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Operant Conditioning
Learning through consequences of voluntary actions.
B.F. Skinner
Key figure in operant conditioning, inspired by Thorndike's Law of Effect.
Law of Effect
Behaviors followed by favorable outcomes are likely to be repeated; those followed by unfavorable outcomes are less likely to occur.
Punishment
Decreases the likelihood of behavior.
Example of Punishment
Reprimanding a child for misbehaving.
Reinforcement
Increases the likelihood of behavior.
Positive Reinforcement
Adding a desirable stimulus.
Example of Positive Reinforcement
Giving a treat for good behavior.
Negative Reinforcement
Removing an aversive stimulus.
Example of Negative Reinforcement
Turning off an alarm by waking up.
Shaping
Gradually teaches complex behaviors by reinforcing successive approximations.
Example of Shaping
Training a rat to press a lever in a Skinner box by reinforcing movements closer to the lever.
Continuous Reinforcement
Reinforce every behavior occurrence; leads to quick learning but rapid extinction.
Partial (Intermittent) Reinforcement
Reinforce behavior only part of the time.
Fixed-Ratio (FR)
Reinforce after a set number of responses.
Example of Fixed-Ratio
Food pellet every 5 lever presses.
Variable-Ratio (VR)
Reinforce after an unpredictable number of responses.
Example of Variable-Ratio
Slot machines.
Fixed-Interval (FI)
Reinforce after a fixed time interval.
Example of Fixed-Interval
Weekly paycheck.
Variable-Interval (VI)
Reinforce after an unpredictable time interval.
Example of Variable-Interval
Checking for email notifications.
Overjustification Effect
Extrinsic rewards for previously intrinsically motivated behaviors decrease intrinsic motivation.
Example of Overjustification Effect
Paying someone for a hobby they previously did for enjoyment can reduce their interest.
Extrinsic Motivation
Driven by external rewards (e.g., money, grades).
Intrinsic Motivation
Driven by personal satisfaction or interest.
Classical Conditioning
focuses on associations between stimuli and involuntary responses.