# Basics of Fundamentals of Algorithm (AQA)

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Algorithm

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## Tags and Description

### 25 Terms

1

Algorithm

A precise sequence of instructions or rules designed to perform a specific task or solve a problem.

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2

Finite (Characteristic)

An algorithm must terminate after a finite number of steps to avoid running indefinitely.

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3

Definite (Characteristic)

Each step of the algorithm must be precisely defined, leaving no ambiguity in actions.

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4

Effective (Characteristic)

The algorithm should solve the problem using a clear, logical procedure within a reasonable time and resources.

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5

Efficiency (Algorithm Importance)

Efficient algorithms can significantly improve software performance by reducing time and resources.

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6

Scalability (Algorithm Importance)

Well-designed algorithms can handle large inputs effectively, crucial for big data and complex computations.

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7

Reusability (Algorithm Importance)

Algorithms can be reused across programs, saving development time and ensuring consistency.

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8

String

A sequence of characters enclosed in quotes, used for storing text and characters.

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9

Integer

A whole number without a fractional component, used for counting and indexing.

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10

Real Number

Includes whole numbers and fractions, used for precision with fractional values.

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11

Variable Declaration

Specifying a variable's name and data type to allocate appropriate memory space.

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12

Variable Assignment

Storing a specific value in the allocated memory space of a declared variable.

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13

Memory Allocation (Variable Declaration Importance)

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14

Type-Checking (Variable Declaration Importance)

Ensures type-safe operations on variables to prevent errors.

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15

Improves code readability by making data types and variable purposes clear.

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16

Maintainability (Variable Declaration Importance)

Easier code updates and management when variables are clearly declared.

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17

Summing numbers for calculations like totals and quantities.

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18

Subtraction

Finding the difference between numbers for computations like remaining amounts.

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19

Multiplication

Calculating the product of numbers for computations like area or volume.

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20

Real Division

Dividing numbers to get a fractional result for computations like rates.

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21

Displaying Information

Outputting data to show program results and state, aiding user feedback and debugging.

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22

Identifier Names

Names given to variables, functions, and entities in code for easier reference and understanding.

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23

Descriptive Names

Using names that clearly describe the purpose of variables or functions for readability.

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24

Consistency

Sticking to a naming convention for uniformity in code.

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25

Avoid Abbreviations

Avoiding abbreviations unless universally understood to ensure clarity in code.

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