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Three act structure
Set-up in act 1, development in act 2, climax and resolution in act 3. Gives the story direction, momentum, and clarity
Narrative
Cinematic structure in which the filmmakers have selected and arranged events in a cause/effect sequence over time
Aesthetics
Palpably engage the sense, often elicit an emotional or intellectual response
Narration
Act of telling a story
Narrator
Who tells the story. In movies, it’s always the camera and sometimes a character
Classical Hollywood
Late 1910’s - 1960’s era of movies with an active, goal-oriented protagonist, external antagonistic forces, usually heterosexual romance involved. Stories are told linearly with A and B plots, unambiguous endings
Story
Chronological events in a narrative, both explicitly present and inferred
Plot
Specific actions and events, and the order in which the events are arranged to convey the narrative
Character coherence
Based on values, actions, goals, behaviors, and needs
Character depth
Personal mysteries that deepen and layer the dimensions of a personality
Character archetype
Reflection of an abstract state or process
Character stereotype
Set of consistent traits that identify a character in terms of a social, physical, or cultural category
Character development
Patterns through which characters move from one mental, physical, or social state to another
external change = physical alterations (Mean Girls)
internal change = internal transformations
Progressive development
Improvement or advancement in some quality of a character
Regressive development
A loss or a deterioration of a present state
Diegetic
What we see and hear on screen that comes from inside the world of the story
Non-diegetic
What we see and hear that comes from outside the world of the story (ex. credits, background music, location tags)
Linear chronology
Forward movement in time, logic and direction of the plot usually follows one character’s motivations. Past actions create present situations and decisions in the present create future events
Flashbacks/flash-forwards
Shift to an earlier/later time in the story
Deadline structure
Acceleration towards a central event that must be accomplished by a certain time (ex. Back to the Future)
Parallel plots
Implied simultaneity of 2 different plotlines, usually intersecting at one or more points
Story duration
Length of time the implied story takes to occur
Plot duration
Elapsed time the events explicitly presented in the movie take to occur
Screen duration
Film’s runtime on screen
Narrative frequency
How often plot elements are repeatedly shown (ex. recurring musical motifs like the Shire theme)
Real time
Actual time during which something takes place
Summary relationship
Screen duration is shorter than plot duration (ex. montage)
Stretch relationship
Screen duration is longer than plot duration
First person narration
V.O. narration of one character, usually a character in the story (ex. Double Indemnity)
Direct address
Occurs in first person narration, character breaks the fourth wall by speaking to the audience (ex. Emperor’s New Groove, Deadpool, Ferris Bueller)
Omniscient narration
Third person narration through which all elements of the plot are presented from many/all angles, unrestricted access allows for dramatic irony (ex. Barbie movie, the Princess Bride)
Restricted narration
Organizes story by focusing on 1-2 characters
Reflexive narration
Calls attention to narrative POV to complicate/subvert its authority as a reliable perspective (usually with direct address or as an unreliable narrator)
Multiple narrations
Uses several different perspectives to tell the story
Art cinema
Loosens cause and effect narration, more ambiguity, priority = realism, characters lack defined goals, loose structure allows characters to explain their psychologies, reaction is emphasized over action, no clear resolution. Characters experience an epiphany, breakthrough, or crisis that causes psychological change at the end of the movie
Auteur theory
From 50’s and 60’s France, the idea that the director is the overriding intelligence behind the finished product of a movie and that the directors have stylistic signatures that persist in all of their movies. Looks at a director’s entire body of work, not individual movies
Post-war art cinema market
End of vertical integration in Hollywood in U.S. v Paramount means the death of huge studios, fewer movies were being made so theaters needed products, and there was a lot of demand for art movies
Edits to foreign movies
Movies coming into the U.S. had to clear customs and the NY Board of Censors, so they were often edited for time and they cut prolonged nudity. They also usually changed the titles
Mutual v. Ohio
Supreme Court case that decided that film, unlike art and literature, was not protected by the First Amendment and could be censored and regulated. Caused movies to have to pass the NY Film Board to be distributed
Burstyn v. Wilson (aka “Miracle case” after the movie it was about)
Reversed Mutual v. Ohio and provided constitutional basis to appeal censorship, laisez-faire approach to movies
Hays code
Religious group threatened to boycott movies that contained “bad” content, so Hollywood created this code to censor and regulate themselves. Characters who did “bad” things weren’t portrayed as sympathetic. System of self-censorship until the MPA in 1968
Motion Picture Association
Organization that created the G, PG, PG-13, R, and X rating system, started in 1968
Post-war social changes that created art film audiences
Average income doubled, suburbanization, growth of middle class, leisure and consumer lifestyles. Culture and leisure activities became indicators of class status and social hierarchy, “legitimate taste”
Film noir
French term to retroactively characterize trends in 40’s/50’s American movies. Contained a lot of cynicism and angst, crime, morally-dubious protagonists, femme fatales, low key lighting
Mise-en-scene
French meaning = “put in place”, includes anything that visibly appears in the frame. Elements include actors and blocking, camera placement and movement, composition, lighting, depth and space, location, set design, props, costumes, hair, and make-up
Realism
The extent to which a film creates a truthful picture of a society, person, or something else. Can include psychological or emotional accuracy (acting), logical actions and developments (writing), and convincing perspectives of characters or events (both). Evaluations of this should consider function, motivation, and relation of elements to the rest of the film
Setting
Real or fictional place where the action/events of the movie occur
Set
A constructed setting on a studio soundstage
Shooting on location
Benefits include realism, cost-effective, natural-looking
Drawbacks include less control over the space
Shooting on a soundstage
Benefits include greater control of the environment, safety
Drawbacks include cost and possible artificial look
Scenic realism
Physical, cultural, and/or historical accuracy of backgrounds, objects, and other figures in a movie
Expressionism
Term comes from paintings, refers to a genre of art from early 20th century Europe. Characterized by a rejection of realism and Western conventions and a distortion of reality for emotional effect and to convey the subjective experience of the characters
Historical context for German expressionist films
During WWI, the German government wanted to ban foreign movies, but they produced so few of their own movies that they couldn’t, so they invested in the film industry for propaganda. They stopped investing after the war, so expressionism filled the hole in the market
UFA
German propaganda film company during the war, made a lot of expressionist films in the interwar years. They merged with another company and had a near-monopoly
Characteristics of German expressionist films
expression of feelings in an extreme, direct way
externalization of mental health
over-acting (silent films)
distortion to represent emotional realities
important mise-en-scene
non-realistic, distorted, stylized sets
exaggerated, angular gestures in acting
German expressionism influence on Hollywood
Dracula (1931) with exaggerated acting, low-key lighting, dark shadows, harsh angles. Also Tim Burton
3 tenets of auteur theory (Andrew Sarris)
Technical competence, distinguishable personality, and interior meaning
Props
Objects that function as part of a set and/or tools used by actors
Instrumental prop
Objects used according to their function
Metaphorical props
Objects reinvented or employed for an unexpected purpose or invested with metaphorical meaning (ex. symbolism of knives in slasher movies)
Cultural props
Objects that carry meaning associated with their place in a specific society
Contextualized props
Objects that acquire meaning through their changing place in a film’s narrative
Staging
Mise-en-scene term that includes performance, composition, and blocking
Performance
An actor’s use of language, physical expression, and gestures to bring a character to life and communicate important dimensions of that character to the audience
Composition
Organization, distribution, balance, location, and relationship of actors and objects in each shot
Rule of thirds
Grid pattern that divides an image into horizontal thirds representing the foreground, middle ground, and background planes, and vertical thirds. Helps achieve balance and visual continuity
Compositional stress
When you break the rule of thirds on purpose to mess up the balance and highlight something, can also feel uncomfortable (ex. Severance office cubicles blocking the characters in)
Negative space
When a significant area of the frame does not contain much visual information, creating tension and anticipation
Deep space composition
Uses more than one plane of depth of field for placement of important elements
Blocking
The arrangement and movement of actors in relation to each other within a physical space
Social blocking
The arrangement of characters to accentuate relationships among them (ex. Zava standing in front of Ted Lasso when he meets the team)
Graphic blocking
The arrangement of characters according to visual patterns to portray spatial harmony or some other atmosphere (ex. arranging people in the shape of a letter)
Costumes
Clothing and accessories that define character and contribute to the design of a film
Prosthetics
Synthetic materials attached to an actor’s face or body to change the actor’s appearance, frequently used in fantasy and sci fi movies (ex. clickers in the Last of Us, Mrs. Doubtfire)
Lighting (in mise-en-scene)
Refers to light sources that are visible in the scene itself, like a candle or a lamp, used to shade or accentuate figures, objects, and spaces
Natural lighting
Lighting from a natural source like the sun
Directional lighting
Directs light in ways that define or shape the object or person
Three point lighting
Most common technical lighting scheme, consists of three different lights: key, fill, and back
Key light
Main source of illumination, usually positioned near the camera, levels of other lights are based on this
High-key lighting
Balanced lighting with little contrast and few shadows, used in musicals or comedies (low “key:fill” ratio, ex. 2:1)
Low-key lighting
Stark contrasts between light and dark, used in horror, film noir, or some action movies (high “key:fill” ratio, ex. 10:1)
Fill light
Minimizes shadows, used to balance out key light or emphasize other objects in the scene
Highlight (aka back light)
Sometimes used to separate subject from background, other times used to emphasize characters/objects and charge them with significance
Chiaroscuro
Side lighting technique that obscures half of a character’s face
Mise-en-scene as an external condition
Surfaces, objects, and exteriors define the material possibilities within a space or place, delineates the material limits of a film’s physical world
Mise-en-scene as a measure of character
Dramatizes how an individual or group establishes an identity through interaction with the surrounding setting and sets
Naturalistic mise-en-scene
Appears realistic and recognizable
Historical mise-en-scene
Recreates a recognizable historical scene
Everyday mise-en-scene
Commonplace backdrops
Theatrical mise-en-scene
Appears unfamiliar, exaggerated, and/or artificial
Expressive mise-en-scene
Elements assert themselves independently of characters, describe an emotional or spiritual life (ex. patronus)
Constructive mise-en-scene
The world can be shaped or altered through the work or desire of characters (ex. the Matrix or Inception)
“Cinematography” word origin
Writing in movement
Cinematographer/director of photography (DP)
Their job is to transform the script and production design into moving images, works closely with the director to translate their vision
Camera crew - Camera operator
Controls the camera
Camera crew - First and second assistant cinematographers (ACs)
1 - Oversees camera and lenses and adjusts focus
2 - Prepares the slate and notes lenses
Camera crew - Loader
Only for film cameras, feeds film stock into magazines and loads the camera
Camera crew - digital imaging technician (DIT)
Archives digital data
Camera crew - gaffer
In charge of lighting
Camera crew - best boy
First assistant gaffer