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Behaviorism
Study of behavior as a response to stimuli, ignoring internal mental states.
Introspection
Behaviorists reject it because it is subjective and unobservable. Only observable behavior counts.
the examination or observation of one's own mental and emotional processes.
Stimulus-Response (S-R)
Behavior is triggered by stimuli in the environment.
Learning
Forming associations between stimuli and responses
Positive reinforcement
Adding a stimulus to increase a behavior (e.g., giving a treat).
Negative reinforcement:
Removing a stimulus to increase a behavior (e.g., stopping an annoying sound when the right action occurs).
Skinner Box
Experimental device to study learning in animals, focusing on how reinforcement shapes behavior.
Motivation
Behaviorism couldn’t explain complex behaviors like language or problem-solving.
Tolman (1948): Cognitive Map Experiment
Rats navigate mazes using internal “maps,” not just learned S-R connections.
Shows animals can form mental representations, not just conditioned behaviors.
Counterexamples with Language
Humans produce novel sentences, not just memorized responses → suggests internal cognitive rules.
Capacities vs Effects
Internal ability (e.g., knowing grammar).
Observable behavior (e.g., speaking a sentence).
Important distinction: Behavior alone doesn’t fully reveal mental capacities.
Functionalism
Mental states are defined by what they do, not by what they’re made of.
Comparison with Law-Based Explanation
Functionalism explains “what function a mental process serves” vs. behaviorism’s “law-like S-R patterns.”
Properties of Functional Capacities
Can be multiply realized (same function, different physical form—e.g., human brain vs. AI).
Individuated by role in a system rather than physical constitution.
Relation to Brain
Brain implements functional capacities but isn’t identical to them.
Computationalism
Mind processes information like a computer—manipulates symbols using formal rules.
Symbols & Formal Rules:
symbols = representations
rules = operations on symbols.
Color Perception Example
Problem: How do we perceive colors consistently?
Solution: Mind computes based on input signals from retina → assumptions about environment and brain processing.
Why the Mind Compute
To transform sensory input into behaviorally relevant outputs.
Goal: Efficient, flexible behavior and reasoning.
Computation
Turing Machines: Abstract model of computation (input → operations → output).
Church-Turing Thesis: Anything computable can be computed by a Turing machine.
Equivalence Argument: Different formal models of computation are equivalent in what they can compute.
Turing Test
Purpose: Test whether a machine can exhibit human-like intelligence.
How it Works: Machine convinces a human interlocutor that it is human.
Problems:
Only tests output behavior, not internal understanding.
Machines could “cheat” by simulating conversation.
Alternative Approaches: Test understanding or problem-solving, not just imitation.
Chinese Room Argument
Thought Experiment: Person follows rules to manipulate Chinese symbols without understanding Chinese.
Point: Syntax (symbol manipulation) ≠ semantics (meaning).
Replies/Responses:
Systems reply: Maybe the system as a whole understands.
Robot reply: Embodiment/environment interaction could create understanding.
Turing Machine Symbols
Arbitrary marks manipulated by formal rules.
Mental Representations
Symbols have external meaning and refer to things in the world.
Representing System vs Represented System
Representing system: The mind or machine doing the computation.
Represented system: The thing being represented (e.g., a chair).
Externalism
Mental content depends partly on the environment, not just internal states.