1/99
Vocabulary practice flashcards covering ICT concepts, Web 1.0/2.0/3.0, online platforms, safety, and netiquette.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai | Chat |
|---|
No analytics yet
Send a link to your students to track their progress
ICT Hub of Asia
A title given to the Philippines due to the rapid growth of ICT-related jobs, particularly in Business Process Outsourcing (BPO).
BPO
Stands for Business Process Outsourcing; a major industry contributed to the ICT growth in the Philippines.
2010 Annual Survey of Philippine Business and Industries
The survey which reported that the ICT sector employed 19.3% of the Philippines’ workforce.
Internet
A giant web that connects computers all over the world, allowing them to talk to each other and share information.
1995
The year the internet became fully commercialized, transforming culture and business through instant communication.
VoIP
Voice over Internet Protocol; one of the communication methods enabled by the commercialization of the internet.
Tim Berners-Lee
The individual who invented the World Wide Web (WWW).
World Wide Web (WWW)
An information system on the Internet that links documents through hypertext and allows users to navigate via web pages and hyperlinks.
Hypertext
The technology used by the World Wide Web to link documents on the internet.
Web Browsers
Software like Microsoft Edge, Mozilla Firefox, Opera, Safari, and Google Chrome used to access and navigate web pages.
WEB 1.0 (The Web)
The first stage of the WWW evolution characterized by flat or stationary pages that cannot be manipulated by the user.
WEB 2.0 (Social Web)
The stage of the web that allows users to interact, comment, or create accounts; most modern websites are this type.
WEB 3.0 (Semantic Web)
A web framework that allows data to be shared and reused to deliver specifically targeted content to the user.
Folksonomy
A feature of Web 2.0 that allows users to collectively classify and find information using freely chosen keywords or tagging.
Tagging
The act of using the pound sign (#), or hashtag, to classify information on social media.
Rich User Experience
A Web 2.0 feature where dynamic content is responsive to user input, such as clicking an image to enlarge it.
Long Tail
Services offered on demand rather than as a one-time purchase, such as data plans based on time or bandwidth.
User Participation
A feature where website content can be provided by users through comments, reviews, and evaluations, not just the owner.
Software as a Service (SaaS)
A model where users subscribe to software, programs, or apps only when needed as a cheaper alternative to purchasing.
Cloud Computing
Also called 'The Cloud'; the practice of using remote servers hosted on the internet to store and access data instead of a hard drive.
File Management Platform
A platform used for storing, naming, sorting, and handling computer files without needing to download software tools.
Mapping Platform
A transformation platform that uses GPS to detect location and assist in navigation between spaces.
Social Media Platform
Computer-mediated tools that allow large groups to create, share, or exchange information and ideas in virtual communities.
Social Networks
Sites that allow people to connect with others who share the same interests or background.
Bookmarking Sites
Sites that allow users to store and manage links to various websites and resources.
Social News
Sites where users post their own news items or provide links to other news sources.
Microblogging
Sites that focus on short updates from the user.
Media Sharing
Sites that allow users to upload and share media content such as images, music, and video.
Blogs and Forums
Websites that allow users to post their own content in a long-form or discussion format.
Terminal Devices
Electronic devices like desktops, laptops, tablets, or smartphones used to send requests over the Internet.
Network
A collection of computers, internet devices, and communication media used to carry data from one device to another.
Server
The software system that serves as the storage house of data coming in and out of the online system.
Processing Systems
Also referred to as the 'Information System'; hardware and software designed to collect, process, store, and distribute information.
Online Platforms
Websites or online applications used by businesses to offer products or services via the internet.
Business (Platform User)
An individual or organization acting as the seller of goods or provider of services on the internet.
Customer (Platform User)
The participant who makes purchases or avails of the goods and services produced by business organizations.
Web Search Engines
Internet-based systems used to locate information on the World Wide Web; commonly known as Search Engine Optimization (SEO).
Online Payment System
A web-based application that allows customers to send payments using a facility that organizes the transfer of monetary funds.
Online Advertising Platforms
Internet services allowing businesses to post advertisements on websites and online applications.
Creative Content Outlets
Web services that assist in developing innovative multimedia content for websites.
Online System
A collaboration of hardware, software, and telecommunication technologies facilitating data transfer to and from devices.
https://
A prefix in a website address indicating that the network is secured.
Netiquette
A set of rules for behaving properly and respectfully online.
Virginia Shea
The person who defined the ten core rules of netiquette.
Rule #1: Remember the human
A netiquette rule emphasizing that you are interacting with a real person who deserves respect.
Rule #2: Behavior Standards
The rule to adhere to the same standards of behavior online that you follow in real life.
Rule #3: Cyberspace awareness
The rule stating you must know where you are in cyberspace and avoid being rude.
Rule #4: Time and Bandwidth
The netiquette rule to respect others' time by ensuring shared content is meaningful.
Rule #5: Online Image
The rule to make yourself look good online by producing quality content while being true to yourself.
Rule #6: Expert Knowledge
The rule to share information that is reliable and credible.
Rule #7: Flame Wars
The rule to help keep provocative, derogatory, or off-topic message threads under control.
Rule #8: Privacy
The netiquette rule to respect others' privacy and never publicly expose private information.
Rule #9: Power Abuse
The rule stating that knowledge in cyberspace does not give anyone the right to take advantage of others.
Rule #10: Forgiveness
The rule to be forgiving of other people’s mistakes and give them the benefit of the doubt.
Flame war
A series of derogatory or off-topic posts or messages in a thread.
Online threat
Any malicious act that attempts to gain unauthorized access to a computer network.
Phishing
An email from a criminal disguised as a trustworthy source to lure a user into revealing sensitive information.
Hacking
The act of stealing or accessing private information from organizations like government or business systems.
Identity Theft
The act of stealing important personal information by accessing a target user’s online accounts.
Internet Scam
Using internet services or software to defraud victims, typically for financial gain.
Internet Predators
Individuals who use the internet to lure children or teenagers into sexual relationships or acts.
Spams
Unsolicited emails or instant messages sent without the recipient's permission.
Cyberbullying
An online act of humiliation or threats directed at or performed by children and teenagers.
Malware
Malicious software created to invade and destroy computer systems.
Virus/Worms
Programs that spread and damage files on a computer, such as deleting documents.
Trojan
Malware that pretends to be safe, like a 'free game,' but secretly harms the device or steals passwords.
Spyware
Software that monitors a user's activities, such as tracking website visits, without their knowledge.
Adware
Malware that displays unwanted pop-up ads on a device even after they are closed.
Ransomware
Malware that locks files or devices and demands money for the user to regain access.
Fileless Malware
Malware that runs in the computer’s memory without leaving files, making it harder to detect.
Search Engines (Research Tool)
Websites used for the retrieval of data, files, or documents from databases.
URL
Stands for Uniform Resource Locator; the specific address typed to open a webpage.
Website (Analogy)
Compare to a notebook that contains different pages of information.
Webpage (Analogy)
A single page within a website notebook.
Boolean Logic
A search technique used to narrow, broaden, or eliminate search terms.
AND (Boolean)
Used in search to include two or more items in the results.
Phrase Searching
Enclosing words in quotation marks to search for specific quotes or names.
Plus (+) sign
Used in search to indicate that the word following it is a required result.
Minus (−) sign
Used in search to exclude a specific word from the results.
at sign (@)
Used in search to find social tags.
Hashtag (#) in Search
Used to find popular trending topics or hashtags.
filetype:
A search operator used to refine results to specific documents like pdf, doc, or xls.
Authority
An evaluation criterion that checks if the person or institution responsible for a site has the proper qualifications.
Authorship
The process of finding out who created the website.
Contact Information (Evaluation)
Checking for a way to reach the author or organization of a website.
Credentials
The background or qualifications shown by an author on a website.
Support or Sponsorship
Checking if a website is backed by a school, government agency, or trusted company.
Purpose (Evaluation)
Determining if a site is meant to inform, persuade, entertain, or parody.
Coverage
Refers to how comprehensive or deep the discussion of topics is on a website.
Currency
The evaluation of how updated a site is, including when it was first written, placed on the web, and last revised.
Objectivity
The presentation of information with a minimum of bias.
Accuracy
Refers to the credibility, references, and quality of grammar on a website.
ICT Sector Workforce
In 2010, this sector accounted for 19.3% of the Philippines’ total workforce.
Public Computer Safety
The measure of deleting browsing data before leaving a shared terminal.
Electronic Request Tool
Terminal devices used to send instructions over the internet.
Virtual Communities
Groups of people where social media platforms promote interaction and information sharing.
Bandwidth
A resource mentioned in Netiquette Rule #4 that should be respected when sending content.
Cyber World
A virtual world where users interact via the internet and retrieve data.
Information System Functions
Collect, process, store, and distribute information.
Internet as a Tool
Used for communication, business transactions, research, and entertainment.