Day 27 Flashcards - OSPF (Part 2)

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Last updated 6:27 PM on 7/12/26
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48 Terms

1
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What is the formula to calculate OSPF interface cost?

Reference bandwidth / interface bandwidth = cost

2
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What is the default OSPF reference bandwidth?

100 mbps

3
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What is the OSPF cost of an Ethernet (10 mbps) interface with the default reference bandwidth?

10

4
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What is the OSPF cost of a FastEthernet (100 mbps) interface with the default reference bandwidth?

1

5
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What is the OSPF cost of a Gigabit Ethernet interface with the default reference bandwidth?

1

6
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What is the OSPF cost of a 10Gig Ethernet interface with the default reference bandwidth?

1

7
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Configure the OSPF reference bandwidth:R1(config-router)# […]

auto-cost reference-bandwidth megabits-per-second

8
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What is the OSPF cost of a loopback interface?

1

9
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Configure the OSPF cost of an interface:R1(config-if)# […]

ip ospf cost cost

10
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Configure the bandwidth of an interface:R1(config-if)# […]

bandwidth kilobits-per-second

11
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Does the bandwidth command change the speed at which an interface operates?

No(the speed command does)

12
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What is the default OSPF Hello timer on an Ethernet connection?

10 seconds

13
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What is the default OSPF Dead timer on an Ethernet connection?

40 seconds

14
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What is the multicast address for all OSPF routers?

224.0.0.5

15
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OSPF Hello messages are multicast to […]

224.0.0.5

16
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OSPF neighbor states:1. […] / 2. […] / 3. […] / 4. Exstart / 5. Exchange / 6. Loading / 7. Full

DownInit / 2-way

17
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OSPF neighbor states:1. Down / 2. […] / 3. […] / 4. […] / 5. Exchange / 6. Loading / 7. Full

Init2-way / Exstart

18
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OSPF neighbor states:1. Down / 2. Init / 3. […] / 4. […] / 5. […] / 6. Loading / 7. Full

2-wayExstart / Exchange

19
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OSPF neighbor states:1. Down / 2. Init / 3. 2-way / 4. […] / 5. […] / 6. […] / 7. Full

ExstartExchange / Loading

20
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OSPF neighbor states:1. Down / 2. Init / 3. 2-way / 4. Exstart / 5. […] / 6. […] / 7. […]

ExchangeLoading / Full

21
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If no Hello messages have been received, the OSPF neighbor state is […].

Down

22
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If a router receives an OSPF Hello packet but its own router ID is not in the Hello packet, the neighbor state is […].

Init

23
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When an OSPF router receives a Hello packet with its own router ID, the OSPF neighbor state is […].

2-way

24
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OSPF DR/BDRs are elected in the […] neighbor state.

2-way

25
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In which OSPF neighbor state are a Master and Slave determined?

Exstart

26
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In the OSPF Exstart state, which router becomes the Master?

The router with the higher router ID.

27
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In the OSPF Exstart state, which router becomes the Slave?

The router with the lower router ID

28
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In the OSPF […] state, routers exchange DBDs which contain a list of LSAs in their LSDB.

Exchange

29
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OSPF: What does DBD stand for?

Database Description

30
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OSPF: What does LSR stand for?

Link State Request

31
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OSPF: What does LSU stand for?

Link State Update

32
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OSPF: What does LSAck stand for?

Link State Acknowledgement

33
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In the OSPF […] state, routers send LSR messages to request LSAs from their neighbor.

Loading

34
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OSPF LSAs are sent in […] messages.

LSU

35
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In the OSPF […] state, the routers have a full OSPF adjacency and identical LSDBs.

Full

36
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OSPF Message type […] = Hello

1

37
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OSPF Message type 1 = […]

Hello

38
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OSPF Message type […] = Database Description (DBD)

2

39
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OSPF Message type 2 = […]

Database Description (DBD)

40
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OSPF Message type […] = Link-State Request (LSR)

3

41
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OSPF Message type 3 = […]

Link-State Request (LSR)

42
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OSPF Message type […] = Link-State Update (LSU)

4

43
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OSPF Message type 4 = […]

Link-State Update (LSU)

44
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OSPF Message type […] = Link-State Acknowledgement (LSAck)

5

45
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OSPF Message type 5 = […]

Link-State Acknowledgement (LSAck)

46
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Enable OSPF directly on an interface:R1(config-if)# […]

ip ospf process-id area area-id

47
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Configure all interfaces to be OSPF passive interfaces by default:R1(config-router)# […]

passive-interface default

48
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