CIS TEST 1

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/37

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

38 Terms

1
New cards

Value Chain

A series of activities an organization performs to deliver value, including primary and support activities.

2
New cards

Decision Process

Steps taken to solve problems: define problem, gather information, apply skills, develop solutions, execute, monitor & evaluate, and learn from the process.

3
New cards

Cognitive Bias

Mental distortions that affect decision making, including confirmation bias, stereotyping, and intuitive vs. logical thinking.

4
New cards

Porter's Five Forces

A framework analyzing the competitive forces in an industry: threat of new entrants, bargaining power of suppliers and buyers, threat of substitutes, and industry rivalry.

5
New cards

Bull-Whip Effect

The phenomenon where small shifts in consumer demand cause larger swings in supply chain orders, leading to inefficiencies.

6
New cards

Structured Decision-Making

A predictable, quantifiable decision-making approach based on logic and formal knowledge with clear steps.

7
New cards

Unstructured Decision-Making

An unpredictable decision-making approach reliant on experience and intuition, lacking a defined process.

8
New cards

Systems Thinking

The mindset of viewing a business as an interconnected system, predicting how decisions affect the whole organization.

9
New cards

Abstract Reasoning

The ability to create and manipulate models to represent complex processes.

10
New cards

Perfect Competition

A market structure with many firms offering identical products, resulting in no pricing power.

11
New cards

Monopolistic Competition

A market structure with many firms offering differentiated products, leading to some pricing power.

12
New cards

Oligopoly

A market structure dominated by a few firms, often with high barriers to entry.

13
New cards

Monopoly

A market structure where one firm controls the market, enjoying total pricing power.

14
New cards

Cost Leadership Strategy

A strategy where a company competes by being the lowest-cost provider.

15
New cards

Differentiation Strategy

A strategy where a company competes by offering unique products or services.

16
New cards

Product Innovation

The process of developing new or improved goods.

17
New cards

Process Innovation

Improvement in how products are made or delivered.

18
New cards

Organizational Effectiveness

The measurement of how well a company uses resources to achieve its goals.

19
New cards

Customer Focus

Building strong relationships by aligning with customer needs.

20
New cards

Disintermediation

The removal of middlemen in sales, selling directly to customers.

21
New cards

Channel Conflict

Tension that arises between direct and indirect sales channels.

22
New cards

Goal of Marketers

To identify and meet customer needs profitably through value creation and building long-term relationships.

23
New cards

Collaboration Purpose

The act of working together to solve problems, innovate, and share ideas.

24
New cards

Good Collaborator Traits

Effective communication, active listening, constructive criticism, support for group goals, and adaptability.

25
New cards

Constructive Criticism

Specific, respectful feedback aimed at improving outcomes.

26
New cards

Project Management Constraints

The balance of time, cost, and scope in determining project success.

27
New cards

Business Process Management (BPM)

The process of continuous improvement through modeling, analysis, implementation, and monitoring.

28
New cards

Process Efficiency

Performing tasks with fewer resources, at a lower cost, or faster.

29
New cards

Process Effectiveness

The achievement of desired outcomes by performing the right tasks.

30
New cards

Goods

Tangible items like canoes, phones, and clothing.

31
New cards

Services

Intangible activities such as consulting, banking, and repairs.

32
New cards

RFM Analysis

A method for evaluating customers based on Recency, Frequency, and Monetary value.

33
New cards

MRO Case – Sales & Profit

Sales increased by 5%, but profits only by 1%, indicating efficiency and cost issues.

34
New cards

MRO Case – Innovation

Only one new product developed in 2 years, highlighting a product development gap.

35
New cards

MRO Case – Competition

Emergence of a new high-end competitor poses a threat of new entrants in the market.

36
New cards

MRO Case – Employees

Employee desire for a flexible, engaged work environment leading to HR and culture issues.

37
New cards

MRO Case – Legal/Policy

Lawsuits and higher insurance premiums due to new safety regulations reflecting government policy impact.

38
New cards

MRO Case – Industry Growth

The canoeing/kayaking industry expected to grow by 8% in the Eastern US, with MRO growing 1.5 times the industry rate.