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Synecdoche
substitutes PART of the whole FOR the whole
ie. "all eyes on me"
Chiasmus
To switch position of words; concepts repeated in reverse order
ie. "Ask not what your country can do for YOU, but what YOU can do for your country"
Metonymy
using something CLOSELY ASSOCIATED with something to represent it
Antithesis
contrast of opposing ideas/elements
Diction
Authors word choice
Denotation
What a word literally means
Connotation
Emotions or feelings associated with words
Syntax
Arrangement of words in a sentence, its structure
Clause
Has a subject and verb, unlike a phrase
Periodic Sentence
Type of complex sentence, when independent clause is near the end or near the "."
Compound Complex sentence
Sentence with 1 or more dependent clauses and 2 or more independent clauses
Complex sentence
Has 1 or more dependent clauses, but only 1 independent
Compound sentence
Sentence with 2 independent clauses
Rhetoric
Persuasive language
Prose
Ordinary form of writing (essays, books, etc)
Foot
Basic unit of measurement in poetry
Meter
structured pattern in line of poetry; Number & types of stresses in line of poetry
Alliteration
repetition of the same consonant sound at the beginning of closely placed words
Assonance
Repetition of vowel sounds, overlaps with rhyme
End Rhyme
When things rhyme @ end of line
Apostrophe
Speech directed to someone who's not there
Anaphora
repeating something at the beginning of successive clauses
Round character
A character who has multiple characteristics/traits and demonstrates some complexity
Flat character
A character who embodies a single quality or trait
Dynamic Character
Character that changes throughout the plot
Static character
Character that doesn't change throughout the plot
tropes
artful diction; stereotypical theme or element common in movies and media
Schemes
artful syntax
Near/Slant Rhyme
words that almost rhyme
Ethos
credibility
Pathos
Appeal to emotion
Logos
Appeal to logic
Deductive Reasoning
reasoning in which a conclusion is reached by stating a general principle and then applying that principle to a specific case (The sun rises every morning; therefore, the sun will rise on Tuesday morning.)
Inductive Reasoning
A type of logic in which generalizations are based on a large number of specific observations. (Observations--> Theory)
Quatrain
A four line stanza
Stanza
A group of lines/chunk of writing in a poem
Rhetorical Triangle
The relationship between the author, the audience, the text/message, and the context.
Internal Rhyme
A word inside a line rhymes with another word on the same line
Cumulative Sentence
sentence that completes the main idea at the beginning of the sentence and then builds and adds on
Simple Sentence
A sentence consisting of one independent clause and no dependent clause
Dependent Clause
A clause in a complex sentence that cannot stand alone as a complete sentence
Independent Clause
a clause that can stand alone as a sentence; it must have a noun and a verb (subject and predicate)
Consonance
Repetition of a consonant sound within two or more words in close proximity.
Third-Person Omniscient
the narrator knows all of the thoughts and feelings of ALL of the characters in a work
First-Person Limited
When a story is told through the eyes of the narrator
First Person Omniscient
the narrator is a character in the story, but also knows the thoughts and feelings of all the other characters
Motif
A recurring element, symbol, idea, or image in a literary work that helps develop or emphasize the theme.
Theme
The central idea, message, or insight about life or human nature that a literary work conveys.
First-Person Omniscient
A point of view where the narrator is a character in the story and uses 'I' or 'we,' but the narrator knows and can reveal the thoughts and experiences of all characters (rare).
Third-Person Limited
narrator is not a character in the story and refers to characters as 'he,' 'she,' or 'they,' but only knows the thoughts and feelings of one character.
Third-Person Omniscient
A point of view where the narrator is not a character in the story and knows the thoughts, feelings, and experiences of all characters.
Third-Person Objective
A point of view where the narrator is not a character in the story and does not reveal any character's thoughts or feelings, only describing observable actions and dialogue.
Personification
A literary device in which human qualities or abilities are given to non-human things, objects, animals, or abstract ideas.
Simile
A figure of speech that compares two unlike things using 'like' or 'as.'
Metaphor
A figure of speech that directly compares two unlike things without using 'like' or 'as.'
Hyperbole
A deliberate and extreme exaggeration used for emphasis or effect.
Allusion
A brief reference to a person, place, event, or work of art, often from literature, history, or mythology, that the reader is expected to recognize.
Paradox
A statement that seems contradictory or impossible but reveals a deeper truth.
ie. "Less is more"
Aphorism
A brief, concise statement that expresses a general truth or principle in a witty or memorable way. "Actions speak louder than words"
Trope
The generic name for a figure of speech such as image, symbol, simile, and metaphor. Ie: a "hero's journey" or "star-crossed lovers" are narrative tropes
Theme
Central idea of a work of literature
Intercalary Chapter
A chapter that breaks in some way from the narrative flow or plot of a novel.
Colloquialism
An informal or conversational use of language, often specific to a region or group.
Imagery
Language that appeals to the senses and creates vivid mental pictures.
Visual Imagery
Appeals to the sense of sight.
Auditory Imagery
Appeals to the sense of hearing.
Olfactory Imagery
Appeals to the sense of smell.
Gustatory Imagery
Appeals to the sense of taste.
Tactile Imagery
Appeals to the sense of touch.
Organic Imagery
Appeals to internal sensations like hunger, fatigue, or fear.
Kinesthetic Imagery
Appeals to the sense of movement or bodily tension.
Euphemism
A mild or indirect word or phrase substituted for one considered too harsh or blunt.
Pun
A humorous play on words that suggests two or more meanings.
Double Entendre
A phrase that can be understood in two ways, often with one meaning being risqué or ironic.
Foil Characters
Characters who contrast with one another to highlight particular qualities of the main character.
Situational Irony
When the opposite of what is expected actually happens.
Verbal Irony
When someone says one thing but means another, often the opposite.
Dramatic Irony
When the audience knows information that characters do not, creating tension or humor.
Aside
A short comment or speech that a character delivers directly to the audience, unheard by other characters.
Monologue
A long speech by one character addressed to other characters or the audience.
Soliloquy
A speech in which a character speaks their thoughts aloud, usually alone on stage, revealing inner feelings.
Plastic Theater
A term coined by Tennessee Williams referring to the use of props, lighting, sound, and set design to reflect a character's emotional state.
Panel
A single frame or box in a comic or graphic novel that contains one scene or moment.
Gutter
The space between comic panels that readers mentally 'fill in' to connect the story.
Graphic Weight
The way some images draw the reader's eye more than others, often through contrast, shading, or color.
Splash
A full-page illustration in a graphic novel or comic, often used for dramatic effect.
Bleed
An image that extends to and even off the edge of the page in a comic.
Emanata
Visual symbols (like sweat drops, light bulbs, or question marks) that represent a character's emotions or reactions in comics.
Background
The part of a scene in a comic that appears behind the main characters or action.
Foreground
The part of a comic scene that appears closest to the reader; where the main action often occurs.
Midground
The part of a comic panel that lies between the foreground and background, balancing both.
Satire
A literary work that uses humor, irony, exaggeration, or ridicule to criticize or expose flaws in society, individuals, or institutions.
Bildungsroman
A coming-of-age story that focuses on the psychological and moral growth of the protagonist.
Fallacy
A mistaken belief or error in reasoning, often undermining an argument.
Ad Hominem
Attacking the person instead of addressing the argument.
Argument from Authority
Claiming something is true simply because an authority figure says so.
Red Herring
Introducing an irrelevant topic to divert attention from the original issue.