1/36
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
infodemic
overabundance of information
misinformation
false information, but people disseminating it believes its true
disinformation
false information, and person disseminating it knows its false but spreads it anyway
mal-information
real information but spread for negative reasons
communication
process of expressing thoughts and feelings through words, sounds, signs, or behaviors
media
any physical objects used to communicate messages
literacy
being able to read and write; includes visual and digital modes of information; ability to understand and create
media literacy
access, understand/analyze, and create/produce messages in media; be able to use media responsibly
information literacy
ability to recognize when information is needed and to effectively locate and evaluate
media and information literacy
the essential skills and competencies that allow individuals to engage with media and other information providers effectively as well as develop critical thinking and life-long learning skills to socialize and become active citizens
technology literacy
ability to use digital technology, communications tools or networks to locate, evaluate, use, and create information
prehistoric, industrial, electronic, information
evolution of traditional to new media (4 ages)
traditional media
media experience is limited; one-directional
new media
media experience is more interactive; audiences are more involved and can send feedback simultaneously; integrates all the aspects of old media
prehistoric age (before 1700s)
discovered fire; developed paper from plants and forged weapons & tools
cave paintings, PAPYRUS in egypt, CLAY TABLETS in mesopotamia, ACTA DIUMA in rome, CODEX in mayan region, DIBAO in china
industrial age (1700s-1930s)
used the power of steam, developed machine tools
telephone, typewriter, newspaper (thanks to printing press), motion picture (black & white, no sounds), telegraph, punch cards
electronic age (1930s-1980s)
long distance communication is possible due to transistors
transistor, television, unibank
information age (1900s-2000s)
rise of the internet & creation of the social network
internet explorer, mosaic
friendster, facebook, youtube, skype
laptops, tablets
march 29, 1994 - 10:18am at University of San Carlos
the first use of internet in the Philippines
S-STOP
I-Investigate
F-Find better
T-Trace claims
how to deal with mis/dis-information (sift)
print, broadcast, film/cinema, digital/video games, new media
types of media (5)
print media
a collective term for media printed on paper
tabloid
type of newspaper that is written in Tagalog; smaller and for quick read
broadsheet
type of newspaper that is written in English and is bigger in size
broadcast media
distribution of audio content to a dispersed audience via any community broadcasting
film/cinema
a work of visual art used to stimulate experiences that communicate ideas and thoughts
video/digital games
an electronic game in which players control images on a video screen
new media
forms of media that are computational and rely on computers for redistribution (ex. computer animations & games, human computer interfaces)
media effects
social or psychological responses occurring in individuals, small groups as a result of exposure to or processing of or otherwise acting on media messages
media priming
ability of media to affect which issues or traits individuals use to evaluate political figures
agenda-setting theory
describes the ability of the news media to influence the importance placed on the topics of the public agenda
framing theory
media focuses attention on certain events and then placed them withing a field of meaning; expands the research by focusing on the essence of the issues at hand rather than on a particular topic
cultivation theory
“mean world syndrome”; attempts to predict that media viewing has an effect on the values and beliefs that people have and the things they believe
media buy
purchase of advertising from a media company
media influence
the actual force exerted by a media message, resulting in either a change or reinforcement in audience or individual beliefs
help develop AWARENESS
help develop SOCIAL SKILLS
INSPIRATION
help FINE MOTOR SKILLS
help develop READING & WRITING skills
positive influences of media on teenagers (5)
DISTORTED body image
making VIOLENCE normal
RISKY sexual behavior
making everything COMMERCIAL
Obesity
negative influences of media on teenagers (5)