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Binary system
A number system that uses only two digits, 0 and 1, to represent all values.
Denary
The base 10 number system, also known as decimal system.
Binary to denary conversion
The process of converting a binary number to its equivalent denary (decimal) number.
Denary to binary conversion
The process of converting a denary (decimal) number to its equivalent binary number.
Hexadecimal system
A number system that uses 16 different digits (0-9 and A-F) to represent each value.
Binary to hexadecimal conversion
The process of converting a binary number to its equivalent hexadecimal number.
Hexadecimal to binary conversion
The process of converting a hexadecimal number to its equivalent binary number.
Error codes
Codes that indicate the location and nature of an error in a computer system.
MAC addresses
Unique identifiers assigned to network devices, represented by 6 groups of two hexadecimal digits.
IPv6 addresses
Internet Protocol version 6 addresses, represented by 8 groups of four hexadecimal digits.
HTML colour codes
Codes used to represent colors in HTML, consisting of combinations of three primary colors (red, green, blue) represented by hexadecimal values.
Addition of binary numbers
The process of adding two or more binary numbers.
Overflow
An error that occurs when the result of an arithmetic operation exceeds the maximum value that can be represented.
Logic binary shifts
Shifting the bits of a binary number to the left or right, equivalent to multiplication or division by 2.
Two's complement
A method of representing negative integers in binary by inverting the leftmost bit and adding 1.
Negative binary numbers
Binary numbers representing negative integers using two's complement.
Character sets
Sets of characters and their corresponding binary codes used for communication and computer systems.
ASCII code
The American Standard Code for Information Interchange, a character encoding standard using 7-bit codes.
Unicode
A character encoding standard that can represent all languages and characters used globally.
Sampling
The process of measuring the amplitude of a sound wave to convert it into a digital representation.
Sampling resolution
The number of bits used to represent the amplitude of a sound sample.
Sampling rate
The number of sound samples taken per second, measured in hertz (Hz).
Bitmap images
Images made up of pixels, with each pixel represented by a certain number of bits.
Colour depth
The number of bits used to represent each color in a bitmap image.
Image resolution
The number of pixels that make up an image, determining its clarity and detail.
File size calculation
The process of determining the size of a file, often measured in bytes.
Image resolution
The number of pixels in an image, determining its clarity and detail.
Colour depth
The number of bits used to represent the color of each pixel in an image.
Size of a mono sound file
Calculated by multiplying the sample rate, sample resolution, and length of the sample.
Sample rate
The number of samples taken per second in a sound file.
Sample resolution
The number of bits used to represent each sample in a sound file.
Size of a stereo sound file
The result of the size of a mono sound file multiplied by two.
Lossy file compression
A compression algorithm that removes unnecessary data from a file, making it impossible to fully reconstruct the original file.
Lossless file compression
A compression method that allows for the complete reconstruction of the original uncompressed file.
Run-length encoding (RLE)
A lossless compression technique used for compressing various file formats by encoding consecutive repeated data.