HAN Exam 4- chapters 6-7

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53 Terms

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QUAL Research

  • RQ explores why or how a phenomenon occurred

  • develop theory

  • describe an individual’s experience

  • data collected over long period of time

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Theoretical Unpinning

  • guides researcher thru all 5 stages of research study

  • almost all qual studies have

    • grounded theory is an exception

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QUAL Research Designs

  • Case Study

  • Focused Ethnography

  • Phenomenological (lived experience)

  • Grounded Theory

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Types of Case Study

  • intrinsic

  • instrumental

  • collective

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Case Study Design

  • in-depth look of 1 person, event, or program to understand/illustrate changes over time

  • answers how and why, with attention to context

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Features of a Case Study

  • sample always 1

  • multiple types of data collected (triangulation) and analyzed

  • can collect quan and qual data (not considered mixed methods)

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Intrinsic Case Study

  • exploring/explaining irl issues + how they’re unique

  • only have 1 patient

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Instrumental Case Study

  • Select 1 case from a group of cases that when explored will help develop a better understanding of the irl issue

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Collective Case Study

  • combo of several similar cases to create a single case (fake case)

    • allows for in-depth understanding of issue

    • more transferable (“good fit”)

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Focused Ethnography

  • study specific health-related belief/issue/practice within a culture

  • study all forms of communication

  • understand day-to-day behavior

  • data collection ranges from weeks to months

  • has gatekeeper and key Informant

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Gatekeeper

  • used to gain entrance into group

  • guides researcher and makes introduction to the group to build trust

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Key Informant

  • one with special knowledge/relationship of the group

  • used by researcher to explain certain aspects of group’s behavior/communication

  • helps researcher control bias and misinterpretation

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Features Of Focused Ethnography

  • sampling: gatekeeper

  • data collection:

    • key informant

      • can’t use info from them as data, but can be used as clue

      • collect data thru triangulation (have to use triangulation if key informant is used)

  • field notes: observational data

  • data analysis:

    • any of the 29 data analysis methods

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Phenomenological Design

  • also called lives experiences

  • gain in-depth understanding of participants’ lived experiences (purposefully selected)

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Phenomenological Design Data Analysis

  1. immersion

  2. Reflective Bracketing

  3. first cycle coding

  4. memo keeping

  5. second cycle coding

  6. data saturation

  7. member checking

  • reflective bracketing

  • member checking

  • low inference data

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Phenomenological Design Features

  • sampling:

    • purposive

    • snowball

    • convenience

    • 5-25

  • data collection:

    • relies heavily on interviews

    • data collected from first person perspective

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Reflective Bracketing

  • researcher intentionally put aside personal biases to let participants’ experiences guide the research process

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Low Inference Data

  • direct quotes from participant to explain codes and themes

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Grounded Theory Design

  • develop a theory about a irl “process, action, or interaction, shaped by participants’ pov

    • understand decision-making process

    • how situation unfolded

    • strategies used

    • explain why/how something occurred

  • very little previous peer-reviewed lit

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Grounded Theory Design Features

  • doesn’t use theoretical underpinning

  • sampling:

    • theoretical

    • 20-50+

  • data collection:

    • use variety of methods

  • data analysis:

    • uses first and second cycle coding

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Experimental Design Types

  • Solomon 4 group

  • pretest/posttest

  • posttest only

  • within subject

  • control group: time series

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Quasi-Experimental Design Types

  • simple time series

  • pretest/posttest (nonequivalent)

  • posttest only

  • within subject

  • control group: time series

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Experimental Design

  • variables are manipulated by investigator

    • identifies cause-effect relation

  • uses probability sampling methods

  • control group is needed

    • random assignment of control and experimental group

  • most rigorous

  • greatest degree of internal validity

  • controls for selection bias + all threats to internal validity

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Internal Validity

  • how well a study controls outside factors so results are only due to intervention

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Quasi-Experimental Design

  • variables manipulated by investigator

    • seeks to identify if intervention is effective

  • uses nonprobability sampling

  • control group is needed

    • no random assignment to control or experimental group

  • doesn’t control for selection bias or history but controls for all other internal validity threats

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Research Notation “O”

  • observation or measurement

  • point where I’m collecting data

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Number following “O”

  • indicates the study having several different observation

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Research Notation “R”

  • random assignment

    • probability sampling + random assignment to control or experimental group

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Number following “R”

  • indicates 2 groups

    • one is experimental group

    • the other is control group

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Research Notation “X”

  • treatment/intervention

  • experimental group

  • no x means it’s a control group

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Solomon Four-Group Design

  • tests the efficacy of a treatment while controlling for pretest effects

    • highest level of controls for threats to internal validity

      • history + maturation

  • most rigorous in quan research

  • combines pretest-posttest design with posttest only design

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Solomon Four-Group Design Visual Rep.

  • R1: O X O

    • pretest posttest observation + intervention

  • R2: O __ O

    • pretest posttest observation, no intervention

  • R3: __ X O

    • intervention + posttest observation

  • R4: __ __ O

    • only posttest observation

  • R1 + R2 are pretest posttest control group design

  • R3 + R4 are posttest-only control group

  • R1 and R3 same score = pretest didn’t influence results

    • diff score =pretest impacted results

  • R2 and R4 same score = pretest didn’t influence results

    • R2 better score than R4 = pretest influenced results

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Pretest-Posttest Control Group Design

  • made up of 2 randomly sampled and assigned groups

    • both groups receive observations before and after interventions

      • only experimental get intervention

  • controls for many internal validity threats

  • tests for efficacy of intervention

  • any differences in the posttest should be due to intervention

  • possible threat to external validity:

    • pretest effect

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Pretest-Posttest Control Group Design Visual Rep.

  • R1: O X O

  • R2: O __ O

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Posttest-Only Control Group

  • simplest experimental design

  • made of 2 randomly sampled and assigned groups

  • goal:

    • if difference can be determined between the 2 groups in the posttest observation

    • assess cause-effect relation

    • tests for efficacy of intervention

  • controls for many internal validity threats

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Posttest-Only Control Group Visual Rep.

  • R1: __ X O

  • R2: __ __ O

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Within Subjects Design

  • also known as repeated measures design

  • same subjects receives 1+ intervention

    • their performance is repeatedly measured

  • can’t use this if effect of intervention last a long time

  • compares efficacy between 2 treatments

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Quasi-Experimental Within Subjects Design Visual Rep.

  • Pretest-posttest:

    • G1: O X1 O

    • __ : O X2 O

  • posttest-only:

    • G1: __ X1 O

    • __ : __ X2 O

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Within Subjects Design Strengths

  • doesn’t require large sample

  • controls for internal threats:

    • history

    • maturation

  • help reduce errors associated with individual differences between subjects

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Within Subjects Design Weaknesses

  • carry-over effect

  • fatigue

  • practice effects

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Experimental Within Subjects Design Visual Rep.

  • R1: X1 O1

  • __ X2 O2

    or

  • R1: O X1 O

    __ O X2 O

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Carry-Over Effect

  • when exposure to one intervention impacts the performance of participants for next intervention

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Fatigue

  • bored

  • exhausted

  • lack interest after multiple tests

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Practice Effects

  • improvements in one’s performance on a test due to repeated exposure

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Nonequivalent (Pretest-Posttest) Control Group Design

  • also called quasi-experimental pretest-posttest design

  • have 2 groups where participants weren’t randomly assigned

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Nonequivalent (Pretest-Posttest) Control Group Design Visual Rep.

  • G1: O X O

    - - - - - - - - - - -

  • G2: O __ O

  • dotted line means groups weren’t randomly assigned

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Nonequivalent Posttest-Only Control Group Design Visual Rep.

  • G1: __ X O

    - - - - - - - - - - - -

  • G2: __ __ O

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Control Group Time Series Design

  • inclusion of control group

    • increases internal validity

  • take multiple observations at baseline and end of study to determine if intervention lasted over time

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Control Group Time Series Design Visual Rep.

Time

——>

Baseline data (observations before intervention)

G1: O O O O O X O O O O O

- - - - - - - - - - - - - - - - - - - - - - - - -

G2: O O O O O __ O O O O O

OR

G1: O1 O2 O3 X O1 O2 O3

- - - - - - collecting diff types of data - - - - - -

G2: O1 O2 O3 __ O1 O2 O3

OR

R1: O O O X O O O

R2: O O O __ O O O

  • collecting same type of data 3x

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Single Group Time Series Design

  • several observations of DV (O) are taken over time

  • can only be quasi-experimental since no control group

  • study impact of intervention on a single group

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Single Group Time Series Design Visual Rep.

Time

——>

O O O O O X O O O O O

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Experimental Researchers

  • use combo of descriptive and inferential stats

  • analysis determines if null hyp. can be rejected

  • determine cause-effect relation

  • results generalize back to pop.

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Quasi-Experimental Researchers

  • draw inferential conclusions about study

  • limited conclusion

    • results can’t determine causality or generalizability