Chapter 15: Skinner – Behavioral Analysis

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/44

flashcard set

Earn XP

Description and Tags

A comprehensive set of vocabulary flashcards covering B. F. Skinner’s behavioral analysis: key principles, processes, schedules, and related concepts.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

45 Terms

1
New cards

Radical Behaviorism

Skinner’s doctrine that psychology should study only observable behavior, avoiding hypothetical internal constructs.

2
New cards

Scientific Behaviorism

Skinner’s view that lawful relationships of behavior can be discovered without resorting to inner motives or drives.

3
New cards

Determinism (Skinner)

The belief that all behavior is lawfully caused by environmental variables, leaving no room for free will.

4
New cards

Environmentalism

Skinner’s position that behavior must be explained by external stimuli and the individual’s reinforcement history, not by physiology.

5
New cards

Law of Effect

Thorndike’s principle, adopted by Skinner, that responses followed by satisfiers are strengthened, while those followed by annoyers are weakened.

6
New cards

Classical (Respondent) Conditioning

Learning in which a neutral stimulus paired with an unconditioned stimulus elicits a conditioned response.

7
New cards

Operant (Skinnerian) Conditioning

Learning in which the probability of a response is changed by its consequences, especially reinforcement.

8
New cards

Elicited vs. Emitted Response

Elicited responses are drawn out by a stimulus (classical); emitted responses are produced by the organism and then reinforced (operant).

9
New cards

Shaping

Reinforcing successive approximations of a desired behavior until the final form is achieved.

10
New cards

ABC Contingency

The triad of Antecedent (environment), Behavior (response), and Consequence (reinforcer or punisher).

11
New cards

Positive Reinforcement

Adding a pleasant stimulus after a behavior to increase its future probability.

12
New cards

Negative Reinforcement

Removing an aversive stimulus after a behavior to increase its future probability.

13
New cards

Punishment (Type I)

Presenting an aversive stimulus following a response, decreasing the response’s frequency.

14
New cards

Punishment (Type II / Response-Cost)

Removing a positive stimulus following a response, decreasing the response’s frequency.

15
New cards

Extinction (Operant)

Gradual weakening of a response when it is no longer reinforced.

16
New cards

Stimulus Discrimination

Responding differently to situations because only some have been reinforced in the past.

17
New cards

Stimulus Generalization

Emitting a response in new situations that share elements with previously reinforced situations.

18
New cards

Continuous Reinforcement

Reinforcing every occurrence of a behavior.

19
New cards

Intermittent Reinforcement

Reinforcing some, but not all, occurrences of a behavior; produces resistance to extinction.

20
New cards

Fixed-Ratio (FR) Schedule

Reinforcement delivered after a set number of responses (e.g., FR 5 = every fifth response).

21
New cards

Variable-Ratio (VR) Schedule

Reinforcement delivered after a varying number of responses, averaged around a mean (e.g., slot machines).

22
New cards

Fixed-Interval (FI) Schedule

First response after a fixed time interval is reinforced (e.g., FI 5-min).

23
New cards

Variable-Interval (VI) Schedule

First response after varying time intervals (averaging a set value) is reinforced.

24
New cards

Conditioned Reinforcer

A stimulus that gains reinforcing power through association with a primary reinforcer (e.g., money).

25
New cards

Generalized Conditioned Reinforcer

A conditioned reinforcer linked to many primary reinforcers; e.g., attention, approval, tokens.

26
New cards

Social Control

Society’s regulation of behavior via conditioning, describing contingencies, deprivation/satiation, and physical restraint.

27
New cards

Self-Control (Skinner)

Altering one’s own environment (e.g., using alarms, removing temptations) to change behavior; ultimately environment-based.

28
New cards

Escape (Counteracting Strategy)

Withdrawing physically or psychologically from excessive social control.

29
New cards

Revolt (Counteracting Strategy)

Active counterattack against controlling agents, such as vandalism or rebellion.

30
New cards

Passive Resistance

Stubbornly refusing to comply with control when escape and revolt fail.

31
New cards

Excessively Vigorous Behavior

Over-intense responses that no longer fit the current situation but were once reinforced.

32
New cards

Excessively Restrained Behavior

Unduly inhibited actions maintained by past punishment or threat.

33
New cards

Skinner Box (Operant Chamber)

Experimental apparatus that automatically records and reinforces animal responses.

34
New cards

Project Pigeon

Skinner’s WWII attempt to train pigeons to guide missiles via operant conditioning.

35
New cards

Baby-Tender

Enclosed, climate-controlled crib Skinner designed for his daughter to reduce parental labor.

36
New cards

Walden Two

Skinner’s utopian novel describing a society engineered through behavioral principles.

37
New cards

Private Events

Internal behaviors (thoughts, feelings) observable only to the individual but still subject to analysis.

38
New cards

Drives as Explanatory Fictions

Skinner’s label for hypothetical inner causes; he replaced them with observable deprivation/satiation.

39
New cards

Natural Selection (Behavioral)

Evolutionary process selecting behaviors that aid species survival (e.g., rooting reflex).

40
New cards

Cultural Evolution

Selection of social practices that help groups survive, shaping individual behavior.

41
New cards

Higher Mental Processes (Skinner)

Covert behaviors like thinking and problem-solving, analyzed by the same principles as overt acts.

42
New cards

Creativity (Behavioral View)

Novel behavior produced by accidental variations that are subsequently reinforced.

43
New cards

Unconscious Behavior (Skinner)

Acts controlled by variables outside awareness; no hidden mind, just unobserved contingencies.

44
New cards

Behavior Therapy / Behavior Modification

Clinical application of operant (and classical) principles to change maladaptive behavior.

45
New cards

Reinforcement Sensitivity

Individual differences in how strongly people respond to reward/punishment, linked to brain systems.