Models and Architecuture

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20 Terms

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Agent

A system that perceives its environment through sensory systems and acts upon that environment through effector systems.

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Simple reflex agent

An agent that operates on "if this, then that" rules without cognitive processing or learning.

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Goal-based agent

An agent that evaluates the consequences of actions in light of its goals but lacks learning capacity.

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Learning agent

An agent that can detect errors and experiment with different methods to achieve its goals based on past failures.

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Nonmodular processes

High-level cognitive processes that integrate a wide range of information to solve complex problems.

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Modular processes

Lower-level cognitive processes that provide rapid solutions to specific, well-defined problems.

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Domain specificity

A characteristic of modular processes where modules are specialized for specific information-processing tasks.

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Informational encapsulation

A feature of modular processes where processing is unaffected by other mental activities.

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Mandatory application

The automatic response of cognitive modules to stimuli without executive control.

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Speed

The quick transformation of input into output characteristic of modular processing.

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Fixed neural architecture

The identification of specific brain regions associated with certain types of modular processing.

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Specific breakdown patterns

The predictable ways in which modular processing can fail, providing insights into its structure.

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Massive Modularity Hypothesis

The idea that the human mind consists of specialized modules evolved to solve specific problems.

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Cheater detection module

A specialized cognitive module that identifies breaches of cooperation in social interactions.

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TIT FOR TAT

A heuristic strategy in the prisoner's dilemma that involves cooperating first and mimicking the opponent's previous move.

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Hybrid architectures

Mental architectures that integrate different approaches, such as physical symbol systems and artificial neural networks.

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ACT-R

A cognitive architecture that is modular and allows cognitive modules to access sensory information through buffers.

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Declarative modules

Cognitive modules that represent knowledge that can be explicitly stated, such as facts.

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Procedural modules

Cognitive modules that represent knowledge of how to perform tasks, often achieved through production rules.

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Subsymbolic processing

The process that determines the utility of symbolic chunks and rules, influencing their activation and use.