1/12
https://quizlet.com/36756570/3d-camera-rendering-flash-cards/?funnelUUID=5c920b06-7c08-40c7-9d13-578b9e029e3a
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Tumble/Roll
Moving the camera onto its side left or right.
Dolly
the camera moves closer or farther away from target (zoom)
Pan
camera remains stationary while it rotates back and forth across the scene
Focal length
controls how wide of a view the camera has OR how much information you see through the camera lens (wide or closeup). Lower number - the more you see. Higher number the less you see and the more zoomed in you are.
Raytracing
advanced rendering where special lighting conditions such as reflection, refraction, and scattering are all calculated.
Render
makes a high-quality image or video out of all available information (camera, object, material, lights, etc)
CoDec
compression and decompression of video
Anti-aliasing
smooths the edges of curved surfaces (during rendering)
Depth of Field
Determines how much of a scene is "in" focus.
pedestal
camera physically moves up and down in the scene from high to low point or vice-versa
truck
camera moves side to side across scene
tilt
camera remains stationary and rotates up or down in the scene
white balance
Creates an "accurate" color result in the photograph by allowing the camera to adjust to the light in the environment