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Classical & Operant Conditioning
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Behavioral Perspective
Focus on how behavior is learned through interactions with the environment.
Behaviorist
Psychologist who studies observable behaviors and the principles of learning.
Classical Conditioning
Learning process where a neutral stimulus becomes associated with an unconditioned stimulus to elicit a response.
Association
The connection formed between stimuli or between a stimulus and a response.
Acquisition
Initial stage of learning when a response is first established and gradually strengthened.
Associative Learning
Learning that occurs when two events are connected, such as in classical or operant conditioning.
Unconditioned Stimulus (UCS)
Stimulus that naturally triggers a response without prior learning.
Unconditioned Response (UR)
Natural, unlearned reaction to an unconditioned stimulus.
Conditioned Response (CR)
Learned response to a previously neutral stimulus that has become conditioned.
Conditioned Stimulus (CS)
Previously neutral stimulus that, after association with an unconditioned stimulus, triggers a conditioned response.
Extinction
Gradual weakening of a conditioned response when the conditioned stimulus is no longer paired with the unconditioned stimulus.
Spontaneous Recovery
Reappearance of an extinguished conditioned response after a pause.
Stimulus Discrimination
Ability to differentiate between similar stimuli and respond only to the conditioned stimulus.
Stimulus Generalization
Tendency to respond to stimuli similar to the conditioned stimulus.
Higher-Order Conditioning
Process where a conditioned stimulus is paired with a new neutral stimulus to create a second conditioned stimulus.
Counterconditioning
Technique of replacing an unwanted response to a stimulus with a desired one.
Taste Aversion
Learned avoidance of a food associated with illness or discomfort.
One-Trial Conditioning
Learning that occurs after a single exposure to a stimulus and response, often involving taste aversion.
Biological Preparedness
Predisposition to form associations between certain stimuli and responses due to evolution.
One-Trial Learning
Rapid acquisition of a behavior after a single instance.
Habituation
Decrease in response to a repeated stimulus over time.
Operant Conditioning
Learning process where behavior is influenced by consequences such as reinforcement or punishment.
Law of Effect
Principle that behaviors followed by favorable consequences are more likely to recur.
Positive Reinforcement
Adding a pleasant stimulus to increase the likelihood of a behavior.
Negative Reinforcement
Removing an unpleasant stimulus to increase the likelihood of a behavior.
Positive Punishment
Adding an unpleasant stimulus to decrease the likelihood of a behavior.
Negative Punishment
Removing a pleasant stimulus to decrease the likelihood of a behavior.
Primary Reinforcers
Naturally reinforcing stimuli, such as food or water, that satisfy basic needs.
Secondary Reinforcers
Stimuli that acquire their reinforcing power through association with primary reinforcers, like money or praise.
Reinforcement Discrimination
Learning to respond only to a specific stimulus that is reinforced.
Reinforcement Generalization
Tendency to respond similarly to stimuli that are not identical but share features.
Shaping
Gradually reinforcing closer approximations of a desired behavior.
Instinctive Drift
Reversion to innate behavior patterns despite conditioning efforts.
Superstitious Behavior
Actions repeated due to mistaken belief they are linked to reinforcement.
Learned Helplessness
Condition in which repeated failures lead to a lack of effort to escape or avoid negative situations.
Reinforcement Schedules
Patterns of reinforcement that influence the frequency and strength of behavior.
Continuous Reinforcement
Providing reinforcement every time a behavior occurs.
Partial Reinforcement
Providing reinforcement only part of the time a behavior occurs.
Fixed Interval
Reinforcement schedule where rewards are given after a fixed amount of time has passed.
Variable Interval
Reinforcement schedule where rewards are given after varying amounts of time.
Fixed Ratio
Reinforcement schedule where rewards are given after a set number of responses.
Variable Ratio
Reinforcement schedule where rewards are given after an unpredictable number of responses.
Scalloped Graph
Pattern of responses seen in fixed interval schedules, with bursts of activity just before reinforcement is available.
Social Learning Theory
Theory that people learn by observing and imitating others, as well as through direct reinforcement.
Vicarious Conditioning
Learning by observing the consequences of others' behavior.
Modeling
Process of imitating the behavior of a role model.
Insight Learning
Sudden realization or understanding of a problem's solution.
Latent Learning
Learning that occurs without immediate expression and is demonstrated when needed.
Cognitive Maps
Mental representations of physical spaces or layouts.