Introduction to Advertising and Target Audience Analysis

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Flashcards covering vocabulary, historical timelines, psychological theories, and market segmentation strategies from the Introduction to Advertising lecture.

Last updated 6:44 AM on 8/19/26
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35 Terms

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Advertere

The Latin root of the word 'Advertising,' which literally translates to 'to turn the mind toward.'

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American Marketing Association (AMA) Advertising Definition

Any paid form of non-personal presentation and promotion of ideas, goods, or services by an identified sponsor.

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Philip Kotler's Advertising Definition

Non-personal forms of communication conducted through paid media under clear sponsorship.

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Volney Palmer

The individual who opened the first advertising council or space-brokering business in Philadelphia in 18411841.

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N.W. Ayer & Son

Founded in 18691869, this organization established the first 'full-service' advertising agency model for planning and producing campaigns.

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WEAF in New York

The radio station that aired the first radio commercial in 19221922 for a housing complex.

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Bulova watches

The brand responsible for the first television commercial aired in 19411941, which was a 1010-second spot.

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Brand Equity

The long-term goodwill and loyalty built by advertising that protects a company from competitors competing solely on price.

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Non-Personal Communication

A characteristic of advertising where there is no direct, face-to-face interaction between the sender and the receiver; it is one-to-many.

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Identified Sponsor

A trait of advertising where the brand name, logo, or corporate identity of the entity paying for the message is clearly disclosed.

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B2B Advertising (Industrial/Business)

Advertising where one company sells raw materials, machinery, or software to another company, such as Intel advertising to Dell.

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DAGMAR

A psychological framework standing for Defining Advertising Goals for Measured Advertising Results used to map advertising objectives.

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AIDA Model

A framework describing the stages of advertising influence: Attention, Interest, Desire, and Action.

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Post-Purchase Assurance (Reinforcement)

Advertising aimed at recent buyers to reduce cognitive dissonance by convincing them they made the right purchasing decision.

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Guerrilla Advertising

Unconventional, creative, and low-cost methods used to capture public attention through surprise and word-of-mouth.

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Native Advertising

Paid content designed to match the appearance and style of the platform where it appears to make it less disruptive.

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Pay-Per-Click (PPC)

An online advertising model where advertisers pay only when users click on their advertisement, commonly seen on search engines.

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Swachh Bharat Abhiyan

An example of a social advertising campaign encouraged by the government to maintain cleanliness and proper sanitation.

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Statutory Health Warning

A mandatory notice required by law on advertisements for products like tobacco to maintain ethical standards and consumer trust.

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Physiological Needs

The first level of Maslow's hierarchy representing basic survival necessities like food, water, air, sleep, and shelter.

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Safety Needs

The second level of Maslow's hierarchy involving physical safety, financial security, health, and stable employment.

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Esteem Needs

The fourth level of Maslow's hierarchy relating to self-respect, confidence, achievement, and social status.

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Self-Actualization Needs

The highest level of Maslow's hierarchy where individuals strive to achieve their full potential and personal growth.

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Demographic Segmentation

Dividing the market based on measurable characteristics such as age, gender, income, education, and occupation.

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Geographic Segmentation

Dividing consumers according to physical location, climate, or urban/rural status to modify products and strategies locally.

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Behavioural Segmentation

Classifying consumers based on purchasing patterns, usage frequency, brand loyalty, and benefits sought.

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Psychographic Segmentation

Classifying consumers according to lifestyle, personality, interests, values, attitudes, and motivations.

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AIB Model

A consumer behaviour model consisting of three stages: Awareness, Interest, and Buying.

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VALS Model (Values and Lifestyles)

A psychographic segmentation model developed by the Stanford Research Institute based on primary motivation and resources.

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Innovators (VALS)

Consumers with the highest resources who are successful, confident, and the first to adopt new technology and luxury products.

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Believers (VALS)

Conservative consumers with modest resources who value family, religion, and traditions and remain loyal to familiar brands.

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Experiencers (VALS)

Young, energetic, and adventurous consumers who spend heavily on fashion, entertainment, and social trends.

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Survivors (VALS)

Consumers with the lowest resources who focus on fulfilling basic needs and are highly price-conscious.

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Buyer Persona

A detailed, fictional representation of an organization's ideal customer created using real data, market research, and analytics.

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Pain Points

Specific problems or difficulties customers experience, such as limited time or slow delivery, that a product aims to solve.