Types of Learning and Behavioural Psychology

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/42

flashcard set

Earn XP

Description and Tags

Vocabulary flashcards covering key terms and concepts from classical conditioning, operant conditioning, observational learning, and assessment methods.

Last updated 12:29 AM on 9/23/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

43 Terms

1
New cards

Classical Conditioning

Involuntary learning process that involves reflexive behaviours and pairing stimuli to produce a response.

2
New cards

Neutral Stimulus (NS)

A stimulus that doesn't evoke a response at first.

3
New cards

Unconditioned Stimulus (UCS)

Something that automatically triggers a response with no learning required.

4
New cards

Unconditioned Response (UCR)

An automatic, unlearned reaction to an Unconditioned Stimulus (UCS).

5
New cards

Conditioned Stimulus (CS)

An old neutral stimulus that becomes able to trigger a response after pairing.

6
New cards

Conditioned Response (CR)

A learned reaction to the Conditioned Stimulus (CS).

7
New cards

Acquisition

Process during conditioning of pairing the unconditioned stimulus with the conditioned stimulus.

8
New cards

Performance

When a conditioned response is produced without the unconditioned stimulus needing to be present.

9
New cards

Contiguity

The time interval in UCS-CS pairing.

10
New cards

Contingency

The predictability of occurrence of one stimulus from the presence of another.

11
New cards

Stimulus Generalisation

Occurs when a CR is produced on the presentation of other stimuli similar to the original CS.

12
New cards

Stimulus Discrimination

Occurs when a person or animal only responds to the original CS, and not to any other stimuli that is similar to the CS.

13
New cards

Extinction

Reduction or loss in strength or rate of CR when the UCS is withheld.

14
New cards

Operant Conditioning

A voluntary learning process in which the strength of a behaviour is modified by consequences (reward or punishment) following the behaviour.

15
New cards

Reinforcer

Any stimulus (action or event) that strengthens or increases the likelihood of a response (behaviour) occurring again.

16
New cards

Punisher

Any stimulus (action or event) that weakens or decreases the likelihood of a response (behaviour) occurring again.

17
New cards

Positive Reinforcement

A pleasant stimulus added after a behaviour to increase that behaviour.

18
New cards

Negative Reinforcement

An unpleasant stimulus removed by a desired behaviour to increase that behaviour.

19
New cards

Punishment

A stimulus or event that decreases the frequency or occurrence of the behaviour that it follows, leading to short-term behaviour change.

20
New cards

Aversive Punishment

An unpleasant stimulus added after an undesired behaviour.

21
New cards

Response Cost

A pleasant stimulus removed after undesirable behaviour.

22
New cards

Fixed Interval Schedule

Reinforcement schedule where reinforcement is delivered at predictable time intervals.

23
New cards

Variable Interval Schedule

Reinforcement schedule where reinforcement is delivered at unpredictable time intervals.

24
New cards

Fixed Ratio Schedule

Reinforcement schedule where reinforcement is delivered after a predictable number of responses.

25
New cards

Variable Ratio Schedule

Reinforcement schedule where reinforcement is delivered after an unpredictable amount of responses.

26
New cards

Observational Learning

Learning that occurs through the process of watching others and imitating behaviour, also known as modelling.

27
New cards

Model

The subject being observed in observational learning.

28
New cards

Observer

The subject observing the model's behaviour in observational learning.

29
New cards

Attention (ARRM Factor)

The observational learning process where the observer must pay attention to the model's behaviour.

30
New cards

Retention (ARRM Factor)

The observational learning process where the observer codes observed behaviour information into long-term memory (LTM).

31
New cards

Reproduction (ARRM Factor)

The observational learning process where the observer is physically and mentally capable to recreate the model's behaviour.

32
New cards

Motivation (ARRM Factor)

The observational learning process where the observer expects positive reinforcement (external or internal) for the behaviour.

33
New cards

Cognitive Behavioural Therapy (CBT)

Therapy used to treat anxiety, depression, and phobias that views problematic behaviour as fundamentally learned.

34
New cards

Learned Helplessness

Result when a person or animal is prevented repeatedly from avoiding an aversive stimulus and becomes passive and depressed.

35
New cards

First step of CBT process

Identifying negative thought patterns that contribute to anxiety and depression

36
New cards

Second step of CBT process

Challenging distorted thoughts through discussion and evidence based questioning

37
New cards

Third step of CBT process

Replacing negative thoughts with balanced and realistic thoughts

38
New cards

Last step of CBT process

Behavioural strategies like exposure tasks or activity scheduling to reinforce new, adaptive behaviours

39
New cards

Behaviour modification step 1

monitor amount time doing activity, create baseline how problematic behaviour currently is

40
New cards

Behaviour modification step 2

negotiate realistic goal to work towards

41
New cards

Behaviour Modification step 3

discuss and agree on a reinforcement schedule with set rules for reward

42
New cards

Behaviour modification step 4

start program, reward improvements in desired behaviour

43
New cards

Behaviour modification step 5

gradually remove reward to determine if behaviour has changed. additional, alternative change environment/ condition that is reinforcing undesirable behaviour