6 - Mischel's Cognitive Social Learning Theory

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Psychology

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25 Terms

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cognitive-affective personality theory
holds that behaviour stems from relatively stable personal dispositions and cognitive affective process interacting with a particular sitaution
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consistency paradox
observation that clinical intuition and the perceptions of laypeople suggest that behaviour is consistent, whereas research finds that it is not
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person-situation debate
launched by Mischel’s critique of perosnality traits
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fundamental attribution
individual's tendency to attribute another's actions to their character or personality, while attributing their behaviour to external situational factors outside of their control

* trait psychologists have committed this in an attempt to explain the behaviour of others
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situationism
behaviour is hihgly situation specific
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person-situation interaction
* Mischel argued that traits were unstable form one situation to another
* behaviour is shaped by personal dispositions PLUS specific cognitive and affective processes
* objected idea that traits are predictors of behaviour
* “if I am in this situation, then I do X; but if I am in that situation, then i do Y”
* people intuitively think this, upheld by the study about the girl who is either friendly, teachers pet, etc. and people thought she would act differently to different people
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cognitive-affective personality system
accounts for variability across situations as well as stability of behaviour within a person

* most sophisticated learning approach
* apparent inconsistencies in behaviour are potentially predictable behaviours that reflect stable patterns of variation within a person
* if-then profiles

\
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behavioural signatures of personality
stable patterns of behaving differently in different situations
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behaviour prediction
if personality is a stable system that processes the information about the situations, external or internal, then it follows that as individuals encounter different situations, their behaviours should vary across the situations

* if-then theory
* assumes some temporal stability of personality, but behaviours vary
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situation variables
conditions that influence person’s choice of reward

* 8th grader reward experiment
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8th grader situation variable experiement
* those successful waited for valuable, contingent rewards
* those who failed took immediate, less valuable rewards
* those who got no information made decisions based on their expectancies
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cognitive-affective units
psychological, social, and physiological aspects of people that cause them to interact with their environment in a relatively stable pattern of variation


1. encoding strategies
2. competencies and self-regulatory strategies
3. expectancies and beliefs
4. goals and values
5. affective responses
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encoding strategies
(cognitive-affective unit)

people’s ways of transforming stimulus inputs into information about themselves, other people, and the world

* same person may encode similar events in different ways depending on the situation
* children can change the way environmental events are experienced by focusing on different aspects of stimuli
* \
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competencies and self-regulatory strategies
(cognitive-affective unit)

competencies: people’s cognitive and behavioural construction of what they can and cannot do, based on their observations of the world, themselves, and others

self-regulatory strategies: techniques used to control one’s own behaviour through self-imposed goals and self-produced consequences

* this aspect is more stable
* apparent consistency of traits may be rooted in intelligence, which is stable over time
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expectancies and beliefs
(cognitive-affective unit)

how we behave in a given situation is closely connected to our specific expectancies and beliefs about the consequences of each behavioural possibility

* behaviour outcome expectancy and stimulus outcome expectancy
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behaviour outcome expectancy
we learn to behave in ways that will lead to valued outcomes or enact behaviours that were reinforced in the past
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stimulus outcome expectancy
various stimuli that influence consequences of behaviour
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goals and values
(cognitive-affective unit)

people do not react passively to situations but are active and goal directed

* fairly stable, deeply connected with emotion
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affective responses
(cognitive-affective unit)

emotions, feelings, and physiological reactions

* interconnected with cognition
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biochemical-genetic level
individuals differ in diverse biochemical-genetic-somatic factors that may be conceptualized as predispositions
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predispositions
* help to construe dispositions
* influences personality relevant aspects of self
* impacts psychological CAPS system
* interacts with conditions throughout development and influence how person thinks, feels, and acts
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marshmallow tests
* wait: higher SAT scores, educational achievement, greater self-worth, better coping with stress
* couldn’t resist: 30% more likely overweight, develop borderline personality disorder features
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redirecting attention
looking away or attending to something other than the object
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cognitive reframing
direct away from hot features (yumminess) and towards cold features (cylinder shape)
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critique of CAPS
* logical issues
* research utility
* how much info will we really gain from this?