1/19
dedicated to SI
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
Algorithm
A step-by-step procedure for solving a problem or completing a task.
Variables
Storage locations in a program that can hold data and be changed.
Collaboration
Working together with others to achieve a common goal, often in coding.
Driver
The person who writes code in a pair programming setup.
Navigator
The person who reviews and guides the coding process in a pair programming setup.
Conditionals
Statements that run code only if certain conditions are true.
Sprite
A graphic or character in a program.
Broadcast
Sending a message to trigger an action across the program.
Command
An instruction given to a computer to perform a specific task.
Event/Control
A trigger that starts or controls the flow of a program, like clicking a button.
Input
Data or information that is provided to a program.
Output
The result or information that comes out of a program.
Pseudocode
A simplified, human-readable way to describe an algorithm.
Digital Divide
The gap between those with access to digital technology and those without.
Sequence
The order in which instructions are executed in a program.
Local Variable
A variable only accessible within a specific program part.
Global Variable
A variable that is accessible throughout the entire program.
Initializing
Setting a variable to a particular value when it is created.
Data Types
The kinds of values a variable can hold, like integers, floats, or strings.
String
A sequence of characters used to represent text in a program.