Chapter 1 - Data representation

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35 Terms

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Binary system

A number system that uses only two digits, 0 and 1, to represent all values.

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Denary

The base 10 number system, also known as decimal system.

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Binary to denary conversion

The process of converting a binary number to its equivalent denary (decimal) number.

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Denary to binary conversion

The process of converting a denary (decimal) number to its equivalent binary number.

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Hexadecimal system

A number system that uses 16 different digits (0-9 and A-F) to represent each value.

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Binary to hexadecimal conversion

The process of converting a binary number to its equivalent hexadecimal number.

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Hexadecimal to binary conversion

The process of converting a hexadecimal number to its equivalent binary number.

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Error codes

Codes that indicate the location and nature of an error in a computer system.

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MAC addresses

Unique identifiers assigned to network devices, represented by 6 groups of two hexadecimal digits.

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IPv6 addresses

Internet Protocol version 6 addresses, represented by 8 groups of four hexadecimal digits.

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HTML colour codes

Codes used to represent colors in HTML, consisting of combinations of three primary colors (red, green, blue) represented by hexadecimal values.

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Addition of binary numbers

The process of adding two or more binary numbers.

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Overflow

An error that occurs when the result of an arithmetic operation exceeds the maximum value that can be represented.

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Logic binary shifts

Shifting the bits of a binary number to the left or right, equivalent to multiplication or division by 2.

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Two's complement

A method of representing negative integers in binary by inverting the leftmost bit and adding 1.

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Negative binary numbers

Binary numbers representing negative integers using two's complement.

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Character sets

Sets of characters and their corresponding binary codes used for communication and computer systems.

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ASCII code

The American Standard Code for Information Interchange, a character encoding standard using 7-bit codes.

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Unicode

A character encoding standard that can represent all languages and characters used globally.

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Sampling

The process of measuring the amplitude of a sound wave to convert it into a digital representation.

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Sampling resolution

The number of bits used to represent the amplitude of a sound sample.

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Sampling rate

The number of sound samples taken per second, measured in hertz (Hz).

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Bitmap images

Images made up of pixels, with each pixel represented by a certain number of bits.

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Colour depth

The number of bits used to represent each color in a bitmap image.

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Image resolution

The number of pixels that make up an image, determining its clarity and detail.

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File size calculation

The process of determining the size of a file, often measured in bytes.

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Image resolution

The number of pixels in an image, determining its clarity and detail.

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Colour depth

The number of bits used to represent the color of each pixel in an image.

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Size of a mono sound file

Calculated by multiplying the sample rate, sample resolution, and length of the sample.

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Sample rate

The number of samples taken per second in a sound file.

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Sample resolution

The number of bits used to represent each sample in a sound file.

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Size of a stereo sound file

The result of the size of a mono sound file multiplied by two.

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Lossy file compression

A compression algorithm that removes unnecessary data from a file, making it impossible to fully reconstruct the original file.

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Lossless file compression

A compression method that allows for the complete reconstruction of the original uncompressed file.

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Run-length encoding (RLE)

A lossless compression technique used for compressing various file formats by encoding consecutive repeated data.