Data Representation and Number Systems

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Flashcards covering key vocabulary and concepts from the lecture notes on Data Representation and Number Systems.

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50 Terms

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Natural Numbers

A set of numbers containing all positive whole numbers and zero; used for counting.

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Integers

A set of positive or negative whole numbers, including zero.

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Rational Numbers

Numbers that can be expressed as a fraction or decimal; can be positive or negative, including zero.

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Irrational Numbers

Numbers that cannot be written as a fraction.

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Real Numbers

The set of all possible real-world quantities, including integers, natural, rational, and irrational numbers.

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Ordinal Numbers

Integers used to describe the numerical positions of objects in relation to others (e.g., 1st, 2nd, 3rd).

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Decimal (Base 10)

The number base humans use, also called denary, using the digits 0-9.

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Binary (Base 2)

A number system that uses only two characters, 1 or 0, representing a high or low current in computers.

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Hexadecimal (Base 16)

A number system that uses the digits 0-9 and the characters A-F to represent the decimal numbers 0-15; it is the most compact representation.

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Bit

The smallest unit of information, taking the values 0 and 1.

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Byte

A collection of 8 bits.

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Nibble

Half a byte, consisting of 4 bits.

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Unsigned Binary

Binary numbers that can only represent positive numbers.

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Signed Binary

Binary numbers that can represent both positive and negative numbers.

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Two's Complement

A method computers use to perform subtraction by adding negative numbers.

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Fixed Point Binary

A way of representing numbers with a fractional part where a specified number of bits are placed before and after the binary point.

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Floating Point Binary

A way of representing numbers with a fractional part using a mantissa and an exponent.

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Absolute Error

The exact amount by which a value is incorrect.

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Relative Error

A measure of uncertainty in a given value compared to the actual value; relative to the size of the given value.

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Normalization

Ensuring that floating-point numbers start with 01 for a positive number and 10 for a negative number, providing maximum precision.

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Underflow Error

An error that occurs when there are very small numbers to be represented, but there are not enough bits available.

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Overflow Error

An error that occurs when the number is too large to be represented with the available bits.

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Character Code

A decimal digit used to represent a character in computers.

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Unicode

An information coding system introduced in 1991 that allows representation of a wide variety of alphabets by computers.

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Parity Bit

A single bit added to a transmission that can be used to check for errors in the transmitted data.

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Majority Voting

An error checking method where each bit of data is transmitted multiple times, and the most commonly occurring value is taken to be correct.

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Checksum

A value added to the transmitted data, determined by the data itself, used for error detection.

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Check Digit

A type of checksum in which only a single digit is added to the transmitted data.

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Analogue Data

Data that is continuous and has no limits to the values it can take.

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Digital Data

Data that is discrete and can only take certain values.

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DAC (Digital to Analogue Converter)

A device used to convert digital signals to analogue signals.

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ADC (Analogue to Digital Converter)

A device used for converting analogue signals to digital signals by sampling at regular intervals.

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Bitmapped Graphics

Images broken down into pixels, each assigned a specific binary value.

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Vector Graphics

Images represented using mathematically created geometric objects and shapes.

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Sampling Rate

The number of samples per second in digital representation of sound, expressed in Hertz.

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Sample Resolution

The number of bits allocated to each sample in digital representation of sound.

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Nyquist Theorem

States that the sampling rate of a digital audio file must be twice the frequency of the sound.

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MIDI (Musical Instrument Digital Interface)

Used with electronical musical instruments connected to computers, storing sound as a series of event messages.

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Lossy Compression

Compression where some information is lost in the process.

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Lossless Compression

Compression where there is no loss in original quality.

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Run Length Encoding (RLE)

Reduces file size by removing repeated information and replacing it with one occurrence followed by the number of repetitions.

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Dictionary-Based Methods

Compression method where a dictionary containing repeated data is appended to the file.

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Encryption

The process of scrambling data so that it cannot be understood if intercepted.

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Plaintext

Unencrypted, readable information.

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Ciphertext

Encrypted, unreadable information.

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Caesar Ciphers

Ciphers that decrypt information by replacing characters, where one character is always replaced by the same character.

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Shift Ciphers

Encryption where all letters in the alphabet are shifted by the same amount.

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Substitution Ciphers

Ciphers of which the letters are randomly replaced.

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Vernam Ciphers

A one-time pad cipher where each key should only be used once, requiring the key to be random and longer than the plaintext.

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Computational Security

Ciphers that are crackable in theory, but not within a reasonable timeframe, relying on computational security.