Social Development Vocabulary Flashcards

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/59

flashcard set

Earn XP

Description and Tags

Flashcards from lecture notes on social development focusing on vocabulary terms.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

60 Terms

1
New cards

Maturation

The unfolding of increasingly complex social skills and abilities.

2
New cards

Social Dyads

A pair of social partners, such as friends, parent & child, or marital partners.

3
New cards

Fearful Temperament

A tendency to exhibit apprehension and/or avoidance in novel situations; a risk factor for childhood anxiety, particularly social anxiety.

4
New cards

Multifinality

The divergence of developmental paths in which two individuals start out similarly but end at very different points.

5
New cards

Equifinality

The convergence of developmental paths in which children follow very different paths to reach the same developmental end point.

6
New cards

Id

Present at birth; seeks immediate pleasure (pleasure principle).

7
New cards

Ego

Develops next; rational and works to meet needs in socially acceptable ways.

8
New cards

Superego

Develops by internalizing parental and societal rules (conscience).

9
New cards

Oedipus Complex

Boys desire mother, fear punishment from father (castration anxiety), eventually identify with father.

10
New cards

Electra Complex

Girls desire father, blame mother develop “penis envy,” then identify with mother.

11
New cards

Latency Period

Time of social growth and learning, no sexual focus.

12
New cards

Fixation

If a child doesn’t properly move through a stage, it may affect adult personality.

13
New cards

Psychosocial Conflict

Each stage includes a central struggle between two opposing outcomes.

14
New cards

Generativity

Being productive and giving back to the next generation.

15
New cards

Unconditioned Stimulus

Naturally triggers a response (e.g., food).

16
New cards

Unconditioned Response

Natural reaction (e.g., salivation to food).

17
New cards

Conditioned Stimulus

Previously neutral stimulus (e.g., bell) that gets associated with the UCS.

18
New cards

Conditioned Response

Learned response to the CS alone (e.g., salivating to bell).

19
New cards

Positive Reinforcement

Adding something pleasant to increase behavior (e.g., praise, treats).

20
New cards

Negative Reinforcement

Removing something unpleasant to increase behavior (e.g., stopping nagging).

21
New cards

Positive Punishment

Adding something unpleasant to decrease behavior (e.g., scolding).

22
New cards

Negative Punishment

Taking away something pleasant to decrease behavior (e.g., taking away TV time).

23
New cards

Primary Drive

A basic biological need, such as hunger, that motivates behavior.

24
New cards

Reciprocal Determination

A two-way process where children influence and are influenced by their environment.

25
New cards

Self-Efficacy

A child’s belief in their own ability to handle social situations and succeed.

26
New cards

Collective Efficacy

Belief in the group’s ability (family, school, neighborhood) to succeed.

27
New cards

Schemas

Organized patterns of thoughts and action.

28
New cards

Assimilation

New experiences are incorporated into existing schemas; adding information.

29
New cards

Accommodation

New experiences cause existing schemas to change; modifying existing knowledge.

30
New cards

Disequilibrium

An imbalance between existing schemas and new experiences.

31
New cards

Object Permanence

An object continues to exist even when it cannot be seen.

32
New cards

Egocentrism

Tending to view the world from one’s own perspective and to have difficulty seeing things from another’s viewpoint.

33
New cards

Domain Specificity

The idea that different types of social knowledge are processed differently.

34
New cards

Zone of Proximal Development

The difference between what a child can do independently and what the child can do with assistance from adults or more advanced peers.

35
New cards

Microsystem

The immediate environment children live and interact with.

36
New cards

Mesosystem

Interrelations among the components of the microsystem.

37
New cards

Exosystem

The collection of settings that impinge on a child’s development but in which the child does not play a direct role.

38
New cards

Macrosystem

The system that surrounds the micro-, meso-, and exosystems, representing the values, ideologies, and laws of the society or culture.

39
New cards

Chronosystem

The time-based dimension that can alter the operation of all other systems in Bronfenbrenner’s model.

40
New cards

Species-Specific Behavior

Behaviors seen universally across a species that serve a function.

41
New cards

Critical Period

A sensitive window in development when certain experiences have lasting effects.

42
New cards

Adaptive Value

The survival function of a behavior.

43
New cards

Parental Investment

The effort and resources parents put into raising their children.

44
New cards

Adaptive Behavior

Traits that evolved because they helped our ancestors survive and reproduce.

45
New cards

Theory of Mind

The ability to understand others’ intentions and thoughts.

46
New cards

Early Maturation

Accelerated development in response to environmental stress.

47
New cards

Behavior Genetics

The study of how heredity and environment influence behavior.

48
New cards

Temperament

Biologically based traits like activity level, fearfulness, or irritability.

49
New cards

Gene-Environment Interaction

When the effect of genes depends on the environment (and vice versa).

50
New cards

Normative Events

Events that happen to most people at about the same age.

51
New cards

Maturation Norms

Biological developments that occur at predictable times.

52
New cards

Social Norms

Culturally expected life events tied to age.

53
New cards

Nonnormative Events

Unexpected or unique life experiences that affect development.

54
New cards

Historical Events

Major societal or global events that shape the experiences of an entire age group or cohort.

55
New cards

Cohort

People born around the same time who experience the same historical events.

56
New cards

Attrition

Participants dropping out over time.

57
New cards

Reactivity

People behave differently when they know they’re being watched.

58
New cards

Habituation

The presence of an observer is ignored over time.

59
New cards

Observer Bias

An observer’s tendency to be influenced by knowledge about the research design or hypothesis.

60
New cards

Interactional Synchrony

Timing coordination of social behavior.