User Interface Design

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Flashcards about User Interface (UI) Design

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11 Terms

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Interface Design

Defines how the system will interact with external entities (e.g., customers, users, other systems)

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Navigation mechanism

The way in which the user gives instructions to the system (e.g., buttons, menus).

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Input mechanism

The way in which the system captures information (e.g., forms for adding new customers).

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Output mechanism

The way in which the system provides information to the user (e.g., reports).

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Use Scenario

An outline of the steps that users perform to accomplish something.

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Navigation Diagrams

Shows the relationship between all screens, forms, and reports used by the system, and how the user moves from one to another.

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UI Standards Design

Basic design elements found across the system user interface, including interface metaphor and interface template.

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UI Prototype Design

Mock-ups or simulations of different UIs. Common approaches include Storyboard, HTML prototype, and Language prototype.

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Principles of UI Design

Layout, Content Awareness, Aesthetics, Consistency, Minimal User Effort, and Usability.

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Usability

Ensuring that the system is easy and effective to use and learn from the user’s perspective.

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UI Design Process

UI design process in OO is a use case driven, incremental and iterative process