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UNESCO’s Definition of Technology
the know-how and creative processes that may assist people to utilise tools, resources and systems to solve problems and to enhance control over the environment in an endeavour to improve the human condition
Hardware Technology
Physical devices used to accomplish tasks, ie. Hammer, electric drill
Software Technology
Programs and systems embedded into hardware, ie Yahoo! or Windows 11
Organisation of Knowledge Technology
Structuring and Representation of knowledge and information ie books and Google
Primitive Technology
Traditional or simple technologies ie stone oven or hammer
Complex technology
complicated technologies that have many components ie electric drills or air fryers
Wellbeing
SPEECS
Social, Physical, Emotional, Economic, Cultural, Spiritual
Digital Revolution
Change from analogue, electronic and mechanical technology to digital
Information Age
current era in which information is easily accessible and controlled, and is the foundation of the modern economy
Response to the Development of Technology
RESTIC
Response to social problems, economic benefit, social betterment, the global economy, improve upon existing technology, Consumer demand
R: Response to Social Problems
Technology addressing problems like transport, communication, safety, medicine etc
E: Economic Benefit
Technology benefiting society ie communication, online banking, remote working, international market etc
S: Social Betterment
Technology bettering health, communication, international relations, transport, crime, environment
T: The Global Community
Technology impacting environment, global relations, trading/market etc
I: Improving upon existing technology
Technology improving on communication, transport, information etc
C: Consumer Demand
technology bettering consumer services, communication, support, supply
Factors affecting access to technology
EGGRACED
Education, Gender, Geographical location, Religion, Age, Culture, economic status, disability
Technology and Family
HIE
Household technology, ICT, Entertainment Technology
Technology and Community
FELTH
Food, Education, Leisure, Transport, Healthcare
Food Technology
Production, Perseveration, Packing, Selling, Ordering
Education Technology
Online courses, virtual training, assistive technologies,
Leisure technology
Music/Movie streaming, video games, VR, lazertag, artificial turf
Transport Technologies
GPS tracking, Trains, Planes, Uber, Google Maps
Health technologies
Scans, Debs, Pharmacy, Keyhole surgery, IVF
Technology Workplace
SISI
Safety, ICT, Structure of the Workplace, Introduction of technology
Structure of the workplace technology
HEEFE
Health/safety, Equipment, Efficiency, Flexibility, Education
Relate Workplace Technology to
SPEECS and Worksplace safety, Work/life Balance, Career pathways