Digital Media Sociology - Lecture 1

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/15

flashcard set

Earn XP

Description and Tags

Flashcards based on the Digital Media Sociology Lecture 1 notes.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

16 Terms

1
New cards

Sociology

Studies the social organization of society, including how people live together and the resulting opportunities and problems.

2
New cards

Media Sociology

How digital media affect the social organization of society.

3
New cards

Media Psychology

How media affect individual cognition, emotion, and behavior.

4
New cards

Social structure

The organized patterns of relationships and rules that govern how people interact and live together.

5
New cards

Culture

A shared set of beliefs, norms, behaviors, values, symbols, rituals, and attitudes.

6
New cards

Digital media sociology

Aims to reveal the often unnoticed impact of digital media on the social organization of society.

7
New cards

Giddens’ Structuration Theory

Structure and agency as mutually constitutive, where social structures enable and constrain human action, and individuals produce and reproduce social structure.

8
New cards

Social structures

Specify a way of 'doing things,' making it logical to organize things repeatedly and systematically in a certain manner.

9
New cards

There are

Also such ‘logics’ present in media technologies.

10
New cards

Apparatgeist

The 'spirit of the machine,' logics prescribed by technology that influence human behavior by providing a 'rationality of means' and 'constraint upon possibilities'.

11
New cards

Orlikowski’s (1992) Duality of Technology

Technology is the product of human action, while it also assumes structural properties.

12
New cards

Digital media

Technologies (devices, platforms, applications) that are connected to an underlying technological infrastructure that supports data transfer.

13
New cards

Technology variability

The extent to which they ‘afford’ something.

14
New cards

Technological affordances

Possibilities for action; they enable and constrain potential behavioral outcomes in a particular context.

15
New cards

Shape society at the micro-level by changing

Processes and routines in everyday life.

16
New cards

Macro level

By supporting social change that may alter or maintain the social/institutional order.