Unit E - Unit 3.7-3.9

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Classical & Operant Conditioning

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49 Terms

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Behavioral Perspective

Focus on how behavior is learned through interactions with the environment.

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Behaviorist

Psychologist who studies observable behaviors and the principles of learning.

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Classical Conditioning

Learning process where a neutral stimulus becomes associated with an unconditioned stimulus to elicit a response.

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Association

The connection formed between stimuli or between a stimulus and a response.

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Acquisition

Initial stage of learning when a response is first established and gradually strengthened.

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Associative Learning

Learning that occurs when two events are connected, such as in classical or operant conditioning.

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Unconditioned Stimulus (UCS)

Stimulus that naturally triggers a response without prior learning.

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Unconditioned Response (UR)

Natural, unlearned reaction to an unconditioned stimulus.

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Conditioned Response (CR)

Learned response to a previously neutral stimulus that has become conditioned.

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Conditioned Stimulus (CS)

Previously neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.

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Extinction

Gradual weakening of a conditioned response when the conditioned stimulus is no longer paired with the unconditioned stimulus.

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Spontaneous Recovery

Reappearance of an extinguished conditioned response after a pause.

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Stimulus Discrimination

Ability to differentiate between similar stimuli and respond only to the conditioned stimulus.

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Stimulus Generalization

Tendency to respond to stimuli similar to the conditioned stimulus.

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Higher-Order Conditioning

Process where a conditioned stimulus is paired with a new neutral stimulus to create a second conditioned stimulus.

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Counterconditioning

Technique of replacing an unwanted response to a stimulus with a desired one.

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Taste Aversion

Learned avoidance of a food associated with illness or discomfort.

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One-Trial Conditioning

Learning that occurs after a single exposure to a stimulus and response, often involving taste aversion.

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Biological Preparedness

Predisposition to form associations between certain stimuli and responses due to evolution.

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One-Trial Learning

Rapid acquisition of a behavior after a single instance.

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Habituation

Decrease in response to a repeated stimulus over time.

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Operant Conditioning

Learning process where behavior is influenced by consequences such as reinforcement or punishment.

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Law of Effect

Principle that behaviors followed by favorable consequences are more likely to recur.

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Positive Reinforcement

Adding a pleasant stimulus to increase the likelihood of a behavior.

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Negative Reinforcement

Removing an unpleasant stimulus to increase the likelihood of a behavior.

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Positive Punishment

Adding an unpleasant stimulus to decrease the likelihood of a behavior.

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Negative Punishment

Removing a pleasant stimulus to decrease the likelihood of a behavior.

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Primary Reinforcers

Naturally reinforcing stimuli, such as food or water, that satisfy basic needs.

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Secondary Reinforcers

Stimuli that acquire their reinforcing power through association with primary reinforcers, like money or praise.

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Reinforcement Discrimination

Learning to respond only to a specific stimulus that is reinforced.

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Reinforcement Generalization

Tendency to respond similarly to stimuli that are not identical but share features.

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Shaping

Gradually reinforcing closer approximations of a desired behavior.

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Instinctive Drift

Reversion to innate behavior patterns despite conditioning efforts.

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Superstitious Behavior

Actions repeated due to mistaken belief they are linked to reinforcement.

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Learned Helplessness

Condition in which repeated failures lead to a lack of effort to escape or avoid negative situations.

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Reinforcement Schedules

Patterns of reinforcement that influence the frequency and strength of behavior.

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Continuous Reinforcement

Providing reinforcement every time a behavior occurs.

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Partial Reinforcement

Providing reinforcement only part of the time a behavior occurs.

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Fixed Interval

Reinforcement schedule where rewards are given after a fixed amount of time has passed.

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Variable Interval

Reinforcement schedule where rewards are given after varying amounts of time.

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Fixed Ratio

Reinforcement schedule where rewards are given after a set number of responses.

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Variable Ratio

Reinforcement schedule where rewards are given after an unpredictable number of responses.

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Scalloped Graph

Pattern of responses seen in fixed interval schedules, with bursts of activity just before reinforcement is available.

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Social Learning Theory

Theory that people learn by observing and imitating others, as well as through direct reinforcement.

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Vicarious Conditioning

Learning by observing the consequences of others' behavior.

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Modeling

Process of imitating the behavior of a role model.

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Insight Learning

Sudden realization or understanding of a problem's solution.

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Latent Learning

Learning that occurs without immediate expression and is demonstrated when needed.

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Cognitive Maps

Mental representations of physical spaces or layouts.