General Science Summative Test Reviewer - Energy, Electricity, Light, and Sound

0.0(0)
Studied by 0 people
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/55

flashcard set

Earn XP

Description and Tags

Vocabulary practice flashcards covering terms and concepts from General Science Part I (Energy & Electricity) and Part II (Light & Sound).

Last updated 3:22 PM on 8/24/26
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

56 Terms

1
New cards

Electricity generation

The process of converting different forms of energy, such as mechanical, thermal, and chemical energy, into electrical energy.

2
New cards

Power sector supply chain

The four-stage sequence through which electricity reaches consumers: Generation (G\text{G}), Transmission (T\text{T}), Distribution (D\text{D}), and Utilization (U\text{U}).

3
New cards

Renewable energy

Energy derived from natural resources that are replenished on a human timescale and generally produce little to no greenhouse gases.

4
New cards

Biomass

A renewable energy source that uses organic matter, such as wood, agricultural waste, and algae, to produce energy.

5
New cards

Geothermal energy

Energy harnessed from the Earth's internal heat, using steam or hot water deep underground to drive turbines and generate electricity.

6
New cards

Injection wells

Components of a geothermal energy system that return cooled water back underground.

7
New cards

Hydroelectric power

Energy generated by using the flow of water through turbines to drive a generator and produce electricity.

8
New cards

Solar energy

Energy captured from the Sun using methods such as photovoltaic (PV) cells or solar thermal systems.

9
New cards

Tidal energy

A predictable renewable energy source that uses the movement of ocean tides to generate electricity.

10
New cards

Wind energy

Energy generated by wind turbines harnessing the kinetic energy of moving air to spin turbine blades.

11
New cards

Non-renewable energy

Finite energy resources formed over millions of years that are not replenished on a human timescale.

12
New cards

Liquefied Natural Gas (LNG)

Natural gas cooled to a liquid state for storage and transport; it emits less CO2CO_2 and fewer pollutants than coal and diesel.

13
New cards

Nuclear fission

The process of splitting atoms to release heat, which creates steam to drive turbines for electricity generation.

14
New cards

Intermittent energy sources

Energy sources, such as solar and wind, whose availability naturally varies over time.

15
New cards

Pumped Hydro Storage

An energy storage system that pumps water up to a reservoir during low electricity demand and releases it down through turbines during high demand.

16
New cards

Flywheels

Devices that store energy as rotational kinetic energy at high speeds and offer fast response times to help stabilize electrical grids.

17
New cards

Electrolysis

The chemical process using electricity to separate water into hydrogen and oxygen (Water+ElectricityHydrogen+Oxygen\text{Water} + \text{Electricity} \rightarrow \text{Hydrogen} + \text{Oxygen}).

18
New cards

Electrical shock

A hazard that occurs when a person contacts a live electrical source, causing electric current to flow through the body.

19
New cards

Flashover

A dangerous phenomenon where fire rapidly spreads throughout an enclosed space once materials reach their ignition temperature.

20
New cards

Electrical fire

A fire caused when electrical current ignites flammable materials, which must never be extinguished with water.

21
New cards

Energy efficiency

Using less energy to accomplish the same task or achieve the same result.

22
New cards

5 Stars (Energy Label)

The highest star rating on an Energy Label Guide, indicating the maximum level of energy efficiency for an appliance or lighting product.

23
New cards

Wave

A disturbance that moves outward from a source and transfers energy as it travels.

24
New cards

Mechanical wave

A wave that requires a physical medium to travel through, such as sound.

25
New cards

Electromagnetic wave

A wave that does not require a medium and can travel through a vacuum at approximately 300,000km/s300,000\,km/s, such as light.

26
New cards

Transverse wave

A wave in which the particle disturbance is perpendicular to the direction of wave travel.

27
New cards

Longitudinal wave

A wave in which the particle disturbance is parallel to the direction of wave travel.

28
New cards

Frequency

The number of wave occurrences per second, measured in Hertz (HzHz); determines pitch in sound and color in light.

29
New cards

Wavelength

The distance between corresponding points on consecutive waves, commonly measured from peak to peak.

30
New cards

Period

The time required for one complete wave cycle to occur.

31
New cards

Doppler Effect

The observed change in wave frequency and wavelength resulting from relative motion between the source and the observer.

32
New cards

Redshift

The shift of light toward longer red wavelengths when an light source or galaxy moves away from the observer.

33
New cards

Blueshift

The shift of light toward shorter blue wavelengths when a light source moves closer to the observer.

34
New cards

Constructive interference

The interaction that occurs when two waves combine to form a larger wave with increased amplitude.

35
New cards

Destructive interference

The interaction that occurs when two waves combine in a manner that cancels each other out.

36
New cards

Sonic boom

An explosive sound produced when an aircraft travels faster than the speed of sound (Mach 1, approximately 1,234.8km/h1,234.8\,km/h).

37
New cards

Soundproofing

The practice of reducing or eliminating unwanted noise through destructive interference, blocking, decoupling, and absorption.

38
New cards

Noise-cancelling headphones

Headphones that detect external noise using microphones and generate an out-of-phase sound wave to cancel it via destructive interference.

39
New cards

Ultrasound

Sound waves with frequencies above 20,000Hz20,000\,Hz, exceeding the limit of human hearing.

40
New cards

SONAR

Acronym for Sound Navigation and Ranging; a technique that uses sound waves to detect objects, measure distances, and map underwater environments.

41
New cards

Active SONAR

A system that emits sound pulses into water and listens for returning echoes to locate objects.

42
New cards

Passive SONAR

A system that does not emit sound pulses, but only listens for sound waves produced by other sources.

43
New cards

Echolocation

The process of emitting sound waves and listening for returning echoes to determine the location, size, and texture of surrounding objects.

44
New cards

LED

Acronym for Light-Emitting Diode; a semiconductor device that generates light through electroluminescence.

45
New cards

Electroluminescence

The emission of light caused by electric current passing through a semiconductor, where electrons recombine with holes.

46
New cards

LASER

Acronym for Light Amplification by Stimulated Emission of Radiation; light that is coherent, monochromatic, and directional.

47
New cards

Holography

A technique that uses the interference pattern of split laser beams (object beam and reference beam) to generate three-dimensional images.

48
New cards

Fiber optics

Technology that transmits light signals through thin strands of glass or plastic using total internal reflection.

49
New cards

Total internal reflection

The complete reflection of light inside a medium, allowing light signals to travel long distances through optical fibers with minimal loss.

50
New cards

Photovoltaic cells

Devices that convert light energy directly into electrical energy using the photoelectric effect.

51
New cards

Photoelectric effect

The phenomenon in semiconductors where incoming photons excite electrons to produce an electric current.

52
New cards

LCD

Acronym for Liquid Crystal Display; technology that utilizes liquid crystals controlled by electric fields between polarizing filters to display images.

53
New cards

Optical microscope

An instrument that uses refraction through lenses to magnify minute objects.

54
New cards

Refracting telescope

A telescope that relies on lenses to gather and focus light from distant celestial objects.

55
New cards

Reflecting telescope

A telescope that utilizes curved mirrors to gather and focus light from distant objects.

56
New cards

Compound telescope

A telescope that combines both lenses and curved mirrors to gather and focus light.