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Scalars
Quantities described only by a magnitude (numerical value)
Vectors
Quantities described by both a magnitude and a direction
Example of a vector
200 N to the right
Position
An object's location along a number line/graph
Distance (scalar)
The length of the path traveled
Displacement (vector)
Refers to an object's overall change in position
Speed (scalar)
rate of change of distance
Velocity (vector)
Refers to the rate at which an object changes its position
Acceleration (vector)
Defined as the rate at which an object changes its velocity
α
alpha - angular acceleration
β
beta - radiation particle
Δ
delta - a change in quantity
ε
epsilon - permittivity, electromotive force
φ
phi - angle (alternate), flux
γ
gamma - radioactivity, relativity
λ
lambda - wavelength
μ
mu - coefficient of friction
π
pi - mathematical constant
θ
theta-angle (primary)
ρ
rho - density, resistivity
Σ
sigma - sum of quantities
τ
tau - torque
ω
omega - angular velocity
Tera
T - 10^12
Giga
G - 10^9
Mega
M - 10^6
Kilo
K- 10^3
deci
d - 10^-1
centi
c - 10^-2
milli
m - 10^-3
micro
μ - 10^-6
nano
n - 10^-9
SigFig rule 1
Nonzero digits are always significant
SigFig rule 2
All final/trailing zeros AFTER a decimal point are significant
SigFig rule 3
Zeros between two other significant digits are always significant
SigFig rule 4
Zeros solely used as placeholders are NOT significant