a1 kinematics

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18 Terms

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Kinematics

the branch of mechanics concerned with the motion of objects without reference to the forces which cause the motion.

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distance

It is the actual length of the path traversed between initial and final positions. Scalar, can never be negative for a moving body.

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displacement (define)

It is the length of the shortest path.between initial and final positions. Vector, can be negative for a moving body.

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vector quantity

magnitude (size) and a spatial direction: Velocity, displacement, force, weight and acceleration

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scalar quantity

only magnitude (size): Speed, distance, time

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Instantaneous velocity

the velocity of a moving object at one specific moment.

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Average velocity

velocity measured over a certain time interval.

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constant velocity

Instantaneous velocity = Average velocity

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Acceleration

the change in velocity over time / Rate of change of velocity

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Equations of motion for uniform acceleration 

displacement = (initial velocity)(time) + ½ (acceleration)(time)2

final velocity = initial velocity + (acceleration)(time)

(final velocity)2 = (initial velocity)2 + 2(acceleration)(displacement)

displacement = ½ (initial + final velocity) x time

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area under velocity-time graph

displacement

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area under an acceleration-time graph

change in velocity

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types of projectile

θ = 0 (horizontal projectile)

θ = 90 (vertical projectile)

θ = θ

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horizontal projectile, find range

x = ut

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horizontal projectile, find height

H = ½ gt2

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non-horizontal projectile, find x and y component of velocity

ux= ucosθ

uy=usinθ

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non-horizontal projectile, find range

x = ucosθt

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non-horizontal projectile, find height

y = usinθt + ½ gt2