Complete IB Film Glossary

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Allusion

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120 Terms

1

Allusion

A brief reference to a person, object, place, or event not explicitly mentioned, drawing on general knowledge.

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2

Ambient Sound

Natural background noise in media providing continuity between shots, dialog, and setting the scene's mood.

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3

Aperture

Adjustable opening in a camera limiting light passing through, affecting depth of field.

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4

Audience

All individuals interacting with media; can be mass (large audience) or niche (specific group).

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5

Balance

Mise en scene aspect describing evenness or proportion achieved through various forms like symmetry.

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6

Body Language

Outward gestures conveying thoughts and emotions non-verbally, influenced by cultural norms.

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7

Buzz Track

Natural background noise added to dialogue to enhance realism, also known as room tone.

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8

Camera Angle

Position of the camera in relation to the subject, influencing viewer perception.

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9

Camera Distance

Classification system determining the amount of subject matter visible in the frame.

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10

Camera Height

Camera position above the ground in relation to the subject.

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11

Camera Movement

Different types include Fixed, Mobile, and Apparent Movement, impacting visual storytelling.

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12

Catch Light

Reflection of a light source in a subject's eye, adding depth and life to the image.

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13

Chiaroscuro

Strong contrast between light and shadow areas, creating dramatic lighting effects.

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14

Chromatic Aberration

Optical aberration causing color fringing around the subject due to lens imperfections.

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15

Cinematographer

Person responsible for camera and lighting, ensuring artistic and technical quality.

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16

Closure

Bringing a story to completion, tying loose ends and answering questions.

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17

Color Brightness

Luminosity of a pure color without black or white modifications.

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18

Color Quality or Hue

Pure colors on the color wheel with high vividness and saturation.

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19

Color Scheme

Limited selection of colors for creative harmony in imagery.

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20

Complementary Contrast

Colors opposite on the color wheel creating strong contrast and unity.

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21

Composition

Arrangement of elements within the frame, including balance, leading lines, and symmetry.

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22

Continuity Editing

Unobtrusive editing style ensuring smooth sequence flow and natural transitions.

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23

Cutaway

Brief shot interrupting the main action to emphasize or introduce something.

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24

Day for Night

Technique simulating night scenes during the day using filters or post-production methods.

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25

Depth of Field

Technique keeping elements in different depth planes in focus simultaneously.

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26

Depth of Focus

Distance in front of the camera where all elements are sharply focused.

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27

Diegetic / Non-diegetic Sound

Diegetic sound from within the narrative world, non-diegetic from an external source.

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28

Digital

Transmission of sound and visuals using binary code.

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29

Directing the Eye

Using lighting and composition to guide the viewer's focus.

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30

Discovery Shot / Reveal

Moving camera revealing an object or person previously undisclosed.

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31

Directionality OR Screen Direction

Movement of subjects, objects, and camera within the frame influencing audience perception.

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32

Dubbing

Adding sound to film, including music, dialogue, or entire soundtracks.

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33

Editing

Process of assembling and arranging footage to create a coherent sequence.

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34

Ellipsis

Shortening plot duration by omitting intervals or sections of the narrative.

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35

Epilogue

Concluding scene reflecting on preceding events.

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36

Episode

Self-contained segment in an anthology film or serial.

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37

Episodic

Film composed of loosely-related segments or episodes.

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38

Exposition

Conveying important background information for the story's events.

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39

Eyeline Match

Cut between shots creating the illusion of a character looking at an object.

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40

Flashback or Flash forward

Altering narrative order by showing events from the past or future.

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41

Focus

Degree of sharpness or distinctness of an image, manipulated by lens adjustment.

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42

Foley

Adding sound effects in post-production to enhance the film's audio.

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43

Foreshadowing

Supplying hints within a film about future plot developments.

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44

Form

Structure or skeleton of a text and its narrative framework.

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45

Forth Wall

Imaginary barrier between the film's world and the audience, sometimes broken for effect.

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46

Frame

Area on film holding a single image, or adjusting the camera position to compose an image.

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47

Framing

Composing a shot and surrounding subjects with boundaries within the frame.

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48

F-Stop

Scale measuring the size of the iris opening on a camera lens.

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49

Gaffer

Chief electrician responsible for lighting design on a film set.

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50

Genre

Classification of media texts into categories like news, horror, or documentary.

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51

Grip

Crew member handling equipment setup and movement on set.

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52

Highlighting

Using light beams to illuminate specific parts of the subject.

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53

In

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54

Insert

A brief shot that interrupts the main action to emphasize a detail or foreshadow something.

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55

Intercut Shots

Alternating shots of two simultaneous events to create suspense.

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56

Interlude

A brief film scene not tied to the plot within a film.

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57

Juxtaposition

Placing two images or scenes together to compare or contrast them.

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58

Kuleshov Effect

Guiding audience perceptions through editing techniques.

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59

L-Cut (& J-Cut)

Audio and video edit not starting simultaneously.

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60

Leitmotif

A recurring theme associated with a person, idea, or action.

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61

Location Sound

Recording background sound on location for realism.

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62

Logline

A short summary of a film found in the screenplay.

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63

Magic Hour

Optimum time for filming romantic scenes with warm lighting.

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64

Master Shot

Continuous shot showing the main action of a scene.

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65

Metaphor

Associating a scene or character with an implied representation.

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66

Mise-en-scene

Everything put in the frame to be photographed.

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67

Montage

Editing technique creating a significant effect through sequences.

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68

Motif

A recurrent thematic element in a film.

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69

Narrative

The way a plot or story is told.

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70

Negative Space

Blank areas in the frame emphasizing another subject.

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71

Pre-Production

Preparations before filming begins.

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72

Production

The process of filming.

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73

Post-Production

Processes between filming and completed film.

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74

Primary Research

Information collected firsthand.

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75

Qualitative Research

Research through observation and analysis.

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76

Quantitative Research

Statistical data obtained from closed questions.

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77

Representation

Making meaning in images and words.

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78

Secondary Research

Information from external sources.

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79

Stereotype

An oversimplified representation of people or places.

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80

Style

The surface appearance of a media text.

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81

Synchronous / Asynchronous Sound

Matching or mismatching sound with action.

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82

Teaser Trailer

Short trailers shown before a full-length trailer.

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83

Tone

The overall impression given by a media text.

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84

Proxemics

Relationships among characters and camera distance.

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85

Extreme Close-Up (ECU)

Isolating a detail or body part for emphasis.

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86

Close-Up (CU)

Detailed shot isolating a character or object.

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87

Medium Close-Up (MCU)

Framing from the chest up.

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88

Medium Shot (MS)

Showing the figure from the waist up.

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89

Full Shot (FS)

Showing the entire human body.

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90

Long Shot (WS)

Showing the figure as "life" size.

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91

Extreme Long Shot (ELS)

Scene-setting shot from a distance.

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92

Camera Angles

Relationship between the camera and the object.

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93

Bird’s Eye

Overhead view showing a scene from above.

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94

High Angle

Elevated view making the object seem smaller.

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95

Eye Level

Neutral shot at human eye level.

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96

Low Angle

Shot from below to increase height and speed.

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97

Oblique/Cant/Dutch Angle

Tilted camera angle for imbalance or instability.

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98

Pan

Horizontal movement scanning a scene.

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99

Tilt

Vertical movement scanning a scene.

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100

Dolly

Camera movement technique where the camera is placed on a moving vehicle to follow action or characters.

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