Design Technology - Topic 3

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35 Terms

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Aesthetic Models

A model developed to look/feel like the final product

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Animation

The ability to link graphic screens together in such a way as to simulate motion or a process

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Bottom-up Modeling

Designer creates part geometry independent of the assembly or any other component. Once all parts are complete, they are brought together for the first time in the assembly

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Computer Aided Design (CAD)

The use of computers to aid the design process

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Conceptual Model

A model that exists in the mind used to help us know and understand ideas

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Data Model

Model that determines the structure of data

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Digital Human

Computer simulation of a variety of mechanical and biological aspects of the human bodyD

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Fidelity

The degree to which a prototype is exactly like the final product

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Finite Element Analysis (FEA)

The calculation and simulation of unknown factors in products using CAD systems

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Formal Drawing Techniques

A type of drawing technique that has fixed rules

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Fused Deposition Modeling (FDM)

A 3D printing technique that places layers of melted material on a bed to build up a 3D model

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Graphical Models

A visualization of an idea, often created on paper or through software, in two or three dimensions

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Haptic Technology

Emerging technology that interfaces the user via the sense of touch

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Instrumented Models

Prototypes that are equipped with the ability to take measurements to provide accurate quantitative feedback for analysis

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Laminated Object Manufacturing (LOM)

A system that virtually slices a 3D CAD model into thin layers, then cuts each layer from a roll of material using a laser or plotter cutter. Layers are then glued to create a 3D model

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Mock-ups

A scale or full-size representation of a product used to gain feedback from users

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Motion Capture

The recording of human and animal movement by any means (video, magnetic, electro-mechanical devices, etc.)

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Part Drawings

Orthographic drawings of the components of an assembly containing details just about that component

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Perspective Drawings

Set of formal drawing techniques that depicts an object as getting smaller and closer together the further away they are

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Physical Modeling

The creation of a smaller or larger tangible version of an object that can be physically interacted with

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Projection Drawings

Systems of drawings that are accurately drawn. The two main types are isometric and orthographic

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Prototypes

Sample/model built to test a concept or process, or to act as an object to be replicated or learned from

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Scale Drawings

Drawings that are bigger or smaller than the real product, but exactly in proportion with product

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Scale Models

A model that is either a smaller or larger copy of an object

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Selective Laser Sintering (SLS)

An additive manufacturing technique that uses a laser to fuse small particles of material into a mass that has a desired 3D shape

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Sketches

Rough drawings of ideas used to convey or refine the idea

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Solid Models

Clear representations of the final part that provide a complete set of data for the product to be realized

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Stereolithography

Modeling technique that creates 3D models layer-by-layer by hardening molecules of a liquid polymer using a laser beam

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Surface Model

Realistic pictures of the final model, offering some machining data that contain no data about the interior of the part

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Top-Down Modeling

Product development process whose main feature is that the design originates as a concept and gradually evolves into a complete product consisting of components and sub-assemblies

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Virtual Prototyping

Photorealistic CAD-based interactive models that use surface and solid modeling. “Digital mock-ups”

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Virtual Reality (VR)

The ability to simulate a real situation on a screen and interact with it in a near-natural way

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Working Drawings

Drawings used to guide the production of a product

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Orthographic Drawings

Drawings that show the different sides of a product

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Isometric Drawings

Drawings that show the shape and form of an object on a 30 degree, 90 degree, 30 degree plane