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426 Terms

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Design theory

is away to direct design based on a system of beliefs or philosophy. ex. personal world view, historic precedent, environmental design research, functional needs, how humans perceive the environment, and a particular process of design

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Environmental design research

focuses on theories of the interaction between human behavior, their environment, society, and culture

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Evidence-based design (EBD)
basing design decisions on credible research that links one or more environmental elements with a desired outcome
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Functionalism
places emphasis on providing simple, rational solutions to design problems without extraneous decoration
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Gestalt Psychology
humans innately perceive things as a whole so that what is perceived is complete and comprehensible
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Grouping
humans perceive separate units in the visual field as a group
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Simultaneous Contrast
the same color appears to change depending on the background color it is seen against
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Closure (form constancy)
the tendency to perceive incomplete forms as complete
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Continuity
the tendency to see a line or shape as continuing in a particular direction rather than making sharp turn
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Simplicity (a part of Gestalt)
people prefer the simplest, most stable organization of forms or the overall structure of elements in the visual field rather than complex individual parts
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Figure-ground
refers to the way people distinguish a form (the figure) from its surrounding (the ground)
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Shape constancy
people perceive objects as having their original shape regardless of a change in orientation of the object or the point of view of the observer
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Size constancy
people tend to perceive an object as having the same size regardless of the changes in viewing distance to the object
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Lightness constancy
people perceive the lightness or darkness of an object as the same regardless of the illumination of the space in which the object is viewed
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Color constancy
people perceive the color of an object as the same regardless of the lighting conditions under which the object is viewed
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Binocular disparity
the difference in what each eye sees
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Behavior setting
particular place with definable boundaries an objects in which a standing pattern of behavior occurs at a particular time
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Territoriality
a fundamental aspect of human behavior and refers to peoples need to lay claim to the spaces they occupy and the things they own
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Proxemics

created by Edward T. Hall, the study of the degrees of spatial separation that people maintain while interacting, and how these distances are related to social, environmental, and cultural factors

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Intimate distance
ranges from physical contact to about 6 in for the close phase to 18 in for the far phase
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Personal distance
about 1 1/2 ft to 2 1/2 ft for the close phase and from 2 1/2 ft to 4 ft for the far phase
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Social distance
about 4 ft to 7 ft for the close phase and from 7 ft to 12 ft for the far phase
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Public distance
about 12ft onward
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Form
the basic shape and configuration of an object or space
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Point
perceived when a 2 dimensionally perceived object appears relatively small in relation to the plane against which it is seen
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Line
an object or form whose actual or visual length greatly exceeds any actual width or depth it may have
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Horizontal line
perceived as restful, stable, and related to the plane of the earth
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Vertical line
Connote Strength, equilibrium, permanence, and a strong upward movement
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Diagonal lines
dynamic and represent movement, either upward or downward
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Curved lines
relate more to the natural world and the human body
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Plane
a form with 2 dominant dimensional, length and width
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Volume
the true 3 dimensional aspect of interior design because an object with volume is clearly perceived as a spatial form having length, width, and depth
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Shape
the unique characteristic of an object or space that defines it as distinct from adjacent objects or spaces
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Scale
relative size of something as related to another element of known size
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Proportion
the relationship of parts of a composition to each other and to the whole
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Color
physical property of visible light that is one part of the larger electromagnetic spectrum, which also includes other radiation like X-ray and infrared light
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Subtractive color
created with pigments
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Primary colors of light
red, green, and blue
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Primary colors of pigments
yellow, red, and blue
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Hue
the basic color
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Value
degree of lightness and darkness
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Intensity (Chroma)
the degree of purity of the hue when compared with a neutral gray of the same value
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Tint
white is added to the hue, its value is raised
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shade
black is added, its value is lowered
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Tone
adding gray of the same value or adding its complement
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Complement
the hue opposite it on the color wheel
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The Brewster (Prang) Color system
organizes color pigments into the 3 primary colors of red, blue, and yellow. When primary color's are mixed in equal amounts, they produce the secondary colors of violet, orange, and green. When a primary color is mixed with an adjacent secondary color a tertiary color is created.
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The Munsell Color system
uses three scales in 3 dimensions to specify the values of hue, Value, and chroma (intensity).l
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Monochromatic color scheme
one with variations only in intensity and value
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Analogous color scheme
uses hues that are close to each other on the color wheel, one primary, one secondary, and the tertiary between them
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Complementary color scheme
used hues on opposite sides of the color wheel
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Triad color scheme
uses 3 colors equally spaced around the color wheel
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Tetrad color scheme
uses 4 colors that are equally spaced around the color wheel
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Texture
the surface quality of a material
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Pattern
the repetition of a decorative motif on a surface
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Balance
the arrangement of elements in a composition to achieve visual equilibrium
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Symmetrical balance
consist of identical elements arranged equally about a common axis
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Asymmetrical balance
equalizing the visual, or optical, weights of non similar elements in a composition within a visual field or about a common axis
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Radial balance
a type of symmetrical balance in which elements are arranged uniformly about a central point
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Harmony
the agreement of the parts to each other and to the whole
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Rhythm
the repetition of elements in a regular pattern
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Gradation
type of rhythm where the size, color, or value of design elements are gradually modified as the elements repeat
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Contrast
the juxtaposition of dissimilar elements
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Proportion
the relationship between one part of an object or composition and another part and to the whole, or between one element and another
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Golden Ratio
When a single line is divided into 2 unequal segments such that the ratio of the smaller part is to the larger part as the larger part is to the whole
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Golden section
golden ratio translated into a rectangle. The golden ratio is developed by using a square to geometrically form the golden section
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Greek letter phi
approx 1.618. the golden ratio developed by dividing a line according to these proportions is a irrational number named this
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Fibonacci series
a sequence of numbers beginning with 0 and 1. Each successive number in the series is the sum of the previous two. 0, 1, 1, 2, 3, 5, 8, 13, etc. when any number is divided by the previous term, the quotient approximates the golden ratio. As the numbers get larger the quotient gets closer to the value of the golden ratio.
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Modular system
developed by architect Le Corbusier. Used to maintain human scale using the average male proportions
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Programming
a process during which information about a problem is collected, analyzed, and clearly stated to provide a basis for design. It is problem analysis, whereas design is problem synthesis
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five-step process

establishing goals, collect facts, uncover concepts, determining needs, stating the problem

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Four major considerations during programing
form. function, economy, time
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Human factors
involves the correctness of fit between objects and spaces and the needs of the people using those objects and spaces
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Anthropometrics

the measurement of the size, proportions, and range of motion of the human body. established for various population groups, ages, and sex

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Static Anthropometrics
measures the human body at rest
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Dynamic Anthropometrics
measures the human body while preforming activities
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Ergonomics
the study of the relation between human physiology and the physical environment
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Human Comfort
Based on the quality of: temperature, humidity, air movement, temperature radiation to and from surrounding surfaces, air quality, sound, vibration, and light
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British thermal unit (BTU)
amount of heat energy required to raise one pound of water by one degree
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Joules
how heat energy is measured in SI (metric)
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Watts (W)
acting over a period of one hour, the SI unit corresponding to BTU/hr
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convection
the transfer of heat through the movement of a fluid, either a gas or liquid
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Evaporation
when moisture changes to vapor
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Radiation
the transfer of heat energy through electromagnetic waves from one surface to a colder surface
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Conduction
the transfer heat through direct contact between two objects of different temperatures
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Air temperature
the primary determinant of comfort
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Effective temperature (ET)
a value that was developed that combines the effects of air temperature, humidity, and air movements
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Relative humidity
the percentage of moisture in the air compared with the maximum amount of moisture the air can hold at a given temperature without condensing
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Air movement
tends to increase evaporation and heat loss through convection
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Mean radiant temperature (MRT)
a weighted average of the various surface temperature in a room, the angle of exposure of the occupant to these surfaces, and any sunlight present
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Clo
equal to the typical American mans business suit, or about 0.15 clo/lbs of clothing
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Ventilation
provides oxygen and remove carbon dioxide, to remove odor, and to carry away contaminants
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Questionnaire
written forms that people fill in with requested information. Designed to be short, unambiguous, and easy
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Precedent study
the process of looking at previously completed designs, construction methods or material choices to guide or suggest the solution to a current problem
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Case study
a detailed analysis of an existing facility or interior that is similar to a proposed project
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Benchmarking
a research process that compares project data against data sets from other similar projects, either within the same design firm or across multiple design firms
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Site analysis
the investigation and evaluation of conditions within which the project will be competed
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Field survey
a thorough understanding and documentation of the space in which the project will be located
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Site context
solar orientation, transportation, public facilities and amenities, Historical and cultural elements
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Determining space needs
first way is to multiply the area one person needs by the total number of people in the same area, second way is by the size of an object or piece of equipment, third way is through a built-in set of rules or customs related to the activity itself