Creativity – Personality and Individual Differences (PT10603)

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Vocabulary flashcards covering core concepts, theories, paradigms, traits, tests, and validity issues presented in the lecture on Creativity within Personality and Individual Differences.

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49 Terms

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Creativity

The production of an idea or product that is both novel and useful.

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Creative Product Criteria

Must be original AND useful to be considered creative.

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Original vs. Creative

All creative acts are original, but not every original act is considered creative because usefulness is required.

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Divergent Thinking

Generation of multiple, unique answers to a problem; viewed as a core aspect of creativity.

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Convergent Thinking

Generation of a single, correct answer to a problem; typically rewarded in formal education.

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Behavioral Paradigm of Creativity

Conceptualizes creativity in terms of novel associations and their behavioral correlates.

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Biological Paradigm of Creativity

Studies physiological and neural correlates of creative thinking.

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Clinical Paradigm of Creativity

Examines links between creativity and abnormal behavior or psychological disorders.

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Cognitive Paradigm of Creativity

Focuses on cognitive processes such as attention and memory; includes techniques like brainstorming.

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Developmental Paradigm of Creativity

Investigates changes in creativity across the lifespan and family influences.

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Educational Paradigm of Creativity

Assesses how teaching methods influence student creativity; notes bias toward convergent thinking.

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Brainstorming

Group idea-generation technique where participants voice ideas without self-censorship.

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Person Approach

Examines personality traits and abilities characteristic of creative individuals.

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Process Approach

Analyzes cognitive mechanisms underlying creative thinking.

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Product Approach

Studies characteristics of creative outcomes themselves.

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Press Approach

Explores interaction between creators and their environments.

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Guilford’s Structure of Intellect

A multidimensional intelligence model (120+ abilities) that incorporated creativity.

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Divergent Production

Guilford’s term for producing multiple solutions to a problem.

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Flexibility (Creativity Trait)

Ability to shift perspectives or strategies when generating ideas.

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Fluency (Creativity Trait)

Number of ideas produced in a given time.

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Originality (Creativity Trait)

Uniqueness or infrequency of generated ideas.

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Investment Theory of Creativity

Sternberg & Lubart’s view that creative people ‘buy low, sell high’ on ideas that are initially undervalued.

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Synthetic Intelligence

Combines different cognitions to form novel associations.

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Analytical Intelligence

Judges value and appropriateness of ideas.

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Practical Intelligence

Applies creative ideas effectively in real-life contexts and persuades others of their value.

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Multiple Intelligences Theory

Gardner’s model proposing eight independent abilities, e.g., musical, spatial, linguistic.

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Threshold Theory

Guilford’s notion that a minimum level of intelligence is required for creativity.

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Three-Ring Theory of Giftedness

Renzulli’s model positioning giftedness at the crossroads of creativity, high IQ, and task commitment.

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Psychoticism

Eysenck’s personality dimension linked to both creative and psychopathological thinking.

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Overinclusive Thinking

Tendency to incorporate irrelevant information; seen in creativity and some mental disorders.

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Curvilinear Creativity–Psychopathology Link

Moderate originality signals normal creativity; extremely high originality may indicate psychopathology.

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Openness to Experience

Big Five trait most strongly tied to creativity, involving aesthetic sensitivity and curiosity.

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Big Five & Creativity

Neuroticism, Extraversion, and Openness positively relate; Agreeableness and Conscientiousness relate negatively.

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Intrinsic Motivation

Internal drive to engage in activities for inherent satisfaction; higher in creatives.

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Alternate Uses Test (AUT)

Open-ended task asking for many uses of a common object; scored on originality, fluency, flexibility, elaboration, and appropriateness.

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Remote Associates Test (RAT)

Mednick’s 30-item test where three cue words require a single connecting word.

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Torrance Test of Creative Thinking (TTCT)

Divergent-thinking test involving tasks like listing red edible things or linking words in sentences.

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Predictive Validity (Creativity Tests)

Extent to which test scores forecast real-life creative achievements.

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Incremental Validity

Degree to which creativity tests explain unique variance beyond personality and IQ.

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Discriminant Validity

Evidence that creativity tests measure something distinct from established traits or abilities.

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Reliability (Creativity Testing)

Consistency with which creative responses are scored or classified.

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Creative vs. Uncreative Professions

Occupational domains differ in average creativity levels and associated traits like psychoticism.

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Novel Association

Creation of new connections between previously unrelated ideas or concepts.

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Subjective Usefulness Problem

Evaluation of a creative idea’s usefulness can vary by observer or context.

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Creativity Across Lifespan

Developmental research tracking how creative ability changes with age and life experiences.

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Scientists vs. Non-Scientists (Personality)

Higher Openness, Extraversion, and Conscientiousness distinguish scientists from non-scientists.

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Eminence–IQ Correlation

Historical biographical studies found modest links (e.g., Cox, 1926 r≈.06) between intelligence and creative impact.

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Creativity & Adaptation

Creative thinking aids flexible adaptation to evolutionary or environmental change.

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Creative Self-Belief

Individual’s confidence in their own creative abilities; influences creative performance.