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Basic programming terms and definitions including development tools, error types, and object-oriented programming concepts.
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A program that translates code into machine language is called a __________.
Compiler
A program that executes code line by line is an __________.
Interpreter
An error that occurs while the program is running is a __________ __________.
Runtime Error
A mistake in the code that breaks the rules is a __________ __________.
Syntax Error
A mistake in logic that gives wrong results is a __________ __________.
Logical Error
The process of finding and fixing errors is __________.
Debugging
A software used to write and test code is an __________.
IDE
A block of code that performs a specific task is a __________.
Function
A value passed to a function is known as a __________.
Parameter
The actual value passed to a function is an __________.
Argument
The value sent back from a function is a __________.
Return
A blueprint for creating objects is a __________.
Class
An instance of a class is an __________.
Object
A way to reuse code from another class is __________.
Inheritance
The ability of objects to take many forms is __________.
Polymorphism
Hiding data and showing only necessary parts is __________.
Encapsulation
Showing only important features and hiding details is __________.
Abstraction
A named collection of data stored on disk is a __________.
File
An organized collection of data is a __________.
Database
A set of rules that allows different programs to talk is an __________.
API