1/39
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Learning
Relatively permanent change in behavior (observable) or mental associations (invisible/neural) due to experience.
Associative Learning
Any pairing of two events due to their occurrence together in time and/or space
Includes Classical Conditioning and Operant Conditioning
Cognitive Learning
Acquisition of information that changes our behavior, understanding or motivations (usually at a later time)
Includes Observational Learning and Latent Learning
Classical Conditioning
Association of stimuli (a stimulus is any event or situation
that triggers a response) that results in automatic
responding (respondent behavior)
Pairing of two stimuli (CS + US) that occurs when they are
presented together
CS typically comes just before a US and is learned as the
cause
Learner is passive
Pavlov’s Experiment
When a bell occurred just before food was presented,
dogs learned to predict that food was about to be
presented and began to salivate at the sound of the bell
alone
Neutral Stimulus
Stimulus that does not elicit any response naturally; in
classical conditioning, the NS becomes the CS after
repeated pairings with the US
In Pavlov’s study: bell (before pairing)
Unconditioned Stimulus (US)
Any stimulus that naturally elicits a response; anything
that causes a reflex to occur
In Pavlov’s experiment: food
Unconditioned Response (UR)
A reflexive response elicited by a US; US-UR pathway is
innate, not learned
In Pavlov’s experiment: salivation (reflex)
Conditioned Stimulus (CS)
Previously neutral stimulus that elicits the CR; CS-US
pathway is learned through association
In Pavlov’s experiment: bell (after pairing)
Conditioned Response (CR)
A response that occurs only due to the presentation of a
CS (US no longer present)
In Pavlov’s experiment: salivation just to the bell
Phases of Learning
-
Acquisition
In classical conditioning, the building of the association
between CS and US through pairing; a stimulus gains its
associative power in acquisition
In operant learning, the pairing of a response and an
outcome
Extinction
Disappearance of the CR due to the presence of the CS
being presented alone for an extended period of time
without the US
Spontaneous Recovery
Reoccurrence of a CR [following sudden presentation of
the CS] after extinction
(Stimulus) Generalization
Any stimulus that is similar enough to the originally
acquired CS will have the same effect; responding to
similar CSs in the same way
(Stimulus) Discrimination
Any stimulus that is different enough from the originally
acquired CS will have a different effect; responding
differently [or not at all] to CSs that are different in some
way
Operant Conditioning
Associative learning of a response with its outcome;
behavior is learned to be the cause of the outcome [effect]
Response-Outcome Learning
Learner must play an active role in producing responses so
that they are able to attend to outcomes
Law of Effect
Behaviors followed by favorable outcomes will be more
likely to occur [neural pathways are strengthened] and
behaviors followed by unfavorable outcomes will be less
likely to occur [neural pathways are also strengthened –
we learn NOT to do things too]
Reinforcement
Any outcome of a behavior [positive or negative] that
increases the likelihood that the behavior will be
performed in the future
Primary Reinforcer
Any outcome that satisfies a natural internal drive
e.g. food, water
Secondary (Conditioned)
Any outcome that acquired reinforcing quality through
Reinforcer
Pairing with a primary reinforce
e.g. money, grades
Shaping
Teaching of an entirely new behavior through rewarding
behaviors that are incrementally closer to the target
behavior [by successive approximations]
Contingencies of Reinforcement
-
Positive Reinforcement
Reward
Occurrence of a wanted outcome resulting in an increase
in the response
e.g. getting a good grade for good studying techniques
Positive Punishment
Punishment
Occurrence of an unwanted outcome resulting in a
decrease in the response
e.g. getting a bad grade for poor studying technique
Negative Reinforcement
Removal of an unwanted outcome resulting in an increase
in the response
Escape = performing a behavior so that a negative
outcome stops [e.g. putting up an umbrella once you get
wet outside]
Avoidance = performing a behavior so that a negative
outcome never occurs [e.g. putting up an umbrella before
you ever get wet]
Negative Punishment
Removal of a wanted outcome resulting in a decrease in
the response
Only punishing relative to what could happen; taking away
favorable opportunities
e.g. time-out
Schedules of Reinforcement
-
Continuous Reinforcement
Outcomes occurring after every single response
Subject can grow dependent on outcome to continue
behavior
Partial (Intermittent) Reinforcement
Only intermittently delivering outcomes; not rewarding or
punishing after every response
Better for long-term motivation
Fixed-Ratio Schedule
Outcome occurs after an exact number of responses
Highly predictable and controllable
e.g. only getting paid a commission for each gadget you
sell
Variable-Ratio Schedule
Outcome occurs after different (but on average) number
of responses made
Can be highly unpredictable but also motivating
e.g. slot machines
Fixed-Interval Schedule
Outcome occurs after an exact amount of time regardless
of when response occurs; response still needs to occur to
obtain outcome
e.g. train that comes every 10 minutes
Variable-Interval Schedule
Outcome occurs after the passage of a different (but on
average) amount of time regardless of when response
occurs; response still needs to occur to obtain outcome
e.g. checking your phone for texts or email
Cognitive Learning
-
Latent Learning
Learning that is not observable in behavior and is NOT
specifically reinforced
Formation of mental associations
Observational/Social Learning
Learning by watching (and sometimes imitating) others
and attending to the outcomes of their behavior
Through observation, we are vicariously reinforced
(observation of someone else getting reinforcement has
the same effect as personally- experienced reinforcement)
Modeling
Observing and imitating behavior
Mirror neurons
Neurons in the frontal lobe that fire almost identically
whether we are personally taking action or observing
someone else take the same action
Mirror neurons are thought to be a foundation of
imitation and empathy