Allusion
A brief reference to a person, object, place, or event not explicitly mentioned, drawing on general knowledge.
Ambient Sound
Natural background noise in media providing continuity between shots, dialog, and setting the scene's mood.
Aperture
Adjustable opening in a camera limiting light passing through, affecting depth of field.
Audience
All individuals interacting with media; can be mass (large audience) or niche (specific group).
Balance
Mise en scene aspect describing evenness or proportion achieved through various forms like symmetry.
Body Language
Outward gestures conveying thoughts and emotions non-verbally, influenced by cultural norms.
Buzz Track
Natural background noise added to dialogue to enhance realism, also known as room tone.
Camera Angle
Position of the camera in relation to the subject, influencing viewer perception.
Camera Distance
Classification system determining the amount of subject matter visible in the frame.
Camera Height
Camera position above the ground in relation to the subject.
Camera Movement
Different types include Fixed, Mobile, and Apparent Movement, impacting visual storytelling.
Catch Light
Reflection of a light source in a subject's eye, adding depth and life to the image.
Chiaroscuro
Strong contrast between light and shadow areas, creating dramatic lighting effects.
Chromatic Aberration
Optical aberration causing color fringing around the subject due to lens imperfections.
Cinematographer
Person responsible for camera and lighting, ensuring artistic and technical quality.
Closure
Bringing a story to completion, tying loose ends and answering questions.
Color Brightness
Luminosity of a pure color without black or white modifications.
Color Quality or Hue
Pure colors on the color wheel with high vividness and saturation.
Color Scheme
Limited selection of colors for creative harmony in imagery.
Complementary Contrast
Colors opposite on the color wheel creating strong contrast and unity.
Composition
Arrangement of elements within the frame, including balance, leading lines, and symmetry.
Continuity Editing
Unobtrusive editing style ensuring smooth sequence flow and natural transitions.
Cutaway
Brief shot interrupting the main action to emphasize or introduce something.
Day for Night
Technique simulating night scenes during the day using filters or post-production methods.
Depth of Field
Technique keeping elements in different depth planes in focus simultaneously.
Depth of Focus
Distance in front of the camera where all elements are sharply focused.
Diegetic / Non-diegetic Sound
Diegetic sound from within the narrative world, non-diegetic from an external source.
Digital
Transmission of sound and visuals using binary code.
Directing the Eye
Using lighting and composition to guide the viewer's focus.
Discovery Shot / Reveal
Moving camera revealing an object or person previously undisclosed.
Directionality OR Screen Direction
Movement of subjects, objects, and camera within the frame influencing audience perception.
Dubbing
Adding sound to film, including music, dialogue, or entire soundtracks.
Editing
Process of assembling and arranging footage to create a coherent sequence.
Ellipsis
Shortening plot duration by omitting intervals or sections of the narrative.
Epilogue
Concluding scene reflecting on preceding events.
Episode
Self-contained segment in an anthology film or serial.
Episodic
Film composed of loosely-related segments or episodes.
Exposition
Conveying important background information for the story's events.
Eyeline Match
Cut between shots creating the illusion of a character looking at an object.
Flashback or Flash forward
Altering narrative order by showing events from the past or future.
Focus
Degree of sharpness or distinctness of an image, manipulated by lens adjustment.
Foley
Adding sound effects in post-production to enhance the film's audio.
Foreshadowing
Supplying hints within a film about future plot developments.
Form
Structure or skeleton of a text and its narrative framework.
Forth Wall
Imaginary barrier between the film's world and the audience, sometimes broken for effect.
Frame
Area on film holding a single image, or adjusting the camera position to compose an image.
Framing
Composing a shot and surrounding subjects with boundaries within the frame.
F-Stop
Scale measuring the size of the iris opening on a camera lens.
Gaffer
Chief electrician responsible for lighting design on a film set.
Genre
Classification of media texts into categories like news, horror, or documentary.
Grip
Crew member handling equipment setup and movement on set.
Highlighting
Using light beams to illuminate specific parts of the subject.
In
Insert
A brief shot that interrupts the main action to emphasize a detail or foreshadow something.
Intercut Shots
Alternating shots of two simultaneous events to create suspense.
Interlude
A brief film scene not tied to the plot within a film.
Juxtaposition
Placing two images or scenes together to compare or contrast them.
Kuleshov Effect
Guiding audience perceptions through editing techniques.
L-Cut (& J-Cut)
Audio and video edit not starting simultaneously.
Leitmotif
A recurring theme associated with a person, idea, or action.
Location Sound
Recording background sound on location for realism.
Logline
A short summary of a film found in the screenplay.
Magic Hour
Optimum time for filming romantic scenes with warm lighting.
Master Shot
Continuous shot showing the main action of a scene.
Metaphor
Associating a scene or character with an implied representation.
Mise-en-scene
Everything put in the frame to be photographed.
Montage
Editing technique creating a significant effect through sequences.
Motif
A recurrent thematic element in a film.
Narrative
The way a plot or story is told.
Negative Space
Blank areas in the frame emphasizing another subject.
Pre-Production
Preparations before filming begins.
Production
The process of filming.
Post-Production
Processes between filming and completed film.
Primary Research
Information collected firsthand.
Qualitative Research
Research through observation and analysis.
Quantitative Research
Statistical data obtained from closed questions.
Representation
Making meaning in images and words.
Secondary Research
Information from external sources.
Stereotype
An oversimplified representation of people or places.
Style
The surface appearance of a media text.
Synchronous / Asynchronous Sound
Matching or mismatching sound with action.
Teaser Trailer
Short trailers shown before a full-length trailer.
Tone
The overall impression given by a media text.
Proxemics
Relationships among characters and camera distance.
Extreme Close-Up (ECU)
Isolating a detail or body part for emphasis.
Close-Up (CU)
Detailed shot isolating a character or object.
Medium Close-Up (MCU)
Framing from the chest up.
Medium Shot (MS)
Showing the figure from the waist up.
Full Shot (FS)
Showing the entire human body.
Long Shot (WS)
Showing the figure as "life" size.
Extreme Long Shot (ELS)
Scene-setting shot from a distance.
Camera Angles
Relationship between the camera and the object.
Bird’s Eye
Overhead view showing a scene from above.
High Angle
Elevated view making the object seem smaller.
Eye Level
Neutral shot at human eye level.
Low Angle
Shot from below to increase height and speed.
Oblique/Cant/Dutch Angle
Tilted camera angle for imbalance or instability.
Pan
Horizontal movement scanning a scene.
Tilt
Vertical movement scanning a scene.
Dolly
Camera movement technique where the camera is placed on a moving vehicle to follow action or characters.