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Light
Form of energy that travels in straight lines
Electromagnetic spectrum
Range of all light waves (radio to gamma)
Visible light
Portion of the spectrum humans can see
Reflection
Bouncing of light off a surface
Incident ray
Incoming light ray
Reflected ray
Bounced light ray
Normal line
Perpendicular line to surface
Law of reflection 1
Angle of incidence equals angle of reflection
Law of reflection 2
Incident ray, reflected ray, and normal lie in the same plane
Regular reflection
Smooth surface produces clear image
Diffuse reflection
Rough surface scatters light
Plane mirror
Flat mirror
Convex mirror
Diverging mirror that spreads light
Concave mirror
Converging mirror that focuses light
Vertex (V)
Centre point of mirror
Principal axis
Straight line through centre of mirror
Principal focus (F)
Point where rays meet or appear to meet
Focal length
Distance from vertex to focus
Centre of curvature (C)
Point at twice the focal length
Image
What is seen in a mirror or lens
Object
Actual source of light
Real image
Can be projected on a screen
Virtual image
Cannot be projected on a screen
SALT
Method to describe images: size, attitude, location, type
Refraction
Bending of light when it moves between media
Medium
Material light travels through
Angle of incidence
Angle between incoming ray and normal
Angle of refraction
Angle between refracted ray and normal
Index of refraction (n
Measure of how much light slows in a material
More refractive medium
Material where light moves slower (higher n)
Air to water
Light bends toward the normal
Water to air
Light bends away from the normal
Dispersion
Splitting of white light into colours
Critical angle
Angle of incidence where refracted ray is 90 degrees
Total internal reflection
Light reflects instead of refracting
Conditions for TIR
Occurs when light goes from higher to lower refractive index and exceeds critical angle
Lens
Transparent object that bends light
Converging lens (convex)
Brings light rays together
Diverging lens (concave)
Spreads light rays apart
Optical centre (O)
Middle of lens where light passes straight through
Principal axis (lens
Straight line through centre of lens
Principal focus (F)
Point where rays meet or appear to meet
Focal length (lens)
Distance from optical centre to focus
Ray rule 1 (converging lens)
Parallel ray passes through focus
Ray rule 2 (converging lens)
Ray through optical centre goes straight
Ray rule 3 (converging lens)
Ray through focus exits parallel
Converging lens image
Can be real or virtual depending on position
Diverging lens image
Always virtual
Myopia
Nearsightedness corrected with diverging lens
Hyperopia
Farsightedness corrected with converging lens
Camera
Uses converging lens to focus image
Human eye
Lens focuses light onto retina
Mirage
Refraction in hot air creates illusion of water
Twinkling stars
Refraction through moving air layers
Sunset refraction
Bending of light makes sun visible after it sets