Introduction to Film Language, Sound, and History

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A collection of vocabulary terms covering film continuity editing, sound properties, mise-en-scène, and historical periodization based on the lecture transcript.

Last updated 12:25 AM on 5/14/26
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22 Terms

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Axis of action

An imaginary line that filmmakers film from one side of to keep the spectator oriented and maintain immersion in the story.

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3030^{\circ} rule

A guideline suggesting that changes in camera angle ought to be greater than 3030^{\circ} to prevent a cut from appearing as a jump cut.

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Jump cut

An effect where a character appears to jump slightly in the frame due to a cut between two camera angles that are too similar, frequently used by the French New Wave.

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Shot–reverse shot

An editing pattern for conversations where the editor alternates shots of individual characters to remind the spectator they occupy the same space.

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Eyeline match

A technique where if a character looks toward offscreen space, the following shot shows what the character sees to unite expanding screen space.

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Match on action

An edit that follows a character’s action into a new space, such as cutting from the exterior of a home to the interior as a character enters a door.

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Continuity editing

A system of editing that works to orient the spectator and dispel worries about temporal ellipses through explicit cues and conventions.

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Graphic match

An editing cue used for shifts in time, such as displaying a house in the present and then in the past.

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Montage sequence

A series of shots, such as news headlines or breakfast conversations, used to efficiently compress story time using very little screen time.

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Speech, music, and noise (effects)

The only three types of film sound defined in the language of formal analysis.

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Diegetic sound

Sound whose source belongs to the imaginative world of the film, understood to issue from within that world.

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Non-diegetic sound

Sound issuing from a source outside the film world, such as voice-over commentary or music the characters cannot hear.

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Stings

Short, sharp bursts of orchestral music used in melodrama to cue the entry of a specific character, such as a villain.

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Loudness

The acoustic property of volume, which can be indicated by the perceived distance of the sound source.

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Pitch

The perceived "highness" or "lowness" of a sound.

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Timbre

The texture or feel of a sound, described by qualities such as a "nasal" or "whiny" voice.

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Fidelity

The extent to which film sound is faithful to its source according to conventional expectations.

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Mise-en-scène

The six elements 'put in' to a shot: setting, lighting, costume, hair, make-up, and figure behavior.

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Cinematography

The study and practice of camera-related elements, including framing, angle, focus, movement, and compositing.

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Propaganda films

Films produced directly by the state to rally troops, advocate for national policy changes, stitch empires together, or quell dissent.

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National cinema

A paradigm that organizes film history by waves of successive national movements, such as Nigerian video film or Italian 'spaghetti' westerns.

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Cinématographe

The box invented by the Lumière brothers around 1895 used to record and project films shorter than a 52-second52\text{-second} interval.