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Network + (OSI Model) (Jason Dion)
Network + (OSI Model) (Jason Dion)
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44 Terms
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Layer 1
Physical
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Layer 2
Data Link
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Layer 3
Network
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Layer 4
Transport
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Layer 5
Session
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Layer 6
Presentation
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Layer 7
Application
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Data Types in OSI Model (Descending)
Data, Segments, Packets, Frames, Bits
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Physical Layer
Physical and Electrical characteristics. Transmission of bits across a network. (Wiring Standards, bandwidth usage, multiplexing strategy)
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TIA/EIA-568B
Wiring standard for RJ-45 cables
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Crossover Cable Wiring Standard
TIA/EIA - 568A and 568B
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Straight Through Cable Wiring Standard
TIA/EIA 568B or 568A on both ends
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Asynchronous Communication
Uses start bits and stop bits to indicate transmission occurence
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Synchronous Communication
Uses reference clock to coordinate transmisison
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Broadband
Bandwidth is divided into separate channels
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Baseband
Uses all available frequency on a medium and uses reference clock to coordinate transmission
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Multiplexing
difference types of data are transmitted on the same media for more efficient use
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Data Link Layer
Data is transmitted as a frame using a MAC address to identify recipients and senders. (Mac, Physical addressing, logical topology)
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Media Access Control (MAC)
48 bit address for NIC. first 24 bits vendor code, second 24 bits unique value. Physical Address
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Logical Link Control (LLC)
Provides connection services for layer two. Provides flow and error control.
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Isonchronous
Network uses common clock to create transmission time slots. Least overhead
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Synchronous
Uses control character or timing channel to create reference clock for transmission
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Asynchronous
Network devices reference there internal clock for transmission time
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Network Layer
Forwards traffic, Packets, using logical address, IP. (Switching, Route Discovery and selection, bandwidth usage)
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Packet Switching
Data is divided into packets and forwarded. (Envelope, can get there different ways but arrives in the same spot)
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Circuit Switching
Dedicated communication link. (Phone call, during conversation data goes the same way)
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Message Switching
Data is divided into messages then sent. Like packet switching but data can be stored then forwarded.
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Internet Control Message Protocol (ICMP)
A TCP/IP protocol that is used by devices to communicate updates or error information to other devices.
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Examples Layer 1
Cables, Radio Frequencies, Hubs, Wireless AP, Media Converters
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Examples of Layer 2
NIC, Bridges, Switches
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Examples Layer 3
Router, Multilayer switch, IP, ICMP
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Transport Layer
Divides upper and lower layers. Data is sent as Segments. (TCP, UDP, Windowing, Buffering)
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Transmission Control Protocol (TCP)
Connection oriented. (SYN, SYN ACK, ACK)
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User Datagram Protocol (UDP)
Connectionless. Good for audio and video streaming
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Windowing
Allows client to adjust the amount of data sent with each Segment. (Download speed changing until it finds a set speed)
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Buffering
allocating memory to store data when bandwidth isn't available
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Examples of Layer 4
TCP, UDP, Firewalls
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Session Layer
Think of it as a conversation that needs to be kept separate so it doesn't get interrupted. (Sets up, Maintains, Tears down seesion)
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Setting Up Session
Starting a conversation where everyone introduces themselves and decides who talks first
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Maintaining Session
Asking a question data is transferred and conversation ends when the question is answered
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Tearing Down Session
Conversation ends when both parties decide or one stop talking
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Presentation Layer
Formats and secures data
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Data Formatting Types
ASCII, GIF, JPG
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Application Layer
Unites communication components from more than one network device. (Email, File transfer, remote access)