[M2-MAIN] Protocols And Models and Physical Layer

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96 Terms

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Access method

Determines when someone can send a message.

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Addressing

Identifies sender and receiver.

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Application Interface

Process-to-process communications between network applications.

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AppleTalk

Proprietary suite release by Apple Inc.

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Attenuation

The longer the electrical signals have to travel, the weaker they get.

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Bandwidth

The capacity at which a medium can carry data.

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Bits

The form that a piece of data takes at the Physical layer of the OSI model.

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Bits per second (bps)

1 bps = fundamental unit of bandwidth

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Broadcast

One to all communication.

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Cancellation

Each wire in a pair of wires uses opposite polarity.

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Channel

The media that provides for the path of communications to occur.

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Coaxial Cable

A type of copper cable that has a single copper conductor at its center.

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Data

The form that a piece of data takes at the Application, Presentation, and Session layers of the OSI model.

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Data Encapsulation

The process where protocols add their information to the data.

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De-encapsulation

The process of removing protocol information from the data as it passes up the protocol stack.

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Decoding

The process of converting information from one form to another.

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Default Gateway (DGW)

The router interface IP address that is part of this LAN and will be the “door” or “gateway” to all other remote locations.

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Destination

The receiver of a message.

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Digital Subscriber Line (DSL)

A broadband communications technology.

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Dispersion

The spreading out of a light pulse over time.

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Electronic Industries Alliance (EIA)

Develops standards relating to electrical wiring, connectors, and the 19-inch racks used to mount networking equipment.

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Encoding

The process of converting information into another acceptable form for transmission.

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Error Detection

Determines if data became corrupted during transmission.

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Ethernet

Delivers messages from one NIC to another NIC on the same Ethernet Local Area Network (LAN).

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Ethernet Crossover

A type of UTP cable used to connect like devices.

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Ethernet Straight-through

A type of UTP cable used to connect a host to a network device.

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Fiber-to-the-Home (FTTH)

Used to provide always-on broadband services to homes and small businesses.

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Flow Control

Manages the rate of data transmission and defines how much information can be sent and the speed at which it can be delivered.

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Flow Control

Ensures data flows at an efficient rate.

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Frame

The form that a piece of data takes at the Data Link layer of the OSI model.

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Gigabits per second (Gbps)

1 Gbps – 1,000,000,000 bps = 10^9 bps

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Goodput

The measure of usable data transferred over a given period of time.

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Host portion (IPv4) or Interface ID (IPv6)

The remaining part of the address identifies a specific device within the group.

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Hypertext Transfer Protocol (HTTP)

Governs the way a web server and a web client interact.

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Institute of Electrical and Electronics Engineers (IEEE)

Dedicated to creating standards in power and energy, healthcare, telecommunications, and networking.

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Internet Architecture Board (IAB)

Responsible for management and development of internet standards.

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Internet Assigned Numbers Authority (IANA)

Oversees and manages IP address allocation, domain name management, and protocol identifiers for ICANN.

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Internet Corporation for Assigned Names and Numbers (ICANN)

Coordinates IP address allocation, the management of domain names, and assignment of other information.

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Internet Engineering Task Force (IETF)

Develops, updates, and maintains internet and TCP/IP technologies.

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Internet Protocol (IP)

Delivers messages globally from the sender to the receiver.

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Internet Protocol Suite or TCP/IP

The most common protocol suite and maintained by the Internet Engineering Task Force (IETF).

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Internet Protocol Television (IPTV)

A service that provides television programming and other video content using the TCP/IP protocol suite.

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Internet Research Task Force (IRTF)

Focused on long-term research related to internet and TCP/IP protocols.

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Internet Society (ISOC)

Promotes the open development and evolution of internet.

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International Telecommunications Union-Telecommunication Standardization Sector (ITU-T)

Defines standards for video compression, Internet Protocol Television (IPTV), and broadband communications, such as a digital subscriber line (DSL).

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Kilobits per second (Kbps)

1 Kbps = 1,000 bps = 10^3 bps

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Latency

Amount of time, including delays, for data to travel from one given point to another.

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Long-Haul Networks

Used by service providers to connect countries and cities.

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Megabits per second (Mbps)

1 Mbps = 1,000,000 bps = 10^6 bps

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Message encoding

The process of converting information into another acceptable form for transmission.

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Message formatting and encapsulation

The process of putting a message into a specific format.

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Message size

The length of a message.

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Message timing

The process of managing the rate of data transmission and defining how much information can be sent and the speed at which it can be delivered.

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Multicast

One to many, typically not all communication.

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Multimode Fiber

A type of fiber optic cable with a larger core that allows multiple paths for light.

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Multiplexing

The processes of taking multiple streams of segmented data and interleaving them together.

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Network Access

Controls the hardware devices and media that make up the network.

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Network Communications

Enable two or more devices to communicate over one or more networks.

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Network Interface Card (NIC)

Connects a device to the network.

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Network portion (IPv4) or Prefix (IPv6)

The left-most part of the address indicates the network group which the IP address is a member.

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Network Security

Secure data to provide authentication, data integrity, and data encryption.

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Node

A device connected to a network.

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Novell NetWare

Proprietary suite developed by Novell Inc.

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Open Systems Interconnection (OSI) protocols

Developed by the International Organization for Standardization (ISO) and the International Telecommunications Union (ITU).

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Open System Interconnection (OSI) Reference Model

A conceptual framework that standardizes the functions of a telecommunication or computing system in seven abstraction layers.

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Packet

The form that a piece of data takes at the Network layer of the OSI model.

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Protocol

The rules that communications will follow.

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Protocol Data Unit (PDU)

The form that a piece of data takes at any layer.

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Protocol suite

A group of inter-related protocols necessary to perform a communication function.

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Reliability

Provides guaranteed delivery.

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Response Timeout

Manages how long a device waits when it does not hear a reply from the destination.

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Rollover

A type of UTP cable used to connect a host serial port to a router or switch console port.

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Routing

Enable routers to exchange route information, compare path information, and select best path.

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Segment

The form that a piece of data takes at the Transport layer of the OSI model.

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Segmenting

The process of breaking up messages into smaller units.

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Sequencing

Uniquely labels each transmitted segment of data.

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Sequencing

The process of numbering the segments so that the message may be reassembled at the destination.

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Service Discovery

Used for the automatic detection of devices or services.

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Shielded Twisted Pair (STP)

A type of copper cabling that has a foil shield for each pair of wires.

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Single-Mode Fiber

A type of fiber optic cable with a very small core that allows only one path for light.

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Source

The sender of a message.

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Submarine Cable Networks

Used to provide reliable high-speed, high-capacity solutions capable of surviving in harsh undersea environments at up to transoceanic distances.

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TCP/IP Reference Model

A four-layer model that describes the functions of the TCP/IP protocol suite.

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Telecommunications Industry Association (TIA)

Develops communication standards in radio equipment, cellular towers, Voice over IP (VoIP) devices, satellite communications, and more.

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Terabits per second (Tbps)

1 Tbps = 1,000,000,000,000 bps = 10^12 bps

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Throughput

The measure of the transfer of bits across the media over a given period of time.

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Transmission Control Protocol (TCP)

Manages the individual conversations.

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Unicast

One to one communication.

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Unshielded Twisted Pair (UTP)

The most common networking media.

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Voice over IP (VoIP)

A technology that allows you to make voice calls using a broadband Internet connection instead of a regular (or analog) phone line.

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Wi-Fi (IEEE 802.11)

Wireless LAN (WLAN) technology.

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WiMAX (IEEE 802.16)

Uses a point-to-multipoint topology to provide broadband wireless access.

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Wireless Access Point (AP)

Concentrate wireless signals from users and connect to the existing copper-based network infrastructure.

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Wireless LAN (WLAN)

A wireless local area network.

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Wireless NIC Adapters

Provide wireless communications capability to network hosts.

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Zigbee (IEEE 802.15.4)

Low data-rate, low power-consumption communications, primarily for Internet of Things (IoT) applications.