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Flashcards of vocabulary
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Decision Making
Deciding what action to take, typically involving choices between options.
Problem Solving
The process of finding a solution, answer, or conclusion to an issue.
Creative Thinking
Generating new ideas and innovations.
Intellectual Leadership
Providing the intellectual guidance necessary for effective decision making, problem-solving, and creative thinking within a team or organization.
Practical Thinking
The processes behind effective decision making, problem-solving, and creative thinking.
Brain
The physical structure composed of cells and circuits; analogous to the hardware of a computer.
Mind
The dynamic processes occurring, such as thoughts and applications of knowledge; analogous to what appears on a computer screen.
Technical Knowledge
Knowledge about a subject and the ability to apply it in unforeseen situations.
Professional Knowledge
Knowledge about a subject and the ability to apply it in unforeseen situations.
Generic Skills
Transferable skills applicable across various areas.
Transferable Skills
Skills applicable across various areas.
Thinking
The characteristic function of the mind.
Analysing
Separating a whole into its constituent parts.
Synthesising
Putting things together to make a whole.
Valuing
Establishing success criteria, evaluating, appraising performance, and judging.
Deduction
Inferring from the general to the particular.
Induction
Inferring a general law or principle from particular instances.
Holism
Nature’s way of creating wholes by ordering or grouping various units together.
Subjective
Existing in the mind; relating to one's own thoughts, opinions, emotions, etc.; personal, individual, based on feelings.
Objective
Not influenced by personal feelings or opinions; representing or based on facts.
Values
Principles or standards of behavior; one's judgment of what is important in life.
Depth Mind
The dimension that plays a vital part in our thinking unconsciously.
Intuition
An all-important sixth sense derived from the Depth Mind.
Decision Making - Define the Objective
Clearly defining what you are trying to achieve to guide the decision-making process.
Decision Making - Collect Relevant Information
Gathering facts and data necessary for making an informed decision, while distinguishing between available and relevant information.
Information Overload Syndrome
Inability to cope with incoming data leading to mental stress and physical illness.
Decision Making - Generate Feasible Options
Creating a range of possible courses of action to consider, going beyond simple alternatives.
Alternatives
A common term for decision making; generating a range of possible courses of action to consider, going beyond simple alternatives
Decision Making - Make the Decision
Choosing a course of action based on established selection criteria and assessing potential risks and consequences.
Selection Criteria
Established guidelines by which a choice is made, with multiple levels of priority (Musts, Shoulds and Mights).
Risk Assessment
Calculating the potential risks involved in decisions by defining the worst downside and attempting to reduce potential risks.
Manifest Consequences
Consequences which are foreseeable when making a decision.
Latent Consequences
Consequences which are less probable; unexpected knock-on effects.
Wrong Decision
An explicit choice that leads to an undesirable outcome due to the method or process rather than the decision itself.
Bad Decision
An explicit choice where the method or process of decision-making was deliberately ignored or irresponsibly put aside.
Decision Making - Implement and Evaluate
Putting the decision into action and assessing its effectiveness, with an understanding of the Point of No Return.
Point of No Return (PNR)
The point at which it costs you more in various coinages to turn back or change your mind than to continue with a decision that you now know to be an imperfect one.
Leadership
The qualities of personality and character; the group, the followers: their needs and values.
Task Need
The need to accomplish a common work group or organization task.
Team Maintenance Need
The need to create and promote group cohesiveness.
Individual Needs
Psychological needs individuals bring into a group.
Action-Centred Leadership
Providing leadership functions called for by task, team and individual needs.
Planning Continuum
The consideration of the area of freedom for team members that balances the use of authority by the leader.
Problem
Something thrown in front of you; a solution in disguise.
Obstacle
Difficulties in the path ahead caused by decision making.
Obstacle-Type Problems
The majority of problems that leaders encounter; 80%.
Systems Problems
Deviations from the norm; 20%.
Problem Solving - Asking the Right Questions
A key skill for understanding a problem; questions are the spanners that unlock the mind.
Unified Model - Defining the Aim/Problem
Analyzing tasks in order to clearly define current & desired states.
Unified Model - Generating Feasible Options
Synthesizing multiple solutions by mixing multiple elements into one.
Unified Model - Choosing Optimum Course/Solution
Valuing proposed solutions by choosing the one that best fits a set of criteria.
Systems Problems Strategy
Find the point of deviation and then establish what caused it.
Normal Performance
How the system is supposed to work.
Active Performance
What is actually happening within the system.
Systems Problems- W5H
Who?, What?, Where?, When?, Why? and How?; method for pinpointing deviation from normal working.
Problem-Solving
Remove the cause of the problem; if not, mitigate the effects of the problem on the performance of the system as a whole.
Brainstorming
A creative thinking technique of generating ideas by suspending judgement.
Functional Fixedness
A fixed idea that a thing has only one function.
Suspend Judgement
Give imagination the green light by withholding the critical evaluation of ideas until later; brainstorm principles.
Welcome ideas
Take off the brakes in your mind and go with the free-wheeling flow of your ideas; brainstorm principles.
Strive for Quantity
The greater the number of oysters, the more likely you are to find some pearls in them; brainstorm principles.
Combine and Improve
Listen to the ideas of others and see if you can build on them; brainstorm principles.
Do not edit
Ideas should not be elaborated or defended, just quickly stated and recorded; brainstorm principles.
Brainstorming - Warm Up
Have a brief warm-up session, using a common problem or object.
Defining the problem
Use analytical and briefing skills to define the problem.
Lateral Thinking
Abandoning the step-by-step approach and thinking, as it were, 'to one side'.
Thinking Outside the Box
Spotting assumptions that are widely and uncritically accepted but have no basis in truth.
Preparation
The hard work phase of creative thinking; Collecting, sorting and exploring solutions.
Incubation
The Depth Mind phase of creative thinking; continues on the problem in your subconscious mind.
Insight
The 'Eureka' moment of creative thinking; A new idea emerges into your conscious mind.
Validation
The valuing faculty phase of creative thinking; A new idea, insight, intuition, hunch or solution needs to be thoroughly tested.
Self-Development
The road to take in order to develop your thinking skills.
Practical Thinker
Forming a clear picture of the kind of thinker you would like to be.
Learning Strategy- Core Process
It is when sparks jump between generic and situational information that learning occurs.
Effective Decision Making
A five-step approach that can be very helpful, but shouldn't be followed blindly.
Relevant Information
Data points which aid in decision making.
Feasible Options
Possible choices that can be done and are attainable.
Selection Criteria
Standards to follow when determining what choice to make.
Implementing & Evaluating
Carrying our the choice made and gauging its usefulness.
Leaders
People that share decisions with team members or colleagues.
Task need
When an organization comes into being because there is a task to be done that is too big for one person.
Team maintenance need
The creation and promotion of group cohesiveness.
Individual needs
Needs that an individual brings into a group.
Applied Thinking
There are three forms, which include decision making, problem solving, and creative thinking.
Analyze
Comes from a Greek verb meaning to loosen, and it means separating a whole into its constituent parts.
Logic
Has two main parts: deduction and induction.
Synthesizing
Another Greek word - Putting or placing things together to make a whole. It is the reverse process of analysing.
Depth Mind
The mind that you can, as it were, analyse, synthesise and value in your sleep or when you are consciously doing something quite different, like gardening or washing the dishes, it's the source of intuition - that all-important sixth sense.
Values
Value comes from a market metaphor: it is what you have to give in order to receive something across the counter.
Decision Making
A classic five-step approach that you should find extremely helpful.
Leaders
Is defined by the three circles of need: task, team, and individual.
Function
One of a group of related actions contributing to development or maintenance, just as each part of the body has its function in relation to the whole. It comes from a Latin word meaning performance.
Unified Model
Covers both decision making and problem solving because the mental framework you must use is so similar to the decision-making process.
Creative Thinking
Requires creative imagination - to raise new questions, new possibilities, to regard old problems from a new angle.
Lateral Thinking
Means abandoning the step-by-step approach and thinking, as it were, 'to one side'.
Learning
Is when sparks jump between these two poles that learning occurs, core process of learning.
Information
A lot more to running a business than making one life-or-death decision.
Relevant
The next skill is concerned with collecting and sifting relevant information.
Imagination
Called into play when synthesising.
Evaluating
The last step in the five step process: Sense effects & monitor consequences.