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Concept
mental representation of some object, event/pattern which has relevant knowledge stored in
category
a class of similar things that share either an essential core or a similarity in perceptual, biological/functional properties
the classical view of concepts
necessary to share a sufficient set of features; concepts thought of as characteristics + not representations; black-or-white categories where concepts are seen as equal
cons of the classical view of concepts
some categories have no defining features; people will judge members of a category based on goodness and stereotypes
the prototype view
flexible concepts using average features based on individual + unique experiences; family resemblance structure - more features shared = concept seen as typical; uses hierarchical categorization (basic, superordinate, subordinate)
Basic level of categorization
the compromise between grouping things together that are similar and groups that distinguish their important differences (piano and guitar)
Superordinate level of categorization
groups that contain members that are dissimilar in several respects (musical instruments)
Subordinate level of categorization
more specific categories that are less distinct than basic level ones (grand piano and upright piano)
cons of the prototype view of concepts
hard to draw boundaries/constraints, typicality isn’t fixed + depends on context
The Exemplar View of concepts
concepts draw from individual instances that act as examples used for comparison when categorizing new instances; no classifying features + atypical instances may be difficult to classify
cons of exemplar view of concepts
unconstrained, fails to specify what gets stored as exemplars, Doesn’t explain how different exemplars are triggered/come to mind
the schemata view of concepts
Concepts are frameworks of knowledge which embed themselves into each other hierarchically
cons of schemata view of concepts
Doesn’t specify clear enough boundaries between schemata, Not able to be empirically testable
knowledge-based view of concepts
Person uses their knowledge of how the concept is organized to justify the classification + explain why certain things go together in a certain category ; Categories become coherent when given a purpose
Concept attainment strategies (Bruner et. al., 1956)
multiple strategies used to organize concepts depended on task conditions (simultaneous, successive, conservative; concepts defined w/ necessary + sufficient features cause people to form representations that include them
acquiring concepts in the brain
early learning showed activation in frontal and parietal, as it progresses it spreads to left parietal and left dorsolateral prefrontal cortex; basal ganglia involved in processing of visual stimuli selecting appropriate actions based on it and processing of feedback to promote learning
implicit learning (Reber, 1967, 1976)
storing info about individual exemplars and representations of them in memory are better than guessing what the structure/grammar rules are; Later classification compares new things to representations
5 factors that encourage storage of info about exemplars
Task requirements to learn info that distinguishes among individual instances; the original learning situation that houses the same instances repeatedly; instances vary in complicated ways + some stimuli is better for hypothesis testing; instances may belong to multiple categories; instances learned in natural settings are unknowingly called to use that info later at undetermined times/situations
Psychological Essentialism (Medin, 1989)
People generally acts as if objects, people or events have underlying natures that make them what they are
People’s knowledge of the essence of a category varies by level of expertise; one’s classification of instances changes when new knowledge/experience is acquired
The way people acquire and mentally represent concepts may also vary as a function of what the concepts are (nominal, natural, artifact)
Mnemonics
a collective term for techniques that aid remembering and recalling info
Method of loci
the first mnemonic; requires learner to imagine a series of places that have some kind of order to them, then divide the material you wanted to remember and mentally picture those pieces at certain landmarks
Dual-coding hypothesis (Paivio, 1969, 71, 83)
LTM has 2 distinct coding systems for representing info to be stored; verbal (linguistic meaning, verbal labels) and imagery (mental picture representation); visual imagery increases a function of concreteness; the more concrete the noun = the richer the image + more elaboration in internal code
Relational-organizational hypothesis (Bower, 1970)
Imagery is better for memory = creates more associations between to-be-recalled items than verbal labels; creating links between target info and other info makes it easier to retrieve
‘F’ experiment (Brooks, 1968)
Faster to verbally respond to F and spatially to sentence; latter is visual image and visual response would be disrupted by another spatial/visual task than verbal kind and vice versa
Mental rotation
ability to take a visual stimuli and rotate the image 3-dimensionally in one’s mind; Cooper (1975) suggests mental rotation works like physical rotation
Imaginal scanning
forming + scanning a visual image, then moving it from one location to another in their image
distinct drawing (Kosslyn 1973)
showed mental images have spatial relations while looking a specific part
Heuristics (Tversky, 1971)
thinking shortcuts; can distort maps bc perceptual organization makes oddly shaped units like provinces more ‘orderly’ instead of based on actual location
Finke’s (1989) 5 principles of visual imagery
Implicit encoding: info stored unintentionally along with other info that allows you to construct visual images whereby it can be obtained; perceptual equivalence (processes used in visualization overlap w/ visual perception); spatial equivalence (location, size + distance reflects physical space); transformational equivalence (mental images have same laws of motion as physical); structural equivalence (images are coherent, well organized and can be re -ordered and -interpreted)
Tacit knowledge
personal, subconscious information difficult to articulate like intuition, motor skill, insight, individual wisdom/experience
Demand characteristics
when a part of an experiment (instructions, the task itself) cues the participant on how to behave
Experimenter expectancy effects
experimenters unconsciously giving subtle cues to participants
Propositional theory
there’s a single mental code used to store and mentally represent all info, visual, verbal or otherwise; closely-related ideas joined by sharing propositions
Neuro findings of visual/auditory imagery
visual imagery activates occipital lobe, level of activation depends on size of visual image created; forming mental images of faces activates fusiform face area which activates while looking at photographs; imagingin songs activates secondary auditory cortex in temporal lobes
Spatial cognition
how people represent + navigate in and through space
Space of the body
where the different parts of one’s body are located at any given moment; what objects body parts are interacting with; internal sensations (rumbly belly)
Space around the body
the area immediately around you, the region you can easily perceive and act on objects
Space of navigation
larger spaces that require individual info be pasted together from multiple sources to understand how to explore/travel through it (walking through uptown waterloo + looking at a map to find your destination/give directions); requires locomotion and wayfinding
A natural language has 2 necessary things:
a system of rules (grammar) and is productive (infinite combo of things can be expressed in it)
Phonemes
different sounds that different languages have
Morphemes
smallest meaningful units of language, usually words but can be word endings, prefixes and tense markers
Syntax
structure of a sentence
Semantics
branch of linguistics for the study of meaning; how sounds produced communicate ideas
Pragmatics
the study of language as used in social contexts and between interlocutors; social rules + etiquette
Linguistic competence
linguistic knowledge that lets people produce + comprehend language
Linguistic performance
Reflects linguistic competence only under ideal conditions, becomes faulty due to other factors
Phonetics
study of speech sounds and their production
Phonology
study of systemic ways speech sounds are combined and altered
Syntax
Creates ‘legal’ sentences based on what goes where (noun, verb, adj, etc.) which may be odd = the red ball chased the blue shoe
Theories of semantics must explain:
anomaly, self-contradiction, ambiguity, synonymy, entailment
pragmatic’s 4 ‘ives’
assertives, directives, commissives (commit to action later), expressives (speech acts that ARE actions)
2 fundamental problems of speech perception (miller 1990)
speech is continuous; sounds in same word blend together, pauses heard are illusory; a phoneme sounds different depending on context
2 processes responsible for semantic priming (Neely 1977)
automatic spread of activation; expectancy-driven process — time btwn presentation of prime word and target increased = slower response time for related items bc participants expected certain targets that were primed + activated in memory
Lexical ambiguity
when words have 2 meanings
selective attention
we usually focus our attention on one or a few tasks/events rather than many
Moray’s Cocktail Party Effect
hearing one’s own name disrupts shadowing a performance in either attended or unattended messages
Broadbent’s Filter Theory
argues there’s limitations to how much info a person can attend to at any given time; one uses an attentional filter to let some info through and block the rest
Dichotic listening task
participant listens to 2+ different messages played in opposite ears and asked to repeat one of them, then asked what info they remember from either message
Treisman’s counterfindings to Cocktail Party Effect
Treisman discovered that when messages switched ears, the attention would stay on the message from the ‘unattended ear’
Treisman’s Attenuation Theory
unattended messages had the volume turned down; some meaningful info might still be available (but possibly hard to recover)
primed words
expected to be used based on context and easy to recognize w/ little mental effort
Deutsch2 Late-Selection Theory
all messages are routinely processed for some aspect of meaning and attentional selection occurs afterwards; Automatically process all recognizable objects and info that’s important is elaborated more (unelaborated material is forgotten)
automaticity
The more practice you have in a task, the less attention it takes to perform
The Stroop Effect
adult participants are so good at reading that they stumbled through reading words of colours when the font was a different colour from the word
automatic processing
doing something without being aware of it; must occur without intention + conscious awareness and mustn’t interfere with other mental activity
controlled processing
processing that operates serially, requires attention and is capacity limited and under conscious control; used for unfamiliar and nonroutine tasks
divided attention
performing 2+ tasks at once
Psychological Refractory Period (PRP)
the slowed response time of the second stimulus at short intervals between the presentation of the 1st + 2nd stimuli; time btwn 1st + 2nd task gets shorter = time to complete task gets longer
Attention Hypothesis of Automatization
attention is needed during the practice phase of a task and determines what gets learned + remembered during practice
Dual-task Performance
performing 2 tasks at once (e.g. talking on the phone and driving); When tasks become more demanding of attention, it becomes harder to do them simultaneously
Visual search
looking for a specific target in a field of distractors (e.g. looking for you family amongst a crowd in the airport)
Spatial Cue
directing attention to a particular area un/intentionally and regardless of goal (e.g. eyes drawn to flash of light while looking for family in airport)
Treisman’s Feature Integration Theory
we perceive objects in 2 stages; preattentive (registering features of objects) and 2nd stage (gluing features together to create unified object)
Inattentional Blindness
not perceiving a stimulus unless paying attention to it (could literally be right in front of you)
Encoding
acquiring information; occurs when info is first translated into a form that other cognitive processes can use
Retrieval
calling to mind previously experienced info
Storage
encoded info is held in one form or another for later retrieval
Forgetting
when one cannot retrieve info
Modal Model of Memory
Sensory, Short-term, Long-term
Sensory Memory
Unattended info presented very quickly is stored briefly; different memory for each sense
Icon (sensory memory)
the brief afterimage of a visual stimulus, like lightning/sparkler name
Echo (sensory memory)
sensory memory for auditory info; could last longer than icons up to 20 secs; lag of answering question after it’s been asked and you go ‘huh?’
Short-term memory
Attended info held for up to 20-30 seconds
Serial position effect
recalling more words at the beginning and end of list
Primacy effect
improved recall of words near the beginning of list
Recency effect
better recall for words near the end
Rehearsal
repetition of items thought to help store them long-term
STM Capacity
the maximum number of independent units that can be held is 7 +/- 2
Chunking
to overcome the STM capacity, units can be combined into larger units
Coding
the way info is mentally represented and which form it’s held in
Retention duration
if not rehearsed, info is lost from STM in 20 secs
Memory trace
the encoded mental representation of the to-be-remembered information
Decay
the mental representation breaks apart and is forgotten
Interference
the displacement of info w/ other info, making it harder to retrieve (e.g. a cluttered desk makes it hard to find what you’re looking for)
Proactive interference
material learned first can disrupt retention of material learned after
Parallel Search
examining a list of things at the same time and comparing them simultaneously to find the target item
Serial search
comparing items on the list one at a time
Self-terminating search
a comparative search which stops when a match is found
Exhaustive search
even if a match is found, one continues to search through every item on the list
Long-term Memory
Info needed for longer periods of time (days-years); can store large amounts