Parallel Vectors
Same/opposite direction
Not necessarily same magnitude
Equivalent vectors
Same magnitude
Same direction
Opposite vectors
Same magnitude
Opposite direction (-a)
Resultant vector
The sum of 2 or more vectors
Zero vector
AKA null vector
Magnitude of 0
No specific direction
Resultant of 2 opposite vectors
Multiplying Vectors with Scalars
Vector: v
Real number scalar: k
Scalar multiple: kv
Magnitude of |k| |v|
Direction based on the sign of k
k > 0 ~ same direction as v
k < 0 ~ opposite direction as v
Component Form
⟨Δx, Δy⟩
⟨x₂ - x₁ y₂ - y₁⟩
Vector Operations
a + b = ⟨a₁ + b₁, a₂ + b₂⟩
a - b = ⟨a₁ - b₁, a₂ - b₂⟩
ka = ⟨ka₁, ka₂⟩
Vector Sum
ai + bj
Component Form: ⟨a, b⟩
Direction of Vectors
|v|(cos θ)i + |v|(sin θ)j
a = |v|(cos θ)
b = |v|(sin θ)
tan⁻¹(b/a)
Dot Product
a ⋅ b = a₁b₁ + a₂b₂
Orthogonal when a ⋅ b = 0 ~ except zero vector
Commutative Property of the Dot Product
u ⋅ v = v ⋅ u
Distributive Property of the Dot Product
u(v + w) = (u ⋅ v )+ (u ⋅ w)
Scalar Multiplication Property of the Dot Product
k(uv) = ku ⋅ v = u ⋅ kv
Zero Vector Dot Product Property
0 ⋅ u = 0
Dot Product and Vector Magnitude Relationship
u ⋅ u = |u|²
u₁² + u₂²
Angle Between 2 Vectors
cos θ = (a ⋅ b)/(|a| |b|)
Vector Projection
projᵥu = [(u ⋅ v)/|v|²]v
Projection of u onto v
Parallel to v ~ not always the same direction
Work
W₁ = |F| |AB|
|F| (cos θ) |AB|
|proj__AB__F| |AB|
The first AB should be in subscript
Unit Vector
(Component Form)/(Magnitude)