Introduction to Film Language, Sound, and History

Continuity Editing and Spatial Orientation

  • The Axis of Action: To keep the spectator oriented and prevent puzzlement that might interrupt story immersion, filmmakers always film from one side of the axis of action. This ensures spatial consistency.
  • The 30o30^{\text{o}} Rule: This rule suggests that changes in camera angle must be greater than 30o30^{\text{o}}. If the change is smaller, the resulting cut between similar angles will create a "jump cut."     * Jump Cut Application: While typically avoided, jump cuts were famously exploited by the French New Wave, making characters appear to jump slightly within the frame.
  • Conversation Patterns: Conversations typically follow a spatial breakdown pattern:     * The scene often begins with a two-shot, showing both characters together.     * The editor then alternates between shots of individual characters.     * The sequence returns occasionally to the two-shot to re-establish the spatial relationship.
  • Shot–Reverse Shot Pattern: This reinforces that characters occupy the same space even when shown individually. It also applies to "virtual connections," such as telephone conversations facilitated through cross-cutting.
  • Eyeline Match: If a character looks toward offscreen space, the next shot indicates what that character sees. This technique unites expanding screen space and locates characters within it simultaneously.
  • Match on Action: This technique expands screen space by following a character’s action into a new environment. For example, a shot of a character opening a door from the exterior of a home is followed by a shot from the interior showing the character entering. The goal is to allay anxiety over discontinuity and orient the viewer (e.g., "It’s the same house; we’re just inside now").

Managing Time and Temporal Ellipses

  • Temporal Ellipses: Continuity editing works to dispel worries regarding shifts in time through explicit cues.
  • Flashback Indicators: These may require editing cues such as dissolves, graphic matches (comparing a house "now" and "then"), or on-screen titles (e.g., ‘Eight years earlier’).
  • Edit Conventions for Time:     * Cuts: Usually suggest continuous, linear action unfolding in real-time.     * Dissolves and Fades: More dramatically move the narrative across larger gaps, such as from one week to another or evening to morning.
  • Time-Compressing Props:     * The ‘fan-blowing-on-a-calendar’ trick communicates the passage of significant time.     * A bold LED display on a ticking bomb communicates exactly how much time remains for a hero to defuse it.
  • Montage Sequences: Unlike Sergei Eisenstein’s theory, this type of montage involves editing similar shots to show repetition or progress over time.     * Example: Orson Welles uses montage in Kane (Citizen Kane) to compress story time through a series of breakfast table conversations, news headlines, or performances.

Case Study: Famous Continuity Errors in Spiderman

  • Fan Accuracy: Fans often track continuity errors more effectively than directors. The website www.moviemistakes.com lists 145145 mistakes for Spiderman alone.
  • Specific Errors in Spiderman:     * Intact Windows: When Mary Jane is mugged by four men, Spiderman throws two men into windows. After cutting to Spiderman beating others, the windows appear intact again in the background of Mary Jane’s shot.     * The Bedroom Lamp: Peter Parker shoots a web at a lamp and smashes it against the wall. Seconds later, when Aunt May speaks to him through the door, the lamp is back on the dresser in one piece.     * The Testing Sequence: Before Norman Osborn tests himself, he lies down and fastens himself in. When moved into the chamber, he suddenly has several electrodes connected to his head and chest that were not there previously.     * Visible Crew: In the scene after Peter is bitten by the spider, a cameraman with headphones is visible in the reflection of the television set behind him.     * Cemetery Glove Error: In the final sequence between Peter and Mary Jane, cuts show her leather glove touching his ear lobe in one view and then an inch below the lobe in the next. In one cut, her hand disappears entirely before reappearing mid-sentence.     * Factual/Sound Error: When Harry is on the phone with Mary Jane, she hangs up and his cell phone produces a dial tone (CellCell phones do not have dial tones).

The Nature and Functions of Film Sound

  • Sound as a Sensory Realm: Sound is not a mere accompaniment to the image; it actively shapes perception and interpretation. It directs audience attention and cues expectations.
  • Sound Motifs and Clich s: Sound can become shorthand for specific events:     * Thunder cracks denote an approaching storm.     * Tires squealing signals a getaway.     * Explosions in space make "kaboom" noises.
  • The Three Types of Film Sound:     1. Speech     2. Music     3. Noise (Effects)

The Three Types of Sound: Speech, Music, and Noise

  • Speech: Beyond dialogue, it stitches actors to characters.     * Pudovkin’s View: Sound may offer a counterpoint to an image rather than just accompaniment, providing a subjective route to objective visuals.     * Bela Balazs: Dialogue links speech to the "vast conversational powers of life."     * Emotional Subtlety: Sound allows for an "acoustic close-up," like a quiver in a child’s voice or a belly laugh.
  • Music: Used to cue emotion and can become clich d (stingsstings in melodrama indicate a villain’s entry).     * Examples: Francis Ford Coppola’s The Conversation (19741974) and Jean-Jacques Beineix’s Diva (19811981) use sound/voice as central narrative complications.     * Autonomy: Sidney Lumet notes that Prokofiev’s score for Eisenstein’s Alexander Nevsky (‘Battle on the Ice’) is a rare score that stands independently as music.
  • Noise: An engineered scaffold supporting the reality of the film world.     * Every accidental encounter or focused dialogue in a crowd is engineered via noise manipulation (e.g., eliminating the "buzz" of a street to hear stars).     * No element of noise is "natural"; everything is selected and combination-altered.

Sound Categories and Technical Dimensions

  • Diegetic Sound: Sound whose source belongs to the imaginative world of the film (the characters can hear it).
  • Non-Diegetic Sound: Sound issuing from outside the depicted world, for the audience’s ears only.     * Examples: Voice-over commentary, musical scores, or audience-only sound effects.     * Ambiguity: In Cameron Crowe’s Elizabethtown (20052005), music starts as seemingly non-diegetic until a shot of a car radio reveals it is diegetic.
  • Acoustic Properties:     * Loudness: Changes in volume or perceived distance of the source.     * Pitch: The perceived highness or lowness of a sound.     * Timbre: The texture or feel of a sound (e.g., a ‘nasal’ voice).
  • Further Dimensions:     * Rhythm: Beat, pulse, pace, or pattern of accents.     * Fidelity: The extent to which a sound is faithful to its conventional source.     * Space: How sound defines the filmed environment.

Case Study: Making Sound Work (Murder on the Orient Express)

  • Director: Sidney Lumet.
  • The Conflict: A sound editor spent six weeks recording authentic train sounds (Orient Express, Flying Scotsman, Twentieth Century Limited). He even recorded an inaudible click for the headlights leaving Istanbul.
  • The Resolution: Lumet discovered the authentic sounds clashed with Richard Rodney Bennett’s musical score. Lumet famously chose the music, stating: ‘We’ve heard a train leave the station. We’ve never heard a train leave the station in 34\frac{3}{4} time.’

Summary of Film Analysis Elements

  • Mise-en-scne (The 6 Elements): Setting, lighting, costume, hair, make-up, and figure behavior.
  • Cinematography: Framing, angle, focus, movement, and compositing.
  • The 5 Types of Edits: Cut, dissolve, fade, wipe, and iris.
  • The 3 Types of Sound: Speech, music, and noise.

The Philosophy of Film History

  • Film as History: Film history is not just a linear march of progress; it is the practice of generating history.
  • Ontology of Cinema: Based on Andr Bazin’s theories, film recorded "what had been there." Every film from 19771977 (Star Wars, Saturday Night Fever, That Obscure Object of Desire) inherently records the 19701970s because the actors (R2D2, John Travolta, Fernando Rey) stood before a camera at that time.
  • Documentary Evidence: Roberto Rossellini’s Rome, Open City (19451945) provides photographic evidence of Rome at the end of WWIIWWII.     * Pais: Shows rubble in Naples and ruined buildings in Florence.     * Germany Year Zero: Records the devastated center of Berlin (filmed in the French Sector), showing children playing in ruins.

Historical Recording and Shaping Reality

  • Recalling History through Image: For those not present in the past, the camera provides witness.     * 1950s: Evoked by Technicolor suburbs or black-and-white school integration footage.     * Hiroshima/Nagasaki: Recalled via grainy mushroom cloud footage.     * Industrial Labor: Recalled through images of molten steel or smokestacks.
  • Film as an Actor in History: Film shapes history through:     * Propaganda: State-produced films rally troops or advocate for policy.     * Commercial Cinema: Intertwined with state power via censorship, subsidies, and legal regulations.     * Social Impact: Quentin Tarantino’s Reservoir Dogs (19921992) sparked parental activism regarding violence in media. Emir Kusturica’s Life is a Miracle (20042004) helped rebuild Serbian popular connection after war.

Frameworks of Film History: Periodization and National Cinemas

  • Periodization Models:     1. Invention (the birth of the medium).     2. Decades.     3. Specific events.     4. Industrial/technological innovation.
  • National Cinemas Paradigm: Understanding film through the politics of nations.     * British: Hammer horror.     * Nigerian: Video film.     * Italian: "Spaghetti" westerns.     * Indian: Bollywood popular cinema.
  • The Global Media: Critics Ella Shohat and Robert Stam argue that globalization and the history of colonization oblige critics to move beyond the "nation-state" framework toward transnational understanding.

The Origins of Cinema and the Cin matographe

  • Birth of Cinema: Generally dated to 18951895.
  • The Cin matographe: The original camera box invented by the Lumire brothers.
  • Lumire et compagnie (1996): An homage film where 4040 filmmakers (including Spike Lee, David Lynch, and Zhang Yimou) used the original Cin matographe to record films.
  • Technological Limits: The original films were shorter than one minute (5252-second intervals).