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Vocabulary flashcards covering definitions, principles, trends,and procedures from the lecture on language-learning materials development.
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Materials
Any resource—print, digital, audio-visual, or interactive—used to facilitate language learning.
Authentic materials
Resources produced for real-world use (news articles, menus, videos) rather than classroom design.
Created materials
Resources specifically designed for classroom instruction, such as textbooks or teacher-made worksheets.
Materials development
The process of evaluating, adapting, and creating learning resources to support language instruction.
Realia
Real-life objects (tickets, brochures, tools) brought into class to provide tangible language input.
Mobile-Assisted Language Learning (MALL)
Use of smartphones, tablets, and apps to support anytime, anywhere language study.
Learner autonomy
A trend encouraging students to take responsibility for their own learning choices and strategies.
Overreliance on commercial textbooks
Issue in which teachers depend too heavily on published texts, limiting adaptation to learner needs.
Lack of localization
Problem where materials ignore local culture or context, reducing learner relevance and motivation.
Mismatch between materials and learner context
Situation in which content, level, or examples do not fit students’ linguistic or cultural realities.
Krashen’s Input Hypothesis
SLA theory that learners acquire language through exposure to meaningful input slightly above their level (i+1).
Interaction and negotiation of meaning
SLA principle that pair/group tasks foster language growth by requiring learners to clarify and adjust messages.
Schmidt’s Noticing Hypothesis
Idea that learners must consciously notice language features in input for acquisition to occur.
Krashen’s Affective Filter
Theory that anxiety or low motivation can block input; supportive materials lower this filter.
Focus on form
Integrating attention to grammar within communicative activities rather than isolated drills.
Developmental sequences (Natural Order Hypothesis)
Concept that language features are acquired in a predictable order; materials should scaffold accordingly.
Tomlinson Principle: Impact
Materials should grab attention and create a memorable learning experience.
Tomlinson Principle: Ease
Resources ought to help learners feel at ease through clear layout and supportive content.
Tomlinson Principle: Confidence
Tasks should enable students to experience success, boosting belief in their abilities.
Tomlinson Principle: Relevance and usefulness
Learners must perceive taught language as meaningful to their real lives.
Tomlinson Principle: Learner self-investment
Materials should require effort and encourage personal engagement from students.
Tomlinson Principle: Readiness
Content should match learners’ developmental stage and prior knowledge.
Tomlinson Principle: Authentic use exposure
Learners need contact with language in genuine communicative contexts.
Tomlinson Principle: Attention to linguistic features
Materials should draw focus to specific forms through highlighting, glosses, or tasks.
Tomlinson Principle: Communicative purpose
Provide opportunities to use target language to achieve real outcomes.
Tomlinson Principle: Delayed effect of instruction
Recognizes that learning gains may surface after elapsed time; materials should recycle language.
Tomlinson Principle: Learning style differences
Resources must cater to varied visual, auditory, kinaesthetic, or analytic preferences.
Tomlinson Principle: Affective attitudes differences
Materials should respect diverse motivations, interests, and emotional states.
Tomlinson Principle: Silent period
Allow beginners time to process input before being forced to speak.
Tomlinson Principle: Whole-brain involvement
Encourage intellectual, aesthetic, and emotional engagement to activate both hemispheres.
Tomlinson Principle: Limit controlled practice
Avoid excessive mechanical drills; balance with creative language use.
Tomlinson Principle: Outcome feedback
Tasks must include opportunities for learners to receive information on performance results.
Macro-level materials development
High-level planning: follow syllabus, choose approach, select topics, and sequence content.
Micro-level materials development
Detailed design of individual activities, instructions, and classroom implementation steps.
PARSNIPS
Acronym for sensitive topics publishers often avoid: Politics, Alcohol, Religion, Sex, Narcotics, -isms, Pork/Palestine, Social Class.
Hadfield’s 5 Stages
Micro process: select activity, match aim, draft ideas, write student materials, refine instructions.
Dialoguing
Sub-process where developers talk through ideas with themselves or peers to clarify design.
Scoping
Creating a rough plan or layout outlining content flow and requirements.
Try-out
Testing materials with learners to identify strengths and needed revisions before finalization.
Writing rubrics
Preparing clear teacher directions and assessment criteria to accompany activities.