Unit 3: Populations

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50 Terms

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Population

A group of individuals of the same species living in the same area at the same time.

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Generalist species

A species that can use a wide variety of resources and survive in many different environments; typically has a broad tolerance range.

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Specialist species

A species that uses a narrow set of resources or thrives under a narrow set of environmental conditions; often vulnerable if its specific habitat/resource disappears.

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Tolerance range

The range of environmental conditions (e.g., temperature, salinity, moisture) a species can survive and reproduce in.

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Niche breadth

How wide or narrow a variety of resources and environmental conditions a species can use or tolerate (broad in generalists, narrow in specialists).

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Invasive species

A non-native species that spreads successfully in a new area; often succeeds because it reproduces quickly and tolerates a range of conditions (generalist-like traits).

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Population dispersal pattern

How individuals in a population are distributed across space over time.

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Clumped dispersion

A dispersal pattern where individuals cluster in patches; common when resources are patchy or when group living provides benefits (e.g., safety, social behavior).

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Random dispersion

A dispersal pattern where individuals are spread unpredictably; occurs when resources are relatively consistent and individuals interact little (e.g., wind-dispersed plants like dandelions).

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Uniform dispersion

A dispersal pattern where individuals are evenly spaced, often due to competition or territorial behavior that maximizes distance between individuals.

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Biotic potential

The maximum reproductive capacity of an organism under optimum environmental conditions.

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Environmental resistance

Any factors that inhibit population increase (e.g., limited resources, disease, predation, unsuitable habitat, harsh weather).

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Life history strategy

How an organism allocates limited energy to growth, survival, and reproduction (often discussed using r-selected vs. K-selected trends).

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r-selected species (r-strategists)

Species that produce many offspring, mature early, invest little parental care, and have short lifespans; populations can grow rapidly but fluctuate widely and may crash when conditions worsen.

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K-selected species (K-strategists)

Species that produce fewer offspring, mature slowly, invest more parental care, and live longer; populations tend to stabilize near carrying capacity and are often regulated by density-dependent factors.

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Intrinsic rate of increase (r)

The maximum potential population growth rate under ideal conditions (from population growth models).

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Carrying capacity (K)

The maximum population size an environment can sustain long term given available resources and conditions; can change over time as environments change or degrade.

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Limiting factor

Any resource or environmental condition that limits the abundance, distribution, and/or growth of a population.

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Liebig’s law of the minimum

Even if many factors are favorable, the factor in shortest supply (least favorable) determines growth, abundance, or distribution.

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Density-dependent limiting factor

A limiting factor whose effects increase as population density increases (e.g., competition, disease transmission, predation, parasitism).

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Density-independent limiting factor

A limiting factor whose effects are not related to population density (e.g., drought, floods, hurricanes, temperature extremes, many forms of pollution).

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Bottom-up control

Population regulation driven mainly by resource availability (food, nutrients, habitat); if resources increase, populations can increase.

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Top-down control

Population regulation driven mainly by predators, parasites, or disease; predation pressure can keep prey populations low even if resources are plentiful.

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Positive feedback loop

A feedback loop that amplifies change; an increase in one part of a system leads to changes that further increase the original change.

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Negative feedback loop

A feedback loop that promotes stability; changes (often via limiting factors) counteract growth and help populations fluctuate around carrying capacity.

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Overshoot

When a population temporarily exceeds carrying capacity.

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Dieback

A population crash that can follow overshoot when resources are depleted or habitat damage occurs.

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Exponential growth

Growth where population increase is proportional to current population size under ideal conditions with abundant resources (often produces a J-shaped curve).

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Logistic growth

Growth that starts exponential but slows as the population approaches carrying capacity due to limiting resources (often produces an S-shaped curve).

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Doubling time

The time required for a population growing approximately exponentially at a constant rate to double in size.

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Rule of 70

An approximation for doubling time: doubling time ≈ 70 ÷ growth rate (%), assuming exponential growth at an approximately constant rate.

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Survivorship curve

A graph showing the proportion of individuals in a cohort that survive as they age; indicates when mortality is most likely across the lifespan.

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Type I survivorship curve

High survival through early/middle life with a steep drop in old age; associated with fewer offspring and higher parental care (e.g., humans, elephants).

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Type II survivorship curve

Roughly constant mortality across ages; the curve declines steadily (e.g., many songbirds, rodents).

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Type III survivorship curve

Very high early-life mortality with much higher survival for individuals that reach later life stages; associated with many offspring and little parental care (e.g., sea turtles, many fish, oysters).

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Crude birth rate (CBR)

Number of births per 1,000 people per year; “crude” because it does not adjust for age structure.

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Crude death rate (CDR)

Number of deaths per 1,000 people per year; “crude” because it does not adjust for age structure.

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Infant mortality rate (IMR)

Number of deaths of infants under age 1 per 1,000 live births per year; strongly linked to sanitation, nutrition, healthcare, and maternal health.

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Immigration

The number of individuals entering a population; increases local population size.

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Emigration

The number of individuals leaving a population; decreases local population size.

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Human population growth rate (%) (CBR/CDR method)

Growth rate (%) = (CBR − CDR) ÷ 10 (and if including migration: (CBR + immigration rate − CDR − emigration rate) ÷ 10).

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Total fertility rate (TFR)

The average number of children a woman is expected to have over her lifetime given current age-specific birth rates; often clearer than CBR for family size.

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Replacement-level fertility

The TFR needed to keep population size stable long term (ignoring migration); typically slightly above 2 (often ~2.1) because not all children reach reproductive age.

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Age-structure diagram (population pyramid)

A diagram showing the distribution of a population across age groups (often separated by sex); used to predict future growth trends and dependency pressures.

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Population momentum

Continued population growth after fertility declines because a large cohort is entering reproductive age.

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Demographic Transition Model (DTM)

A model describing how birth and death rates change as a country develops from a pre-industrial to an industrialized economy; it is a model, not a law.

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DTM Stage 1 (Pre-Industrial / High Stationary)

High birth and high death rates, so growth is low; mortality is high due to limited healthcare, poor living conditions, and food scarcity.

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DTM Stage 2 (Transitional / Early Expanding)

Death rates drop due to sanitation, clean water, vaccinations, medical advances, and education, while birth rates remain high for a time; rapid population growth results.

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DTM Stage 3 (Industrial / Late Expanding)

Birth rates decline (often due to urbanization, higher costs of children, female education/employment, contraception access, and retirement safety nets) while death rates stay low; growth slows.

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DTM Stage 4 (Post-Industrial / Low Stationary)

Low birth and low death rates; population growth is near zero when birth and death rates are roughly equal, and standard of living is typically higher.

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