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Optical Centre (O)
Middle of the lens — no bending here.
Principal Axis
Straight line through the center and both focal points.
Focus/Focal Point (F)
Where light rays meet (or seem to).
F vs. F’
F is in front; F’ is behind the lens.
Converging Lens (Convex)
Bends light inward to a point.
Diverging Lens (Concave)
Spreads light outward.
Converge
Light rays coming together.
Diverge
Light rays spreading apart.
Parallel
Rays going same way, same spacing.
Perpendicular
At a 90° angle.
Emergent Ray
Ray that comes out after refraction.
Normal
Imaginary 90° line to a surface.
Refraction
Light bends changing mediums (like air to water).
Partial Reflection
Some light reflects, some bends.
Internal Reflection
All light bounces inside (no bending out).
Critical Angle
the angle of incidence where the angle of refraction is 90°
Angle of Incidence (θi)
angle between incident ray and normal.
Angle of Reflection (θr)
angle between the reflected ray and the normal.
Angle of Refraction (θR)
angle between the refracted ray and the normal
Index of Refraction
Number showing how much light slows down.
Medium
What light travels through (air, water, etc.).
Vacuum
Empty space — light is fastest here.
Apparent Depth
Looks shallower than it is (because of refraction).
Dispersion
White light splitting into colors (rainbow effect).
SALT
Size, Attitude (↑ or ↓), Location, Type (real or virtual).
Magnification (M)
hi ÷ ho (how big the image is vs object).
Object Height (ho)
How tall the real object is.
Image Height (hi)
How tall the image is.
Object Distance (do)
From object to lens or mirror.
Image Distance (di)
From image to lens or mirror.