ICT and Graphics Fundamentals Flashcards

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Flashcards covering the history of ICT, digital citizenship, collaboration principles, and graphic design fundamentals.

Last updated 8:45 AM on 8/8/26
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70 Terms

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ICT

Encompasses both hardware and software that facilitate human interaction and connectivity.

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Pre-Mechanical Period

The era from 3000BCE1450CE3000\,BCE-1450\,CE where people developed ways to share and process information using basic tools and symbols.

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Papyrus Paper

A writing material invented by Egyptians from a papyrus plant.

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Abacus

A calculation tool that first existed in Babylon around 27003000BCE2700-3000\,BCE.

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Mechanical Period

The era from 14501840CE1450-1840\,CE characterized by automation and increased speed in numerical computation.

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Charles Babbage

Known as the Father of Computer, he created the Analytical Engine.

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Analytical Engine

A 19th-century general purpose computer and the first programmable device.

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Blaise Pascal

The creator of the pascaline, which is considered the first mechanical calculator.

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Johannes Guttenberg

The inventor of the printing press.

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Electromechanical Period

The era from 18401940CE1840-1940\,CE where inventions were designed to process data faster than before.

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Electronic Period

The era from 1840Present1840-\text{Present} that introduced transistors, integrated circuits, and microprocessors for improved efficiency.

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Artificial Intelligence

A computer science field focused on making computers work and act like humans.

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SimSimi

An AI program created in 20022002 by Ismaker; its name means "bored" in Korean.

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Robotics

A field concerned with creating devices that can move and react.

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Sophia

A robot created by Hanson Robotics in Hong Kong and granted Saudi Arabian citizenship.

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Biometrics

Technologies used to measure and analyze the human body, such as DNA, fingerprints, and eye retinas.

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Virtual Reality (VR)

A three-dimensional, computer-generated environment that can be explored and interacted with by a person.

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Augmented Reality (AR)

A technology where digital objects are placed in real-life environments, such as in Pokemon Go.

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Mobile Technologies

Any device with internet capability that is accessible from anywhere the user is located.

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IBM Simon

A smartphone released in 19941994 featuring the first touch screen.

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Digital Citizenship

The responsible and respectful use of technology to interact with others and take part in society.

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Online Security

The protection of personal information, devices, and online accounts from threats like hacking and identity theft.

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Digital Footprints

A file of unique, traceable online activities, contributions, and communications specific to a user.

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Active Digital Footprints

Traceable data where a user intentionally provides information, such as social media account creation.

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Passive Digital Footprint

Data gathered without a user's awareness, often used by businesses to monitor web traffic.

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Cookies

Small text files that websites store on devices to remember preferences, login details, and activity.

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Virtual Private Networking (VPN)

A tool used for safety and maintaining privacy while browsing the web.

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Netiquette

Shorthand for network etiquette, representing rules for proper communication and browsing.

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Virginia Shea

The network manners guru who created the 10 Rules of Netiquette.

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Collaboration

Derived from the Latin word "collaboratus," meaning to labor together toward a goal.

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Hierarchical Structure

An organized team structure where individuals are divided into teams and must complement each other's abilities.

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Participation

A principle of collaboration that encourages involvement from across the entire organization.

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Collective

A collaborative principle where the group reaches a consensus and takes action together on decisions.

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Transparency

The collaborative principle emphasizing that feedback, trust, and honesty are essential.

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Independence

The principle ensuring that people think for themselves and remain proactive to avoid group-think.

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Persistence

Steadfast application of collaborative principles to ensure content is kept accessible to the community.

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Emergence

Focusing on the end goal by combining ideas from the community rather than worrying about the specific achievement process.

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Word Processor

Software or a device used for composing, editing, formatting, and printing documents.

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Mail Merging

An MS Word feature that allows the merging of a document with another document or data file.

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Spreadsheet

A computer application for computation and data analysis that replaces analog accounting sheets.

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Presentation Software

Application software like PowerPoint used to create visual aids for communicating ideas.

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Forethought Inc

The software company where Robert Gaskins and Dennis Austin originally created PowerPoint for Macintosh.

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Advocacy

A process of supporting and enabling people to express concerns, access information, and defend their rights.

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Personally Responsible Digital Citizen

An individual who obeys digital laws, shows respect, and uses technology properly.

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Participatory Digital Citizen

A person who uses digital technologies to contribute ideas and engage in online community discussions.

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Justice Oriented Digital Citizen

A citizen who critically analyzes social issues and uses technology to promote systemic change.

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EDSA Revolution II

An event in the Philippines where text messages played a major role in gathering people.

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Internet of Things (IoT)

Networks that connect everyday items and sensors for use with smartphones.

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ICT for Good Governance

Using technology to deliver public services such as tax payments and document applications online.

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Super Paint

Considered the grandfather of all graphic software, created in 19721972 by Richard Shoup.

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Balance

The placement of elements of equal weight on a page, categorized as symmetrical, asymmetrical, or radial.

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Proximity

Describes the organization and relationship of elements by moving them physically close together in a design.

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Alignment

The lining up of text or graphics on a page to create order.

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Contrast

The combination of opposing characteristics (like color or size) to emphasize key elements.

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Whitespace

Negative space or margins that allow a design to breathe; also known as the "art of nothing."

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Unity

The sense of oneness between design elements that creates balance and harmony.

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JPEG

Joint Photographic Experts Group; a lossy image format popular for web use and photography.

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GIF

Graphics Interchange Format; limited to an 8-bit8\text{-bit} palette of 256256 colors and best for animations.

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BMP

Bitmap Image File; an uncompressed raster image made of millions of pixels, native to Windows.

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TIFF

Tagged Image File Format; a high-quality raster format used for printing and graphic storage processing.

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PNG

Portable Network Graphic; a nonproprietary alternative to GIF designed specifically for the web.

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Cropping

The process of removing unwanted parts of an image to focus only on the subject.

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Standard Web Resolution

Images for web upload should be set to 72dpi72\,dpi to maintain a file size of 3050KB30-50\,KB.

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Standard Print Resolution

Images for printing should be set to a maximum resolution of 300dpi300\,dpi.

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Picasa

Google's free desktop image editing program used to manage and upload photos to online albums.

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Infographics

A creative representation of data using shapes, colors, and pictures to make information understandable.

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Rule of Thirds

A standard guideline to follow when cropping or organizing image composition.

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Sans Serif

A font family where letters do not have lines; best for headers, captions, and lists.

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Serif

A font family with small lines attached to letters, often considered easier to read.

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Display Fonts

A font category that includes cursive or handwriting styles.