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The Language of Probability:
A phenomenon is random if individual outcomes are uncertain, but
there is nonetheless a regular distribution of outcomes in several
repetitions
The probability of any outcome of a random phenomenon is the proportion of times the outcome would occur in a very long series of repetitions
Thinking about Randomness:
The result of any single coin toss is random. But the result over many tosses is predictable, as long as the trials are independent (i.e., the outcome of a new coin flip is not influenced by the result of the previous flip)
Uses of Probability:
The origins of probability were seventeenth-century games of
chance (i.e. gambling)
q In the eighteenth century and the nineteenth century, careful measurements in astronomy and surveying led to further advances in probability due to distributions that arise from random sampling
Modern applications of probability apply in such diverse fields as
Traffic flows
Genetic makeups of a population
Energy states of subatomic particles
Spread of epidemics or tweets
Returns on risky investments
AI Models like ChatGPT, Claude, Gemini, etc.
Probability Models:
The sample space S of a random phenomenon is the set of all possible outcomes
An event is an outcome or a set of outcomes of a random phenomenon. That is, an event is a subset of the sample space.
A probability model is a description of some random phenomenon that consists of two parts: a sample space S and a probability for each outcome
Probability Rules:
1. Any probability is a number between 0 and 1
2. All possible outcomes together must have probability 1
3. If two events have no outcomes in common, the probability that one or the other occurs is the sum of their individual probabilities
4. The probability that an event does not occur is 1 minus the probabilities that the event does occur
Rule 1. The probability P(A) of any event A satisfies 0 ≤ P(A) ≤ 1
Rule 2. If S is the sample space in a probability model, then P(S) = 1
Rule 3. If A and B are disjoint, then P(A or B) = P(A) + P(B)
This is the addition rule for disjoint events
Rule 4: The complement of any event A is the event that A does not
occur, written AC. P(AC) = 1 – P(A)
Assigning Probability: Finite Probability Models:
A probability model with a finite sample space is called finite
To assign probabilities in a finite model, list the probabilities of all the
individual outcomes. These probabilities must be numbers between 0
and 1 that add up to exactly 1
The probability of an event is the sum of the probabilities of the outcomes
making up the event
Assigning Probability: Equally Likely Probabilities
a random phenomenon has k outcomes, all equally likely, then
each individual outcome has probability 1/k. The probability of
any event A is
P(A) = count of outcome in A / count of outcomes in S = count of outcomes in A / k
Venn Diagrams:
Sometimes, it is helpful to draw a picture to display relations among several
events. A picture that shows the sample space S as a rectangular area and
events as areas within S is called a Venn diagram
Two events that are not disjoint, and the event “A and B” consisting of the outcomes they have in common
Independence and the Multiplication Rule:
If two events A and B do not influence each other, and if knowledge about one does not change the probability of the other, the events are said to be independent of each other
Rule 5: Multiplication Rule for Independent Events
Two events A and B are independent if knowing that one does not change the probability that the other occurs. If A and B are independent, then
P (A and B) = P(A) x P(B)