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Continuous reinforcement
Reinforcement provided after every behavior occurrence.
Intermittent reinforcement
Reinforcement provided only some of the time.
Resistance to extinction
Behavior persists longer without reinforcement.
Fixed schedule
Reinforcement based on a constant criterion.
Variable schedule
Reinforcement based on changing criteria.
Ratio schedule
Reinforcement based on number of responses.
Interval schedule
Reinforcement based on elapsed time since last reward.
Fixed-ratio schedule
Reinforcement after a set number of responses.
Variable-ratio schedule
Reinforcement after an unpredictable number of responses.
Fixed-interval schedule
Reinforcement after a constant time period.
Variable-interval schedule
Reinforcement after varying time periods.
Scallop pattern
Response pattern in fixed-interval schedules.
Post-reinforcement pauses
Brief pauses after receiving reinforcement.
Ratio strain
Behavior deteriorates due to excessive response demands.
Positive punishment
Adding an aversive stimulus to reduce behavior.
Negative punishment
Removing a stimulus to decrease behavior likelihood.
Antecedent stimuli
Signals the potential for behavior to occur.
Response effort
The amount of effort required for a behavior.
Contingency
Reinforcement occurs only if behavior is performed.
Immediacy
Timing of reinforcement affects conditioning strength.
Deprivation
Increases the power of a reinforcer temporarily.
Satiation
Decreases the power of a reinforcer temporarily.
Primary reinforcer
Innately reinforcing, requires no learning.
Secondary reinforcer
Learned through association with primary reinforcers.
Effective reinforcers
Identified through exposure and variety.
Reinforcer pairing
Associating neutral items with strong reinforcers.
Selling as reinforcement
Incorporating enjoyment into the reinforcement process.
Variable Ratio Schedule
Reinforcement given after changing correct responses.
ABAB Design
Four phases: baseline, intervention, reversal, intervention.
Multiple Baseline Design
Multiple AB designs with staggered interventions.
Social Validity
Utility and adaptiveness of behavioral changes.
Clinical Significance
Meaningfulness of behavior change in life.
Respondent Conditioning
Involuntary learning through paired stimuli.
Operant Conditioning
Voluntary behavior modified by rewards/punishments.
Positive Reinforcement
Adding stimulus increases likelihood of behavior.
Negative Reinforcement
Removing aversive stimulus increases behavior likelihood.
Positive Punishment
Adding aversive stimulus decreases behavior likelihood.
Behavioral Goal
Target behavior level aimed for in program.
Operational Definition
Clear, measurable description of behavior.
Permanent Product
Durable outcome of behavior for evaluation.
Frequency Recording
Counts occurrences of behavior over time.
Duration Recording
Measures length of time behavior lasts.
Magnitude
Intensity or degree of target behavior.
Percent of Opportunities
Behavior occurrences relative to available chances.
Time Sampling
Data collected at specific intervals.
Interval Recording
Records behavior occurrence in set intervals.
Interobserver Agreement (IOA)
Consistency of data recorded by observers.
Independent Variable
Manipulated variable in an experiment.
Dependent Variable
Outcome measured in response to manipulation.
Functional Control
Demonstrating behavior improvement through intervention.
Graph Elements
Axes, symbols, and lines to display data.
Reversal Phase
Phase where intervention is withdrawn.
Behavioral Analyst
Professional analyzing and interpreting behavior data.
Episodic Behavior
Behavior that occurs in distinct episodes.
Behavioral Change
Modification in behavior due to intervention.
Observation Period
Designated time for collecting behavioral data.