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Techniques involve interacting with
tools or artifacts
Tool
specific object employed to alter/interact with others
Artifact
material objects modified for a specific purpose
Artifacts are more
broad
Artifacts are made
with intentional agency
Naturefact
material objects from nature used for a purpose
when altered, naturefacts
become artifacts
Embodied Artifacts
transparent extensions of the human motor system
Embodied Artifact Example
Painter with a paintbrush
Perceptual Artifact
used to help us perceive or quantify the world
Perceptual Artifact Example
Glasses, MRI
Affective Artifacts
made to induce feelings/emotions/moods
Affective Artifacts Example
Paintings, collections, musical instruments
Cognitive Artifacts
functionally contribute to performing a cognitive task
Cognitive Artifact Example
Calculator, Map
Earliest writing system
6000 years ago in Sumeria
Algorithm
a sequence of steps that transform the input into the output
All _____ are ______
AIs, Algorithms
All ______ are NOT _________
Algorithms, AI
AI is defined by
behaving where a human were to be called intelligent
GOFAI
Physical symbol system hypothesis
Thinking is
more than rule-based symbol manipulation
symbol manipulation began with
Aristotle, Descartes, Hobbes
Threshold logic device
artificial neuron
Hebb's Rule
neurons that fire together wire together
Synaptic Plasticity
the ability of a synapse to change over time through use or disuse
Perceptron
artificial neurons connected where each has an activation value and weighted connection
if total activation > threshold T
neuron fires
Connectionism
Parallel distributed processing, ANN
Artificial Neural Network
AI system that attempts to mimic the neurons and synapses in the human brain.
Rosenblatt overstated the
Perceptron, ANN
Rosenblatt claimed
brains on an assembly line, conscious of their existence
Narrow AI
aimed at specific tasks
Narrow AI Examples
playing chess, driving car, diagnosis
Artificial General Intelligence (AGI)
Sci-Fi, broadly intelligent and sentient
Does AGI exist?
No
Weak AI
simulate cognitive processes, better understanding of working mind
Strong AI
actual conscious mind rather than simulating thought
CMC
Computer Mediated Communcation
Web 1.0
Ecommerce, dedicated infrastructure, located on desktop
Web 2.0
Social networks, cloud driven, mobility
Web 3.0
AI services, decentralized data
Issues with CMC
digital/access disparities, insecurity, deception, cyberattacks
Media Richness Theory
richness constrains what and how people communicate
Media Richness Continuum
Rich Face2Face vs Weak email, memos
Language-medium fit
choosing appropriate medium for verbal cues
Communcation efficiency-medium fit
most efficient medium
Communication function-medium fit
fit to different communication functions
Verbal Communication
ambiguities require discussion
Visual Symbolization
Pictorial Display in graphs can make a point
Numeric Language
Formulas
Lean Medium is efficient for
simple requestions, information exchange, non-controversial topics
Rich Medium is efficient for
Difficult/controversial topics, emotions
Communication Function-medium fit
how does the lean/richness impact the ability to communicate
Media Naturalness Theory
communication is constrained by body and mind
Evolution theory
face 2 face is preferred because it is natural
Expression and Perception
convey meaning through vocals, speech, facial and physical cues
Speech
hesitation, pitch
Collocation
facilitates mutual understannding, see/hear each other
Synchronicity
turn taking, interruptions, nonverbal cues
Asynchronous
delay in sending/receiving, email
synchronous
instantaneous sending receiving, live chat
Does zoom count as collocation?
no
SIP
Social Information Processing theory
Social Information Processing Theory (SIP)
electronically mediated relationships grow only to the extent that people gain information about each other and use that information to form impressions
SIP of information
slowly get to know another
CMC is _____ than F2F
slower
Hyperpersonal Perspective
Online relationships can exceed in person relationships
Mediated communication
tech used to deliver messages between sources
Digital communication
electronic networks to transmit digital data
ARPANET
defense-related computer network that was the precursor to the internet
Web 1.0 was
fetching/reading info, chat rooms
Web 2.0 was
streaming, P2P, social networking sites
MKO
more knowledgeable other
Mediated action includes a triangle of
Subject, mediating artifact, and object
zone of proximal development
above your current skills unless you have assistance from an MKO
Cultural Historical Activity Theory
introduces mediating activities without changing an environment
Affordance
potential to serve as a tool to perform certain actions