introduction to compositing and rendering

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8 Terms

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Camera, Reflections, Transmission, Shadow

4 types of light paths (C,R,T,S)

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Compositing and rendering

this are the final steps that determine the quality, realism, and visual impact

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Compositing

allows artist to refine the render without needing to re-render everything, saving time and improving quality

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Rendering

brings the final polish to a 3D scene by calculating lighting, materials, reflections, and shadows accurately

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Adaptive sampling threshold

Noise level step to stop sampling at, lower values reduce noise at the cost of render time.

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Adaptive sampling

with _ Cycles automatically reduces the number of samples in areas that have little noise

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Noise threshold

with adaptive sampling it is also possible to render images with a target amount of noise

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Denoising

used to remove noise and grainy artifacts