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What does SF have to say to the Christian?
Humans are complex, mysterious, unknowable
Social commentary
Problem of evil
Technology
Perspective on the future
What does the Christian have to say to SF?
Strong moral compass - more of right/wrong than only progress
Hard SF
Modelled on “hard sciences” - written around known scientific facts, not un-proven theories
Star Trek
Soft SF
Modelled on “soft sciences” - or the science fades into the background
Star wars
Metaphysics
Going beyond the sciences - talks about spirituality/Christianity
Singularity
Accumulation of AI surpassing/overtaking human life and knowledge
Materialist Magician
Looking back to magic while simultaneously looking ahead to scienticism, without reconilication of the two
Key features of Flatland
Ch1-12: Organization of “this world” - Flatland (establishment of a baseline reality)
Ch13-22: Encounters with “other worlds”
Development of a society based on distinctions - a social commentary on the strictness/oppression of social expectations
The revelation “of another dimension” (The Gospel of the Three Dimensions) in Flatland is similar to what biblical passage?
Ezekiel ch1 - the revelation of heaven
Genre of Flatland
Romance - adventure
Satire (distortion/exaggeration to reform society) - outrageous beliefs about women
Philosophical Tale
Tesseract
A 4th-dimension
A wrinkle in time
Interstellon
Avengers
Hermeneutics
Interpretation
How is the world hierarchically organized in Flatland?
Quantity - # of sides = class
Shapes with more sides are of a higher social group
Wallace Stevens and Hermeneutics
The additions of new dimensions in Flatland understanding demonstrates the challenge - to draw bigger “hermeneutical circles” and incorporate more into your understanding
Reflection on human ability to grasp reality - maintaining your own understanding is much easier
Flatland - a voice from pointland, representing…
The pointland Monarch:
Egotism
Solipsism (I don’t know if anyone else exists and its just me)
“I” theism
Autonomous self
Subjectivism
Novum
“Novelty” - every sci-fi novel should include something new
Ender’s Game incorporates the genre of ______ with SF
fantasy - the giant in the game
Genres in Ender’s Game
SF
Fantasty
Speculative fiction
Bildungsroman (the story of growth/development) - coming of age story
Socio-political satire
War story - stakes are high
Psychological horror
C.S Lewis “On Science Fiction” - three kinds of stories
Intellect: Flatland - free of emotion
The postulate which liberates consequences - points to a moral extrapolative
Marvelous: Quality, flavor, additions to life
Postulate
Suggest or assume the existence, fact, or truth of something as a basis for reasoning, discussion, or belief
C.S Lewis - three kinds of SF
Free play of the intellect stories (Flatland)
Postulate/consequences stories (Dr. Jekyll/Mr.Hyde)
Wonder stories that “expand our range of possible experience” (Perelandra)
Themes/tensions in Ender’s Game
Religion in a post-religious society
Power vs peace
Natural growth vs manipulation
Needs of many vs the needs of one
Childhood vs adulthood
Technological progress vs loss of humanity
“Teachers” vs “students”
Neccessary violence (just war theory) vs cruelity -
Power vs love
Game theory
Strategic interactions to maximize gains
Classic example - the prisoner’s dilema
Game theory strategies
Maximax strategy: No hedging risk in order to attain maximum benefit
Maximin strategy: Hedging risk in order to avoid worst outcome
Dominant strategy: Best outcome for the play irrespective of what other participants decide to do
Pure strategy: Do the same thing each time
Mixed strategy: Mixing things up to keep opponent guessing
Zero-sum game
One player’s gain is always equal to another player’s loss, resulting in a net gain of zero for all participants (ex: rock paper scissors, chess, poker)
Non zero-sum game
Both benefit from the transaction - the sum of gains/losses is sometimes more/less than what the players began with
Mimetic Desire
Someone else wants something, which causes you to also desire that thing
(imagining/copying desires of the model - instead of own independent wants)
Related to making rivals/scapegoating others - mimetic desire often causes tension and scapegoating is a way to relieve that tension
Scapgoating
Offloading blame on someone else - the necessity to need someone to blame
When mimetic rivalry reaches a critical point, a society will often identify a single individual to blame for the conflict, which allows the community to unite against the scapegoat and expel them from the community
Mimetic desire theory is created by _____
Girard
Perelandra genre
SF
Romance (adventure)
Fantasty - dragons, myths, paradise (perfect world, ga
Eldila in Perelandra
An angel - discussed as a scientific phenomenon - defined to the point of possibility, but then moves beyond what is describable
Worldbuilding - two sides
Author’s side: Conceiving - making a fictional place (language, history, geography)
Reader’s side - the narrating - goal of getting the author to share the same vision
Principles of worldbuilding
Give it properties: within experience and outside of normal human experience
Interact with it: (environment)
Give it a name: participation with the text - co-narration
Sensory info: tactile, gustatory - description
Metaphor/simile/compare/contrast
Imagination even beyond language
“Sui genesis”
“Of its own class” - unclassifiable
Augustine and the 4 states of the soul
Posse-peccare: The state of being able to sin/able to not sin
Non posse non peccare: The state of not being able not to sin - Weston
Posse non peccare: The state of being able not to sin (current state of Christians)’
Non posse peccare: The state of being unable to sin - future glory and redemption
Catechetical
Question/Answer format - often used in a church setting
Dialogical
Literature talks through - symbolizes,
Metaphor
Takes the more known thing (vehicle) and uses it to make the less known thing tangible (tenor)
Antithesis
Stark contrast
Allusion
References to persons, places, things, or literary or historical stories in a work of literature
Mythic allusions in Perelandra
Garden of Eden
Floating islands - throughout Greek mythology
Jesus’ temptation - temptation of the green lady
Protoevanelium
The first mention of the good news
Genesis 3:15 - “…he will crush your head, and you will strike his heel”
Temptations deployed by the unman to tempt the green lady
Make her “older” (wiser) a full woman of the world - independent
Vanity - robe, mirror
Greatness and beauty
Teach “death” - in abundance
Procession of tragic women, who sacrificed something - failed or succeeded - everyone has done it
Incremental steps - lies with a lot of truth mixed in (a fine line between truth and myth)
Hegelianism
Philosophy of Hegel that places ultimate reality in ideas rather than in things
Moral implications: The self is spirit - all things “spirit” must be good - including both the good and the bad
Gebbeth
When a person is no longer in control of themselves, a walking dead
Ex: Weston - degredation from described as Weston - to Weston’s voice - to Weston’s “mouth”
Genre of Slaughterhouse 5
SF
Satire - Horration - meant to correct society, distort the mimetic mirror
Juvenalian: Unsure whether to laugh/cry - but without higher purpose
Stream of consciousness
Nonlinear memories - experiences
War story/anti-war story
No heroes
Anthropology - study of humans (semi-autobiographical)
Two types of satire in Slaughterhouse 5
Horation: Meant to correct society, witty and amusing tone
Juvenalian: Causes laughter/crying - to invoke anger or pessimism in the reader
“Memento Mori”
Remember that you’re going to die
Models of Time
Presentist view of the universe - only the present exists
Block universe - past/present/future exist simultaneously
The growing block universe - past/present, but not the future
Representations of Time in Slaughterhosue 5
Cyclical or linear
Progressive, regressive
Living all moments simultaneously
Black/dark humor
Laughter as a response to frustration - when we can’t do anything - we turn to laughter or tears
Time according to the Tralfamadorians
Block universe - past, present, and future all exist
Phrase “so it goes” - death - only a bad condition in one moment
Exist in the 4th dimension - “unstuck” in time
To the tralfamadorians, time is viewed as a _______, not like beads on a string (one at a time)
Mountain range
Tone of Slaughterhouse 5
Black/dark humor
Absurdism
Deeply tragic, but numb to everything
Dramatis personae (character) - “Billy Pilgrim” - traveling through time
“Quietist” work
No free will, fatalist
Is free will an illusion?
The past, present, and future aren’t changeable
Nihilism “nothing”
Stoicism
Predestination
SF tropes
Aliens
Mutations
Hidden Knowledge
Interdimensionality
Time travel
Apocalypse
3 Major ways to bring Christian truth into SF
Encounter the numinous (“the spiritual divine”) in nature and account for supernatural in scientific terms (elida as angels)
Encounter unfallen creatures and square with human longing (ex: Perelandra)
Encounter supernatural evil in humanity (Canticle for Leibowitz, A Wrinkle in Time)
Slaughterhouse 5 - anti….
Anti-war
Anti-religion
Anti-hope
Anti-American (nationalism)
Anti-free will
Stoicism
Future truths are always set
In Slaugherhouse 5, there is no mention of _____ or _____
good or evil
Combination of good with bad at unique moments - doesn’t differentiate between the two
Antithesis - deadly with beautiful - fatal plane crash occurred on Sugarbush Mountain
Visidual Christianity
The symbols have been emptied of all meaning
Beatification
Announce formally in the Catholic church that someone has lived a holy life - first step in becoming a saint
Author of Canticle for Leibowiz
Walter M Miller (1923-1996)
Engineer, served in WW2 - during bombing of the Monte Cassino monastery
Later in life converted to Christianity
Author of Flatland
Edwin A. Abbott (1838-1926)
Schoolmaster/headmaster, Anglican Priest
Theophany
The sudden appearance of God
Author of Ender’s Game
Orson Scott Card (1951-)
Mormon
Utopia
“No place”
Dystopia
The inverse - nightmarish future - planned by social engineers and politicans
Every ____ started as someone’s _____
dystopia, utopia
Darko Suvin
SF scholar and theorist on cognitive estrangement
Cognitive Estrangement
Similar to defamiliarization
SF requires both the presence/interaction of estrangment and cognition
Estrangement
“Imaginative framework alternative to the author’s empirical environment”
Cognition
Unlike fantasy, SF stories maintain “cognitive believability” - a bridge of plausibility
Novum
“New ideas” in SF stories
ex: Space travel, time travel, VR, singularity (when technology will exceed human intelligence)
Three historical stages in Canticle
Neo-medieval: Authority, tradition (of. the church), Technology of transmission, transduction
Neo-renaissance - Enlightenment: revival of knowledge, deduction/induction, experiment
Neo-modern
Canticle: _____ of history
Cycles
Repetition of key images:
Buzzards
Wandering Jew
Patch over the eye
Francis
3 Periods in Canticle
I: Arkos - Art/Science/Sanctity/Power
II:Paulo - Thon Tateo - Galileo - Progress/Decay
III:Zerchi - Modern
Kardaschev Scale
Used to measure a civilization’s technological advancements based on energy use:
Type I: Harnesses all the energy of its planet - even the weather systems - volcanos (100-1000 years in the future)
Type II: Harnesses all the energy of its star (stellar) - Star Trek
Type III: Harnesses all the energy of its galaxy (galactic) - star wars
Knowledge vs comprehension
Knowledge: to discover, belief, care for, hold dearly (Francis Bacon, Lewis, Robert Heinlein
Comprehension: Grasp together as a whole, manipulation (Weston - seizing, violent)